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marco6158

Senior Game Manager
  • Content Count

    1961
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3578 Veteran Driver

About marco6158

  • Rank
    14t Live Cattle
  • Birthday September 18

Profile Information*

  • Gender
    Male
  • Location
    Italy
  • Preferred Trucks
    Renault
  • EU Garage Location
    Italy: Firenze
  • Known languages
    Italian (mother language), English C1, Spanish A1

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  1. The reason for which we won't enforce this rule is because we have applied it for a long time, ever since the Europoort times and know that it doesn't work. It has been proven that kicking players for parking in busy areas indeed reduces lags, however it also steals an enormous amount of work to our staff members that need to focus on more important matters than people parking on a sidewalk or an NCZ without impeding anyone. This is also the main reason why the old 2.7 rule was removed. Another issues is that as soon as staff leaves an area, people will immediately start parking there, making staff efforts null.
  2. Happy Birthday! :)  

  3. Have a great birthday marco!  🤘

     

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  4. Happy birthday!!

  5. Happy Birthday Marco, have a nice day ! 🎂

  6.  

    Happy birthday 

  7. Happy Birthday! Have a nice day!

  8. doğum günün kutlu olsun 

  9. Happy Birthday!❤🎊🎊🎉

  10. [GAME MODERATOR] @[Интегра] ResTed rejoins the Game Moderator Leader role. [GAME MODERATOR] @LaserX joins the Event Team while remaining in the Game Moderation Team.
  11. @Greenfox According to your idea we would inevitably see people driving through each others in all servers and intentionally trolling other players with the ghost mode by slowing down and speeding up triggering the ghost mode to be enabled and disabled constantly. Without considering all the unattentive players that would be totally unaware of their ghost mode and drive through or against other players. Same goes for the ghost mode to prevent blocking, to counter that I could just drive back and forth a road by going 2 km/h and still be able to avoid the kick for hours, or I'd get kicked while sitting at traffic lights, for stopping to refuel or simply parking for a few minutes. As I said above, we are very well aware of what we do and it's likely that if we haven't done an idea you might have, it's because we already thought about it years ago and fully know it won't work as it should. Even then, we're open to suggestions but post them in the appropriate places if you want them to be listened at and most of all, do start to think that TruckersMP staff members are not here spending our free time to annoy people and intentionally overcomplicating things, but doing stuff according to accurate analysis of our data, from bans, to reports and usual driving behaviour. I often have to find myself to say that when TruckersMP provides all these services for free (forums, support, servers, feedback, knowledge base system, events, ...) it is extremely unpleasant to us to be considered as scatterbrained people that do stuff with barely any cognition of how stuff works. And despite all that, look at the effort the whole team makes to make everything run: you spend your free time to play, we spend our free time to ensure you can play. A suggestion for many people that will always be useful for everyone is to be openminded and be able to see the bigger picture and not only see what matters for yourself or a closed circle of people.
  12. By looking at your profile you're reporting a lot of players yourself so I don't see the point of your complaint at all, if there's one. You seem to be enjoying the reporting system to the fullest. The "stupid" report you sent in was accepted because the user violated rules, you wouldn't have reported him otherwise, would you? This mod works both ways: we do all that's possible to ensure everything goes smoothly and the way we want it done, but at the same time we expect players to create reports to improve the experience and get bad people out. No community works where staff does all the work and players do nothing to make it better, here at TruckersMP it's no different. Everyone who violates our rules badly enough deserves and will get a ban. We don't hide that we will indeed go hard on people who intentionally fail to follow our rules or violate them due to careless driving and lack of respect towards other players and we will use any means we can use to stop unwanted people from not joining our servers and everyone who follow rules should only be glad about this fact. Then, yet again, we've been doing this role for years, we train staff to do their jobs and our Game Moderators will know when something deserves a longer punishment or not (reads: differentiation between accidental, negligence and intentional), players don't need to worry at all about that. Should a wrong ban be applied, since it can happen and will happen, use the features we provide to sort out these issues and you'll be good. I won't comment on hypothetical power abuses and absurd bans, we look at facts, when and if they will happen. Thanks.
  13. Correct, hence why only staff members with Game Moderating permissions can drive faster. Thanks for your support! As a short answer to everyone else who is unhappy with the changes mentioned in this topic and with the speed limiter, we'll have to reiterate again: we do not have any plan to revert the simulation changes for multiple reasons stated in our first topic. Additionally, I have read some players' concerns in here and if you're a safe driver and respect people around you like you'd do in real life, you won't have to worry the slightest bit about the aforementioned changes. If some happen to violate rules, there's a valid reason to be worried, but that's the point of this change after all. Convince players to respect others to stimulate a more mature community and driving behaviour. This said, I hope that everyone will give constructive criticism on the topic mentioned in the first post if needed, but everything must be done according to our rules. We'd rather avoid locking this topic due to the excessive flaming and unpleasant reactions towards the changes we made to our services. Thanks for understanding.
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