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aaaMArtin

Veteran Driver VI
 TruckersMP Profile
  • Content Count

    242
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108 Sunday Driver

5 Followers

About aaaMArtin

  • Rank
    6t Yacht
  • Birthday 07/16/1995

Profile Information*

  • Gender
    Male
  • Location
    Norway
  • Preferred Trucks
    Scania
  • American Garage Location
    California: San Francisco
  • EU Garage Location
    Norway: Kristiansand
  • Known languages
    Norwegian, English

Recent Profile Visitors

1553 profile views
  1. Happy birthday

  2. Happy Birthday! 🎉🥳

  3. Happy Birthday

  4. Transparency is always a good thing! When people have an understanding of why certain things are done, there's less rage. Of course you'll still have those who will keep complaining, but most people will get it Thanks for letting us know!
  5. Mod Version: Version 0.2.2.1.3 Controllers Used: Xbox 360 controller Description of Issue: Headlights from the new Scania's spawn in very late. This means that during night, people driving the new Scania will be "ghostdriving" up until just before they pass you. This happens even when draw distance is on max. It applies for both front and rear lights. How to reproduce: Just observe when you get passed by other players in the new Scania. Screenshots / Videos: 4 pictures showing how the Scanias are drawn in as they pass. Notice the missing lights. During night they are very hard to see
  6. I'm not sure how I feel about this one. While I think it's nice with some events like this, they practically take away a great driving road, and as far as I could tell, there's no proper detour. Imo, it would be better if they could make it like a random event, rather than an actual update so we can't drive there until they fix it in real life. It's cool, but I wish it was done slightly different.
  7. This suggestion seems more and more reasonable based on all the information regarding server limitations (or the lack of in this case). The ability to adjust settings like these is something I think will be very much appreciated by all users. Not just for users with a Titan, but also those with low end computers. Given the option, users can turn their settings both up and down, giving them the experience they want. You say it's developers choice, but hopefully his mind can be changed? I truly hope this becomes a thing.
  8. Nice to see some enthusiasm around this subject again! Maybe this time it will catch someones attention in the dev team I totally agree with you Ryeng, and I think it should be doable considering we previously (a year ago?) had the lights spawn in with the trucks. I also agree about the truck spawning, but I'm not sure of the complexity consering these issues. For all I know, there have been substantial changes within the MP code, which makes this difficult, but it would be nice to have an official word from a team member.
  9. Hi, I have a few questions for you if you don't mind Firstly, what is the top priority when it comes to features in the multiplayer mod? Serverside economy has previously been said to be implemented once SCS stops supporting the game, and the mod goes into beta. However, it doesn't look like SCS will stop supporting the game anytime soon. Will you still stick to this plan? This last one might be a bit more technical and specific, but is there a way to give the user control over different draw-distances? I know there are some sliders in the UI already, b
  10. Thanks for your replies. Yes, that's what I had in mind. It's important that this doesn't ruin it for people with less powerful computers, hence the slider. That way you could also put it all the way down to zero, so you never see the light casted, if that's your preference
  11. Suggestion Name: Light distance slider Suggestion Description: I have noticed with recent updates, that the lights from headlights casted on the ground from other trucks, is only visible if you're within 100-200m of them. When trucking on a dark single lane road, it breaks the immersion when lights only fade in right as you're passing the truck. Also, if you're driving behind someone, the truck in front doesn't cast any light if you're a little too far back. I hope you understand what I'm trying to explain. I know that there were no such limit previously, where the lights would pop in with
  12. It looks like we might be getting the Peterbilt 389 soon! Or do you think it's a different truck? I'm excited for the next blog post!
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