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Showing content with the highest reputation on 01/26/22 in all areas
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[GAME MODERATION TRAINEE] @Chubbywolf has been promoted to the position of Report Moderator.33 points
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[COMMUNITY MODERATOR] @_sneaht_0810 has been promoted to Community Moderator Leader.27 points
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[GAME MODERATION TRAINEE] @JuanK. has been promoted to the position of Report Moderator. [GAME MODERATION TRAINEE] @Slammed_UK has been promoted to the position of Report Moderator. [GAME MODERATION TRAINEE] @harryp32 has been promoted to the position of Report Moderator.23 points
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The addition of the ghost mode was a much needed feature and it really helps to avoid a lot of crashes and incidents. But recently, a new problem has arisen, which is increasingly common - players who do "not see anyone". Usually, this happens in places where there are many players, so players connect to the server and immediately start moving, but since other players have not yet appeared for such a player, it causes damage to other players, which creates even more problems in such places. Are there any plans to deal with this? P.S.: perhaps this will be discussed, but in my opinion a system is needed that does not allow movement to start for a certain time, for example, while the ghost mode is active.5 points
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New Signature! Credits to @Lena' for creating this awesome GIF ?5 points
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I would like to say thank you to everyone who has congratulated me. I really do appreciate every single felicitation! Hope you're all doing well, keep safe out there! ?4 points
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[SUPPORT + TRANSLATOR] @Colored_Greens has been removed from the TruckersMP Team due to inactivity.4 points
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[TRS] ESTÁ EM RECRUTAMENTO !!!!! Caso queira está sabendo mais, entre em contato pelo discord : https://discord.com/invite/en48rcfXQP3 points
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Hello, Thank you for asking us some questions! Let's get right to it: 1. Like a lot of projects that we work on, alternating vehicles (AV) requires a team effort to complete each time. About a year ago, I converted every AI vehicle in ETS2 to be drivable either by players or staff. It took about 50-60 hours to convert each vehicle using Blender, write the necessary DEF files, and to test each vehicle making changes as necessary. Since all of the work was done up front, it now takes us about 10 minuets to prepare the new vehicles. Obviously, additional time is taken to prepare the community vote, analyze the date, pick the new cars to be voted, and utilize the testing team to test the new vehicles before they go onto the live servers. 2. During the year of 2021, we had many things on going and planned out. Most of these projects were in the early stages of development. Some of them have indeed been canceled due to their implication being either too complex or too simple to be standalone items. Some items are complete; however, they are waiting for the Developers to finish certain backend systems for the website and game servers. Additionally, the Add On Team didn't have very many members meaning that work too a long time as most people either work full time, have a family full time, or go to school full time. We'd prefer to release items that are perfect and bug free instead of things that are half baked and riddled with easily fixable issues. That being said, probably one of the biggest projects to date will be coming out in February 2022 with more things following in March. 2022 will be a good year for TruckersMP and we can't wait to see how the community will enjoy these new upcoming items. 3. The issues with the mirrors in the scout have been a long running issue that we revisit from time to time. Essentially the issue is that ETS2 and ATS use different textures and reflective properties for the mirrors which cause the effect. We have a plan to completely revamp the interior of the scout car to be more modern. We will look into fixing the mirror again at this time, but currently we do not have high hopes for a fix. Previous attempts caused issues with the mirrors in either game not loading or just showing a black texture. The current state was the best possible setting given the situation.2 points
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[COMMUNITY MODERATOR LEADER] [GAME MODERATOR] @Inklink has been promoted to Community Moderation Manager.2 points
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[TRIAL SUPPORT] @Cute Fast has been promoted to Full Support. [TRIAL SUPPORT] @BlizzardCrow has been promoted to Full Support.2 points
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Interesting figures of and insight into the work of the game moderation team. The high number of reports and bans is alarming and saddening. Why do so many players violate the game rules? Improving the punishment system however is only a mean to get in better control of the reports. In the first place, there must be a dialog with the community to educate players, to minimize or at best prevent the emergence of conflicts. How can we accomplish that?1 point
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Ayo, aller guten Dinge sind drei! Congrats again ?1 point
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Belated Happy Burfday, Soulie Hope you had an AMAZING day my dear ?1 point
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Thank you for the drive! @TheHighFiveMike and @davidd.1 point
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AlPine Express Convoy @MrJiwool_Bruijn@OCSC Antho@Lemon Juicee@Bogdi..@HauSued72@Ulog@VeDoxe@FelixZ1X1 point
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[REPORT MODERATOR + ADD-ON TEAM] @.Quality leaves the position of Report Moderator due to lack of time. They will however remain in the Add-On team.1 point
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