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1376 National Driver

About heyhococo

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    TruckersMP Spy
  • Birthday March 19

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    United Kingdom
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    United Kingdom: Liverpool
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  1. heyhococo


    Just an extra note, you can reset your economy to temporarily fix your quick jobs, but I’d like to add that quick jobs will never work correctly in multiplayer and you’ll have to reset your economy every time you restart your game. The cause of this is due to multiplayer server time continuing to advance while you’re not logged in, whereas your local game is expecting time to stop once you exit. Resetting your economy can be done by following a guide already posted above: But ideally you should do your quick jobs in single player before you buy your own truck to use in multiplayer, at which point resetting your economy will be more simple by using F7 + Enter in your own truck to teleport to service and reset your game time to match server time. This also resolves the issue of very late jobs, as your job list will have reset and job timings will also have reset.
  2. heyhococo


    Sometimes it can be caused by the photo site restricting access for some IPs, such as Hizliresim sometimes blocks IPs from those accessing the site outside of Turkey for example. Sites like Imgur or Lightshot are accessible to many users, but it’s not guaranteed to be accessible to every user.
  3. I actually found ETS2MP back as it was known then in November 2015 from a Squirrel vid: (ah those were the good times the traffic in Europort ) I bought ETS2 start of December then refunded shortly after, since I discovered later I’d get ETS2 for Christmas Something about the queues made me want to join in, MP just seemed a lot more realistic than just single player. What I’d give for the queues to return to Europort and Rotterdam tho, good times...
  4. heyhococo


    You may also want to refer to page 10 of the official ETS2 manual, which has general game controls laid out: https://steamcdn-a.akamaihd.net/steam/apps/227300/manuals/ETS2_manual_en.pdf?t=1590770960 In terms of the TruckersMP controls, there’s a full list of keys and commands for players found within our Knowledge Base: https://truckersmp.com/knowledge-base/article/85
  5. Before it got really busy I had always used it since it’s a great scenic route, very good scenery for the base map outside the DLC areas- would recommend going along in single player and just going around taking it in. Now tho I’d say if you enjoy having lots of people around and don’t mind the chaos it’s also good in the sense that you aren’t ever lonely on it, just don’t take a valuable load or a WoT external contract on it since you’re very likely to have some sort of incident on it
  6. To be honest, I think it’s more content and map size that does it for me. The ETS2 map has been around and worked on for a lot longer, and generally there’s more places to go and explore especially with the various map DLC’s. If ATS gets some more content or expansions then I imagine the player numbers will increase again, I remember when ATS was first released in 2016 the servers were well and truly full then.
  7. I much prefer being alone and always have done mainly because there’s no time restrictions, no activity requirements, no speed restrictions and no damage restrictions. Much prefer having the freedom to do what loads I like when I like and how I like, personally.
  8. Unfortunately we don't believe the update for 1.37 will be released before the end of May. Our project management had given us confirmation of this in the public discord server previously: This is due to the overall complexity of the 1.37 updates including the entirely new sound engine, as well as developers personal lives being affected by the current COVID-19 pandemic, so it may take some time before the update is released. In the meantime, you can downgrade your game and continue to play TruckersMP by using the following guide: https://truckersmp.com/knowledge-base/article/26 For the ProMods server you can use v2.45 to play on TruckersMP on ETS2 1.36, which can be found for download here: https://www.promods.net/compat.php.
  9. It’s a lot easier for game mod’s to just fly above the map and watch over an incident, than it is to use an actual police car. The car is less of a tool but more of a novelty or reward, in fact generally almost all incidents are resolvable without the need for the police car at all, since removing the players is a lot quicker and more effective than pulling them over or blocking roads, etc. I do get that it would add a more simulation like experience, however if a game mod had to use the car to get to an incident then it’d just slow them down, prolonging the problem unnecessarily when they could’ve in fact solved the issue by the normal flying over the map or teleporting their free camera to the problem player in question. With this in mind there wouldn’t be much use for a “TMP Traffic Police” service, since the incidents they would control would be resolvable by a normal game mod by their normal duties. You’d also have the problem of power abuse, our game moderation team is very carefully selected and monitored by the team leaders and managers and any issues are dealt with quickly, whereas a separate “Police service” could be easily abused by the players and not as easy to manage. It’s also important to note that since this is a free volunteer led mod, a rota for police to be in game at certain times and places wouldn’t be very effective since a lot of our staffs lives change all the time and a member may not be available at the same time next week or whenever, it just wouldn’t work. Players can help by making reports through the usual in game and web systems and the problem players can be dealt with.
  10. heyhococo


    Just on another note, since there isn’t a way you can change the sounds yourself locally, you could suggest some changes to them through the add on suggestions section: https://forum.truckersmp.com/index.php?/forum/544-add-on-suggestions/ and making a new suggestion, make sure to search for any similar or previous suggestions before making a new one however, and if you do go ahead with a suggestion make sure to follow the format given within the section.
  11. Bans that are a year old become “inactive”, meaning they don’t count towards any history ban lengths (like 1 month and permanent). Inactive bans aren’t removed from your history, all bans stay on your history forever. However, these bans will not count towards you getting a “1 month or permanent ban for history”. The only exception here is if you have 2 bans of the same history length (For example, if you have 2 1 month bans due to history), these do count towards your history bans and your next ban will be the next history length. So for example if you have 2 1 month bans on your history, your next ban will be permanent. This is regardless of how old your history bans are, these always count if you have 2 of them.
  12. Generally the most popular server is EU Sim 1. I do think it’s worth noting also that the EU2 server that you mention no longer exists, the standard servers have all been re-designated and are as follows: For ETS2: EU Simulation 1 (Speed limited, cars enabled, collisions enabled) EU Simulation 2 (Same settings as Sim 1) US Simulation 1 (Same settings as EU Sim 1) Singapore Simulation 1 (Same settings as EU Sim 1) EU Arcade (Cars allowed, no speed limit, no collisions) EU ProMods (Same settings as Sim 1 but compatible with ProMods) EU ProMods Arcade (Same settings as Arcade but compatible with ProMods) For ATS: EU Simulation (Speed limited, cars enabled, collisions enabled) US Simulation (Same settings as EU Sim) (From https://truckersmp.com/status and https://stats.truckersmp.com/)
  13. The previous name you had does not meet our rules for requiring alphanumerical characters in your name, which is why it was changed. From https://truckersmp.com/rules. In this case, you should either wait for the time period to change your name, or you could try contacting the support team at https://truckersmp.com/support and they may be able to help you change your name to one that meets our rules.
  14. @Joao Rodrigues Ah, that is true. Forgot about WOT jobs. I don’t think there’s a solution for this in that case, other than try stay away from busier areas to attempt to limit the chance of being hit by cars. However the same could be said for any incident I suppose, anyone could crash in any vehicle be it truck or car, so the same crashing issue could be said for any player in any vehicle, rather than just cars alone.
  15. The rule breaking is of course against the rules, I’d suggest loading a recent autosave and recording and reporting (As has already been mentioned above a couple times). That way you go without the damage, and the player that broke the rules can get punished. I would like to add however (Both to OP and anyone else thinking it’s specifically “car drivers” causing issues) that many scouts aren’t necessarily bad, and it’s not really the cars issue but the people driving them. Put them back in a normal truck and I imagine most of the bad car drivers would still be pretty bad truck drivers. I do appreciate some of the scout’s physics aren’t entirely perfect but they’re a lot lot better than they used to be. Basically I would try avoid generalising “all scout cars are bad” etc, since it’s mainly just a minority of people driving them and not all of them, and not specifically the car itself causing the issues.
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