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Showing content with the highest reputation on 01/30/21 in all areas

  1. In my opinion it does not work. Its a simulation server so why make a city NCZ, you might aswell make it arcade.. theres no simulation about it. I understand WHY you guys have done it however trucks are STILL fighting to get out the NCZ zone and causing damage to those driving nicely. Its not Duisburg that is the issue. Its the players. Making a city NCZ is not going to magically make players drive nicely. They need to be punished and not the entire server / good drivers too be punished for it. People can not follow road rules such as traffic lights and give ways. Thats on
    32 points
  2. w/ @[GökBörü] EnesBey #FOREVERGOKBORU
    32 points
  3. [RETIRED TEAM MEMBER] @Rico. rejoins the TruckersMP Team as Full Support.
    28 points
  4. [GAME MODERATOR] @Speedy_TMP joins the Community Moderation team as a Discord Moderator, whilst remaining as a Game Moderator. [MEDIA] @LaxZ joins the Community Moderation team as a Stream Moderator, whilst remaining in Media.
    27 points
  5. 22 points
  6. 11 points
  7. 𝔾𝕠𝕠𝕕 𝕖𝕧𝕖𝕟𝕚𝕟𝕘 𝕋𝕄ℙ @[email protected]@CuteCat @ape [email protected]@[email protected]@[email protected]@Dark Lord! @[email protected] Lord! sry that no pictures came in the last few days. I had a lot to do, I will do my best to upload them regularly from now on 𝓭𝓻𝓲𝓿𝓮 𝓬𝓪𝓻𝓮𝓯𝓾𝓵𝓵𝔂, 𝓼𝓮𝓮 𝓾 𝓸𝓷 𝓽𝓱𝓮 𝓻𝓸𝓪𝓭𝓼
    9 points
  8. Have had lots of fun and laughs on the road lately. Thanks to those who have been tagging along
    9 points
  9. NCZ is a bad idea. Now the entire city is basically one giant service station and at the exits people fight to get infront of other people which results into the same mess that the service station had previously. Very disappointed. If I wanted to drive in NCZ I would go and play on Arcade.
    9 points
  10. I totally agree with @Courtz49 , the players are the problem here and not the city itself. I know the small size of it doesn't really help, but people need to be patient and obey by all the traffic rules. That area gets a lot of trolls and reckless drivers that don't obey by the rules, so they need to be punished. It needs to be more controlled. I also agree with this: People can easily bypass the bans by buying new game copies and wait the 2 hours to get in server. This needs changing.
    8 points
  11. This would completely eliminate the simulation. And it is a feature that TruckersMP looks for: https://truckersmp.com/blog/194 Therefore, it would be a complete contradiction for TruckersMP. You turning the simulation server into an Arcade server. If a zone is conflictive, then the user should not approach. But if he does, it is because he consciously wants to take damage, and problems with other users. This It is a personal decision. If you change the simulation experience in this way, then you are going to move the problem to where the NCZ ends.
    8 points
  12. Why do you need to do this action? because of people who doesn't know traffic rules. I personaly think that more active moderators would scare of some of the trolls and not competent drivers
    8 points
  13. Just a quick C-D Run with @issam0707 & @taashaa_xX Right before I got rammed off the road and went 8,000,000 km/h I decided to call it a night after that
    8 points
  14. [TRIAL SUPPORT] @TARK777 has been promoted to Full Support.
    8 points
  15. I can see the idea behind it but I'm genuinely surprised it was added. It's not solved anything, if anything it's just moved all the incidents away from F7 to further down the road. By adding NCZ to the city, Takes away the simulation aspect of the game (for that area) Everyone is now just going to fight their way out of the NCZ and end up causing crashes as @StateCA (NL)video showed above. Encourage the trolls to sit at the side of the road on the edge of NCZ and pull out infront of people leaving the city. Unless Duisburg had a rework, I personally don
    7 points
  16. I posted this video in the developer announcement post thing, and i'll just post it here again. First of all I respect TMP for trying out a possible solution, but it just doesn't seem to work. When Duisburg gets busy and there are no GM's actively directing the traffic, people will just crash once they leave the NCZ area. Honestly a better solution would be some kind of gate that is connected to the traffic lights. It's not really realistic, but at least it works better because then people can't run red lights anymore. They would be blocked by a visible barrie
    7 points
  17. Hey, We want to keep this thread related to game updates and questions regarding these. Due to the number of posts regarding the added no-collision zone in Duisburg, we set up a Hot Topic post where you can share your opinion and suggest improvements. Any comments regarding the NCZ in this thread might be removed to keep the thread clean. Thanks for your understanding.
    7 points
  18. Love this UI pack.
    7 points
  19. As @ItsRedPotatosaid, this NCZ doesn't solve anything. We still have the same issues as before, where people stack up after the end of NCZ. Now the gas station is blocked, that's all you managed to achiev with this. The city isn't the problem, the players are. People just don't obey by the traffic rules, making a total mess in that area. Also funny how there were more than 5 game moderators in that area when this update got released, and I bet there is not a single one there at the moment. So what's this all about? Making a good impression at the start then leave it to become a mess
    7 points
  20. - Demir Logistics I Public Convoy -
    7 points
  21. To be honest I absolutely don't see a point in making it a no-collision zone. People wreck themselves when driving beyond the "no collision border" and get stuck there. Secondly all the traffic which originally was in Duisburg, has shifted to Düsseldorf. No one is helped with that. And thirdly, where is the simulation aspect? If you create no collision zones in cities, people can start driving on Arcade right away. In my opinion this eliminates the aspect of simulation. I'm always in for some testing, but this is definitely something I'd not like to see on TMP in future.
    6 points
  22. TruckersMP w/ @Space Night
    6 points
  23. Some pictures from Tuesdays RLC Convoy
    5 points
  24. As i said.. I UNDERSTAND why you guys have done it BUT it is not going to rid the reports at all because people are already abusing the ghost mode (as seen in videos commented on this post and multiple streams) to send other trucks flying. I know (from past experience) how hard it is to keep up with reports especially in duis.. we all have our opinions.. im just saying this wasnt a good idea and as clearly shown im not the only one who thinks it.
    5 points
  25. Good Night! TruckersMP w/ @weezy
    5 points
  26. Hi I wish you all a nice weekend love greetings Mo1993
    5 points
  27. 5 points
  28. A picture from todays Demir Logistics Monthly Public Convoy
    5 points
  29. Just finished the weekly CSG Friday convoy and it went really well!
    5 points
  30. First off all good evening all o/ now for the topic: NCZ won't solve any issues as I said on the Release thread Duisburg city is now just one massive service station and this won't fix anything. For a GM to label players is hitting rock bottom and I can imagine that if one of us 'labelled people' would use that in the way he did we would get an appropriate punishment for it but let me guess a person with the red name gets away without even needing to apologise? sad sad. Just because some of us enjoy to drive a certain road it makes us bad players? Very disappointing what this communi
    4 points
  31. I would like to apologise for a comment made here earlier, it has now been removed.
    4 points
  32. Another solution could be a schedule for the Game Moderation team? According to TMP's "meet the team" page they have 13 Game Moderator Leaders and 89 Game Moderators. Is it really that impossible to make a schedule so that there is always a GM active in Duisburg during peak hours? Is it truly impossible to recruit more moderators? Let the team grow? It's just a couple hours in the evening spread out over a team of 102 moderators.
    4 points
  33. 4 points
  34. Three generations.......The same passion.
    4 points
  35. Well respect them for trying out a possible solution. But when it gets really busy. Isn't this stuff just going to happen all the time:
    4 points
  36. 4 points
  37. 4 points
  38. Staff Drive Today we travelled from Poland to Germany and had a good few laughs. You can blame Coolio for the awful lighting in this photo I hope everyone's had a good week, so glad the weekend is finally here! I look forward to seeing you guys on the road
    4 points
  39. Hello, From the 1st February until the 28th of February 2021, we are going to be looking for talented individuals to join our Community Moderation Team. The Community Moderation Team (CMT) is responsible for moderating all non-game related platforms that we use to interact with the community. Included in this, is moderation of our Forums, Discord guild and livestream channels. Through this recruitment, you will be invited to moderate one of these platforms dependent on our needs and your preference. Requirements: Have good knowledge of TruckersMP and
    4 points
  40. 3 points
  41. This guys are live again so come join and say hi! ;) http://www.twitch.tv/asphaltrotzer
    3 points
  42. Personal think you'll still have all the reports, all that has happened is you've picked up a problem and moved it two meters down the road, yes you now don't have the busy junction, but you've created a "Hot spot" where incidents are going to happen coming out of the NCZ. As seen from the few videos above, people are still ramming, people are abusing Ghost-mode and causing crashes & people will probably get reported for blocking after they've been sent flying by someone coming out of ghost-mode. Don't fully agree with state's comment about the schedule as people ne
    3 points
  43. Why does recruiting more moderators not solve the issue of moderators spending a lot of time on appeals and their other activities? Why can't TMP recruit more moderators? Just why?
    3 points
  44. See the issue here is that Duisburg never really was simulation. The idea of simulation is to have it as close to real life as possible. And Duisburg never was that. I bet you that real life Duisburg have never had this kind of traffic. And they never had people just overtaking and ramming people in the city. Or people running red lights. Not this amount anyway. Duisburg was never simulation, it was just craziness. And now hopefully a lot of the reports coming from Duisburg will be a lot less. And make life a little bit easier on the moderators. Cause you will know this. We simply cant watch D
    3 points
  45. Got a new POV driving clip up on my YouTube channel for those of you who might be interested, you can find it below.
    3 points
  46. The situation in this area still looks the same or even worse for me. Still a lot of traffic especially on the road to the Duisburg's entry. I really hope the Duisburg's road network will change with 1.40 release and the NCZ will be removed. Unfortunately it didn't happen but I still hope NCZ will be removed.
    3 points
  47. I wish you all a great weekend! #CONSEC
    3 points
  48. Hi, In my personal opinion NCZ in Duisburg is just a step back to arcade gameplay and less simulation gameplay. Traffic collapse / jam was way more realistic than the way things are now in Duisburg. Regards, //ASIR
    3 points
  49. Happy Birthday! @Sennis @evJoniy @ItsMeerken @Finnix17 @gwait @POL-Mack Pro100wryj @KLAS [KG]@{HGT}[email protected] (Tps.ALBATROS Fr) @[vtc-es.tk]Saarlouis @Hedge1 @Lujer @RacerRyder @[UA] Lorget
    3 points
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