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Showing content with the highest reputation on 03/23/24 in all areas

  1. @Kaday Player ➜ Game Moderation Trainee @UFFriskey Player ➜ Game Moderation Trainee
    34 points
  2. @JJay Support + Community Moderator (language Forum Moderator) ➜ Support + Community Moderator (full Forum Moderator)
    21 points
  3. @Blizzy87 Community Moderator Trainee (Discord) ➜ Community Moderator (Discord)
    16 points
  4. Hello, TruckersMP use to have better options for controlling what we can see on screen. F11 - This use to only hide name tags F9 - This use to only hide chat Currently with the "new" chat, only F11 exists and it hides both nametags and chat I would like this to return to the game, I do not wish to see nametags but i would like to continue to see chats. Can this feature return?
    10 points
  5. @Voltera Event Team --> Retired Team Member (left)
    9 points
  6. We Are Here! https://www.twitch.tv/35taco TEAM
    8 points
  7. @Caernage Report Moderator ➜ Retired Team Member (left)
    8 points
  8. @Whitelodge Senior Event Manager ➜ Vice Project Manager
    8 points
  9. CD Road isn't a simulation. Traffic Jams & Vehicle E-Sports isn't a simulation. Can the server be returned to what a simulation is? Enforced speed limits on every road. Using the city script, but applying it map wide. A better punishment system like IRL has. Increased fines, license suspensions. Applying a ban duration only keeps the server safer from 1 player. Doesn't deter anything. Deterring bad driving behaviors. Yes, it's a game. Still, you don't drive like this with your IRL vehicles.
    7 points
  10. @Bеаn Game Moderation Trainee ➜ Report Moderator
    7 points
  11. I don't get the enjoy of simulation when driving on the roads and the roads are not crowded, it doesn't give me pleasure while driving, but unfortunately I don't like to drive a lot on the CD road.. I don't want to drive in singleplayer because I like your mod very much. When will this problem be solved?
    6 points
  12. @Patrik322 Game Moderator + Community Moderator (Language Discord) ➜ Retired Team Member (left)
    6 points
  13. With @'Mr. Fast. and @Cαρταιn Μιx
    5 points
  14. The SSC software is updating the map of Germany. Will we lose our CD road afterward, or will the company keep it as it is?
    4 points
  15. @Cαρταιn Μιx Report Moderator ➜ Game Moderator
    4 points
  16. The in-game avatar has been cancelled for a long time, can we still see it in the game in the future?
    3 points
  17. Since the implementation of the sim.2 server with 150kmh speed limits turned out to be a real failure as we all can see...that the sim2 server is pretty empty, Why not make sim 1 a real Simulation server with limits limited to Max. 90Kmh and REMOVE the CARS? Since many players like me like simulation...and this is impossible to respect in the current servers with the following rules...since everyone is playing this game for a racing and collision game... and NONE care about you and others? Especially with cars..they overtake always and at every cost..also when is prohibited..and make mess? I'm sick of this behavior,and Im not talking about cd,but In general. Im waiting for a positive outcome from you. Kind Regards, Rossoo770s.
    3 points
  18. Taxation Office Building in Barcelona, Spain
    3 points
  19. Hey there, Great question! At this moment in time, we are not looking at updating our requirements. The reason behind this is that we have rules and procedures in place within the TruckersMP team and if you can't follow the rules we have in place on our platform(s), it shows that you would not be able to follow them within the Team. This makes you ineligible for the team. I can't speak on behalf of each management member and what they do for their team, but I do know that they check each warning and punishment given to everyone who applies and handle it as per their internal procedure they have. Nonetheless, I appreciate the question, but we are not looking at updating any core requirements any time soon. Thank you, Rider.
    3 points
  20. 3 points
  21. 3 points
  22. @Krisi Add-On Team + Support -> Support
    3 points
  23. @Roy Pegasus Support Trainee + Translator ➜ Trial Support + Translator
    3 points
  24. @'Mr. Fast. Player -> Add-On Team
    3 points
  25. @[GTW] !!.AMIXSO.!! Game Moderator ➜ Retired Team Member (Left)
    3 points
  26. @Patriktanki Game Moderator + Community Moderator Trainee (Language Discord) ➜ Game Moderator + Community Moderator (Language Discord)
    3 points
  27. @RagtagBoss Support + Report Moderator ➜ Report Moderator (Left)
    3 points
  28. @Krisi Trial Support + Add-On Team ➜ Support + Add-On Team
    3 points
  29. The main problem I see is the lack of events encouraging anyone to leave C-D road. Maybe I'm forgetting something, but I can't remember any SCS events that actually brought traffic to an area other than C-D and Las Vegas since Genoa Bridge (in ETS2) and Big Sur (in ATS). (TLDR at the end) I scrolled all the way through the SCS blog back to January of last year, and the following is every event in that time (counting backwards). Note that these are all great events, and I think they should keep running them, but here is why they don't work for generating traffic: Haulin' Hearts - 6 Feb. 2024 to 18 Feb. 2024 You could complete the goal in either game, so there was no incentive to try the other game. There was no restriction on where you could deliver, so you could complete the goal by only driving from Calais to Duisburg (or in and out of Las Vegas) 14 times. This event began the day after the previous events ended, so there was no cooldown period. Christmas Winterland - Originally 14 Dec. 2023 to 14 Jan. 2024, extended on 12 Jan. 2024 to 5 Feb. 2024 Winterland was accessed via portals which were available at all sleeping areas, meaning players were not attracted to a specific route. (However, the event was based on points awarded to each city, which did encourage players to drive in areas they otherwise would not.) This event overlapped 2 other SCS events. The extension of this event caused it to end the day before the next event began, so there was no cooldown period. Cruising Kansas (ATS only) - Originally 30 Nov. 2023 to 28 Jan. 2024, extended on 12 Jan. 2024 to 5 Feb. 2024 This is a DLC-based event, limiting the number of participants. Also, it is based on all cities in the DLC, meaning players were not attracted to a specific route. This event overlapped 2 other SCS events. The extension of this event caused it to end the day before the next event began, so there was no cooldown period. Cruising the Balkans (ETS2 only) - 19 Oct. 2023 to 19 Dec. 2023 This is a DLC-based event, limiting the number of participants. Also, it is based on all cities in the DLC, meaning players were not attracted to a specific route. This event overlapped 3 other SCS events. Happy Hauloween - 24 Oct. 2023 to 14 Nov. 2023 You could complete the goal in either game, so there was no incentive to try the other game. There was no restriction on where you could deliver (except distance), so you could complete the goal by only driving from Calais to Duisburg (or in and out of Las Vegas) 13 times. This event overlapped 1 other SCS event. Cruising Oklahoma (ATS only) - 1 Aug. 2023 to 1 Oct. 2023 This is a DLC-based event, limiting the number of participants. Also, it is based on all cities in the DLC, meaning players were not attracted to a specific route. Sweet Valentine - 7 Feb. 2023 to 19 Feb. 2023 Read the dates: There were no SCS events in March, April, May, June, or July. You could complete the goal in either game, so there was no incentive to try the other game. There was no restriction on where you could deliver (except distance), so you could complete the goal by only driving from Calais to Duisburg (or in and out of Las Vegas) 14 times. While I'm here, below are my opinions on some of TruckersMP's 2023 events (counting backwards again): Winter Island - December 2023 and January 2024 (I don't have exact dates) I did not participate in this, but it looked like a fun event: It featured a good looking map (in my opinion, much better than Haulie Island, which uses outdated textures) that included a large-enough area with more than one road, attracting traffic similar to Genoa Bridge. The map release also featured a photo contest event. They could have included a delivery event similar to Winterland to encourage players to do more than just drive around. This event overlapped at least 2 SCS events. ETS2 only Real Operations V15 - 25 November 2023 Good: Encourages realistic driving operations in otherwise-less-traveled regions. Bad: Only happens on a separate event server. Bad: Not accessible to many players as it only lasts 4 hours. ETS2 only The Big Pumpkin Pickup - 20 Oct. 2023 to 31 Oct. 2023 This was a great event: It brought traffic to a specific otherwise-less-traveled city (Rostock) for over a week. However, this event overlapped 2 SCS events (but, to be fair, one of them was only announced after the TMP event started). ETS2 only Fruity Freight Fiesta - 5 June 2023 to 2 July 2023 This was more similar to a standard SCS event: You could complete the goal in either game, so there was no incentive to try the other game. There was no restriction on where you could deliver, so you could complete the goal by only driving from Calais to Duisburg (or in and out of Las Vegas) 5 times. This event overlapped 1 other TruckersMP event. Featured Zone (V1?) - 3 June 2023 to 2 July 2023 Similar to Real Operations but on the main servers. Lasts longer than Real Operations. Good concept, but why hasn't there been another edition? This event overlapped 1 other TruckersMP event. ETS2 only TMP9 Freeroam - 1 May 2023 to 21 May 2023 I think there could have been an additional incentive to use the Freeroam server, such as a delivery challenge. Otherwise, people only really went there for chaos (which isn't necessarily a bad thing, but still). ETS2 only Easter Egg Hunt - 9 April 2023 This is a DLC-based event, limiting the number of participants. Only lasted 4 hours. ETS2 only Summary: SCS event scheduling causes player burnout by cramming multiple events in Q4 with zero events in Q2. TruckersMP is much better at spreading out their events over the whole year. SCS repeatedly uses a generic format for most events, consisting of a themed cargo and themed awards but nothing else special about the event. This format could work for 2-week long filler events each month, but instead they make these the only events outside of Christmas. Both SCS and TruckersMP fail to create events that properly encourage ATS traffic. TruckersMP in particular has a hard time even remembering ATS exists. The Big Pumpkin Pickup is a perfect example of what both SCS and TruckersMP should be doing regularly. What happened to Featured Zone?
    2 points
  30. Any idea when event team applications are likely to open again?? Looking back at past applications it was 2022 when event team applications were last open. This makes it very difficult to give new people who are generally interested a chance when Applications might only open once every couple of years.
    2 points
  31. ALONE! Stay away people. Kidding of course, I mostly love driving alone but don't mind seeing others out and about. I like trucking with other members of my VTC as it can bring some true joy!
    2 points
  32. We constantly try to adjust our team towards the load on the website reports. Sometimes we have to organise a recruitment session, as we did at the start of this year but it takes some time between opening applications and when everything is finished. We need to check the applications first, then have to interview certain players and decide whether we want to offer them a spot in the team or not. After that we have to onboard them and they first need to receive a training by our Game Moderator Trainers. After they have received that training they are ready to work on the website report system, under the supervision of a Game Moderator Leader. However, there's quite some weeks between opening applications and having people ready to work on the website reports. We try to act quickly to have the amount of website reports low, but we can not act on it in a few days. At this point in time we are quite happy with the load on the website report system, as it is remaining quite steady. In September we have also made some changes to our moderation strategy (more information in this blog). We shifted our focus towards live in-game moderation, so we can handle quicker on rule violators. This means that the load on the website report system might sometimes be a bit higher, as we want to make sure that players in-game can enjoy their game experience. We have more moderators actively moderating areas in-game, and more reports are being dealt with in-game. In the near future we won't make any changes to our moderation strategy as currently we are quite happy with the way we deal with reports. However, I won't be able to tell you that we won't explore different methods and strategies in the future to further enhance our moderation strategy.
    2 points
  33. What does the progress with the Replication Framework look like currently (features, stability, bugs)? Is the development coming in a good direction? And what would the ETA be (if there is any)?
    2 points
  34. Good Evening & Night
    2 points
  35. Don't like literal mayhem of C-D road? Don't go there. Don't like empty roads putting you to sleep? Don't go there. Suggest some change? REJECTED! or never getting past "open for discussion" phase.
    2 points
  36. But you can put emotes in the chat, what more could you want? Choose between racing (and get obliterated every 5 minutes) on a drag strip with crowds of idiots or drive completely alone out there on the huge map only to get torpedoed seconds before finising 1000+ km delivery? Nah, I choose none of that.
    2 points
  37. @FrozeJ_ Report Moderator ➜ Player (Left)
    2 points
  38. @[MCG] Justin [GER] Game Moderator ➜ Retired Team Member (Left)
    2 points
  39. @Maxi. Player ➜ Community Moderator Trainee (Discord)
    2 points
  40. @Cyberskilzz Add-On Manager + Test Coordinator ➜ Retired Team Member (left)
    2 points
  41. @Dshooot Game Moderation Trainee ➜ Report Moderator
    2 points
  42. @SpardonS Event Team ➜ Player (Removed)
    2 points
  43. @Shαdows Game Moderation Trainee ➜ Report Moderator
    2 points
  44. @Snowpocalypse_ Game Moderation Trainee ➜ Report Moderator
    2 points
  45. @ddavies12 Game Moderation Trainee ➜ Report Moderator
    2 points
  46. @Syllemylle Player ➜ Game Moderation Trainee
    2 points
  47. @Brads331 Player ➜ Community Moderator Trainee (Discord)
    2 points
  48. @Patshy Player ➜ Add-On Team
    2 points
  49. @Andreas Event Manager ➜ Retired Team Member (left) @Phon Community Manager ➜ Retired Legend (left)
    2 points
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