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Showing content with the highest reputation on 05/11/24 in all areas
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Report Moderator Recruitment From the 16th of May until the 18th of May, we will be looking for talented individuals to join our Game Moderation team as Report Moderators. The Report Moderator is the face of the reports that come in on the website of TruckersMP. The Report Moderator is responsible for moderating in-game actions that are reported by players through our website, answering appeals in a timely manner and making sure they are issuing the correct punishments to those who break the rules. This helps to keep the roads safe for everyone, and ensures the community enjoys the best experience on our servers. Core Requirements: - Familiarity with TruckersMP and its rules - Must have a website account that is at least 12 months old - Must have a forum and Discord account for internal communication - Must be at least 16 years old - No bans or forum/Discord punishments within the last 12 months - Must have no more than 3 bans in the last 24 months - Good behaviour across our communication channels - Must be sufficiently proficient in English (written) - Good communication skills - Resilient, active and flexible - Ability to work within a team and on your own at times - Eager to learn and progress your knowledge - Organised and adaptive - Be able to accept constructive criticism We're looking for motivated players from all around the world to join our Game Moderation Team. We're very interested in applicants from both American and Asian continent time zones in order to provide a satisfactory service around the clock. This position does not require any specific language skills, however understandable English is still a requirement as per the Core Requirements. Before you submit an application, we strongly recommend that you read the following Knowledge Base article with many tips and information regarding our recruiting process: https://truckersmp.com/knowledge-base/article/1019 If you think that you'd be a valuable asset for the Report Moderation Team, you can apply here.19 points
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#TMP10 w/ @'Leo. Photos by : @'Leo. [FreeRoam Server]5 points
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@ColinShark Report Moderator โ Game Moderator @mxriegaming Report Moderator โ Game Moderator4 points
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Very much into the idea of doing the Dbus World Lines on TMP. So watch this space, you may be seeing more of me around Europe.3 points
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@Folatti Support Trainee+ Translator + Community Moderator โ Trial Support + Translator + Community Moderator2 points
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Suggestion Name: Make stroboscope flashing lights for the pilot. Suggestion Description: In our case, the policeman has a new stroboscope, which shows 1 picture and we also want such a stroboscope on the pilot. I don't know how you can just change the color from blue to orange. But I think everyone agrees that they also want new stroboscopes on the pilot than to have an old version of flashing lights and such "boring." And the police have all this new... and therefore it feels that the police has the advantage, new strobscopes, and the pilot does not. Any example images: Why should it be added?:๏ปฟ๏ปฟ๏ปฟ๏ปฟ Fans of the pilot (most likely for the purpose of the convoy) will visit and this also needs to be an equal advantage that the stroboscopes are the same for the policeman and the pilot, the rest will definitely not be offended. Another plus is that if you add stroboscopes to the pilot, for such convoys (leading and closing) you also have to take screenshots and share these interesting things. Well, it's nice to look at these little things. Even if it's stupid, they think they'll agree to it.1 point
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Hello @[ะะฝัะตะณัะฐ] ResTed, Thank you for your question. I will answer it myself and leave it open to other developers in case they also want to participate. My "closest" child is perhaps the Truck Job Dispatcher, which, from the initial idea up to the release, including the second iteration, mainly was under my influence. This is not the final version, though. As every parent, I want to see my children grow, and apart from the already suggested things, I have many other ideas on how to improve this system, including job sharing, even further. In a sense, I try to make every project my child. If I do not like what I am doing, I have a hard time working on a project, often resulting in a not-so-great result. For instance, I am very proud of the bus system. I loved working on the UX part and integrating it into the game (tutorial, job information, 3D marker, etc.). Optimizing the passengers beyond what Prism3D allowed was a lot of fun. But there were many tiring tasks, and there were parts where I was not satisfied with the decisions. The final result does not entirely fit my vision. However, do not be mistaken; that is how it always works. My current and most attention-grabbing child is the GUI system. From optimizing the renderer to creating the new chat system, this child has been looked after for almost two years. There is a lot of work in the background that nobody can see, but in the end, it will result in the most significant visual change for all our players. But give it some time till we fine-tune everything. For example, the IME support took a long time. However, in the end, it will be used across all GUI components, which makes it worth it. I enjoyed working on one more project. It has never been finished, though, and even if it is, for players, there will be barely any change. Nevertheless, once it is out, I will happily talk about it! For now, it is sitting on a separate branch as a promising prototype. In the end, I enjoy working on projects where I have a lot of freedom. And if I enjoy working on something, I put my heart into it. Those are my children. Regards.1 point
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Hello @Mica_TMP, Questions regarding new trucks should be referred to SCS Software, who is also a license holder for all the truck brands in both games. TruckersMP is primarily a multiplayer modification, with the addition of cars making the world immersion better and its own bus system. I hope this answers your question. Regards.1 point
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Hi @Stones8000, Thank you for your question. We are indeed aware of these issues; however, Prism3D does not provide sufficient options to customize the force feedback for each vehicle separately. Therefore, we would have first to modify the engine to allow such options and then let the Add-On Team play around with it. The prior is obviously more complex, and considering the value of the result, the priority for such a task is extremely low; we have not discussed this any further with the team. I hope this answers your question. Regards.1 point
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@Vicc Community Manager + Event Team โ Senior Community Manager + Event Team @Velo Event Manager โ Senior Event Manager1 point
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I wish all the players a good game, I made a comeback to the game again1 point