Community Reputation
511 Reserve DriverAbout TeamDeer
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Rank
8t Electronics
Profile Information*
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Location
United States (EST)
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Interests
Anything with an engine. <3
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American Garage Location
Oregon: Portland
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EU Garage Location
Germany: Hamburg
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Known languages
Spanish
Recent Profile Visitors
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Geology Rocks started following TeamDeer
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Scanva Diesel A/S started following TeamDeer
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Slated for a fix for scout car version 140.
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[AKABE] Erhan [33] started following TeamDeer
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[TCS-VTC]*015*liushang started following TeamDeer
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As of testing on 1/14/21 it appears to be working.
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Scout car and caravan shaking when speed > 80 km/h
TeamDeer replied to Linciano's topic in Confirmed Bugs
Item has been fixed for both games and will be pushed in the next scout car update. -
HandOfClash started following TeamDeer
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Fixed with Scout updated for version 139 ( Jan 2021 )
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Fixed with Scout updated for version 139 ( Jan 2021 )
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Fixed with Scout updated for version 139 ( Jan 2021 )
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Fixed with Scout update for version 139 ( Jan 2021 )
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This is fixed with Scout car update for 139 ( Jan 2021 )
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This was fixed some time ago when the caravan cargo was removed from the Freight Market.
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[GökBörü] Abdullah started following TeamDeer
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TeamDeer changed their profile photo
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Mehmet [24] started following TeamDeer
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DeniPEKSEN started following TeamDeer
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[ADD-ON TEAM] @b738pilot left the team due to personal reasons.
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[ Support + Translation ] @Krisi1051 has left the translation team, and has joined the addon team. He will maintain his role as Support, also!
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[Player]@b738pilot has joined the Add-On team.
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[Player] @GetForkStabbed has joined the Add On team.
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[Player] @•Nika• joined the team as an Addon Team member.
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[ANSWERED] Question to Add-On Management
TeamDeer replied to M. Bagge's question in Answered Questions
Hello @Ainu and thank you for your question, For a long time we were against adding new vehicles since we felt that this game was a truck driving simulation at its core and that's how it should remain. Over time, we have realized that playing on TruckerMP should be a unique experience and that deviating from the core values of ETS2/ATS is a good thing. Internally, we have come up with some plans to allow certain vehicles to be used on regular servers - not only just for staff but for players as well. Currently, we are making something that would enable the deployment of drivable AI