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Experiencing kernel error or random crashes on TruckersMP Island? ×

CJMAXiK

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Everything posted by CJMAXiK

  1. Sorry, but it is your own decision. Why should you make that decision if it hurts you financially? There is no obligation of you to support us financially at all. This is for the loyal players, who are willing to spend their spare money towards securing the near future for TruckersMP. Of course, we want to give you more information, we just can not find ways to wrap the boring and obscure part of our development in something that you all can easily comprehend. Also, there is a time aspect - mwl4 (as one and only source of core development news) has a limited time to work with updates, let alone writing a periodic newsletter with all the changes done in code. "We can decode his boring and obscure stuff", you say? Okay, but what "305 of 507 functions are ported" information can give you? This is not even an estimate. Like I said earlier with the progress percentage example, you can not expect that 202 remaining functions will be done in the exact time that first 305. You can brainstorming one and only thing for months with no huge success or just find a way to do it in seconds thanks to experience and a little bit of luck. This is a reverse engineering nature, you can't be sure how much time will be spent on the development. As you can see with mwl4's recent comment, there is also a network code that can be improved, but you can't spend much time on it when you have nothing to synchronize - you need to make all the changes to the core engine to support the latest game version. We appreciate your support, it is really valuable. It is mind-blowing to see that huge support over a fan project, moral and financial. There is so much we can and want to do. If only we can have more spare time without hurting real-life experience...
  2. Please check this very article once again, especially "Why do these updates take so long?" part. We don't want to reiterate everything when no updates can be given. Information updates are given when there are any new information. We don't "roar" for money, it is up to you should you choose to support our endeavor or not. For you to know, mwl4 is currently working in CD Projekt RED in order to give you a taste of a future in upcoming Cyberpunk 2077 game.
  3. I don't think percentage can give you any estimate on things, because you can do 95% quickly, then realize that the last 5% are really hard and require an extra time. That's why we don't have percent system implemented for the announcements.
  4. 03.09.2020 "Unofficial Tools" forum is opened for everybody! We welcome any TruckersMP-related projects, either proprietary or open-sourced!
  5. Hello, thank you for your questions. I am not sure why this is a Developer question. If we are talking about the game, we are using word "Ramming" as an action word, that means "to hit or push something with force". In terms of software, word "Crash" means "stops functioning properly and exits". Many changes have been made in recent days, such as publicly visible load, edit function, and improvements in a report creation form. Much more changes were made under the hood for our staff for making their life easier. I'd say the skeleton of web report system is the same and proven functional over the years. This is not a question for a Developers. However, we were recruiting the staff since Day 1. Actually, I was recruited back in 2015 via Google Forms and was interviewed via Skype. Kind regards.
  6. Hello, thank you for your questions. While we don't share our procedures for ban evasion check, rest assured, they are robust and trustworthy. Also, you can always prove your point by sending an appeal or feedback ticket with evidence. As for the "stolen account" - you are responsible for your own account (rule 1.1), we're (as well as Steam) giving you an opportunity to make your account secure (strong password, two-factor authentication, different passwords for each of your platform accounts). In order to be able to delete your account, you must: Log in to your account, using E-mail and password Verify your login via 2FA (if enabled) Type your password again to be able to see a deletion form. Do the confirmation steps for the actual deletion. As said in previous answer, you are responsible for your own account. You need to make sure that your account is safe. Kind regards.
  7. 5 years in TruckersMP Team, 2 years as a Developer. Thank you for giving me an opportunity to learn, meet awesome people, and be useful to this great community!

    1. Show previous comments  2 more
    2. El Reja

      El Reja

      Thank you for all the work you've done, CJ. The community thanks you! ❤️ 

  8. Hello, thank you for your question. First versions of ETS2MP (former TruckersMP name) has been developed by RootKiller. You can read his article about it here:
  9. Hello, thank you for your answer. Sorry, but we can not disclose our internal checks for ban evading. Rest assured, using those kind of software won't make ban evading any easier. Regards, CJMAXiK, TruckersMP Developer
  10. Hello, thank you for your questions. We've had translations for our website, but it was really painful to manage, supervise and debug. You can check the details here: https://www.thor.re/why-translation-sucks-and-truckersmp-dont-do-them-anymore/ We do have future plans to translate our website, forum and game client. However, it requires a huge amount of internal changes, so we don't have any ETA on that. Regards, CJMAXiK, TruckersMP Developer
  11. Hello, thank you for your answer. Sorry, but we can not disclose our internal checks for ban evading. Regards, CJMAXiK, TruckersMP Developer
  12. Hello, thank you for your question. For now, we have no plans to add ProMods-related modifications you've listed. ProMods itself is a big and beautiful map with tons of content and roads to explore. Also, please refer to this answer about mod support complexity: Regards, CJMAXIK, TruckersMP Developer
  13. Hello, thank you for your question and your support on Patreon. TruckersMP Patreon requires monthly payments in order to maintain your perks. We don't support annual payments or one-time purchases. Regards, CJMAXiK, TruckersMP Developer
  14. Hello, thank you for your question. Permanent and regular bans are the same, except permanent bans are not limited by time. So, there are no fundamental changes on that. Regards, CJMAXIK, TruckersMP Developer
  15. Hello, thank you for your question. This is planned, but we don't have any ETA on that, because it requires many crucial changes in TruckersMP client login mechanism. UPD. By the way, Steam authorization is the another security level on the client. You can not use your TruckersMP account in game without successfully signing in to your Steam account, should it be with or without 2FA. So, twice the security!
  16. Hello, thank you for your question. As of now, we don't have any immediate plans to develop TruckersMP clients for Linux and MacOS. Please check out ShawnCZek's answer from previous Q&A session: It is not that easy to support another platform or even a different architecture. That is also why we dropped the support for 32-bit on Windows. You can take a read in our forum news for a detailed answer: Keep in mind that we would need to support two games for two platforms each update when both platforms behave differently and have a different binary. This would make our work at least double and we would not work on anything else but supporting the newest game version. And additionally, these updates would take even longer than they take now. So in conclusion, no, we are not planning to add support for macOS (or Linux) in the near future. Regards, CJMAXiK, TruckersMP Developer
  17. Hello. Please check out this Knowledge Base article: https://truckersmp.com/knowledge-base/article/325
  18. Hello, thank your for your question. First of all, we are not adding the mods just for having mods. We're looking for a new experiences for our beloved players. As you can see, both ProMods and Winter Mod can provide those. Also, please read ShawnCZek's answer from our previous Q&A: Regards, CJMAXiK, TruckersMP Developer
  19. Hello, thank you for your question. Those are a forum engine limitation, there is nothing we can do about it. Reports are archived once they're reviewed. Regards, CJMAXiK, TruckersMP Developer
  20. That point is kinda false. We don't ban people permanently right away, you have several chances to redeem yourself after that. If you won't change your mind after all those bans, I don't think you'll ever change.
  21. Hello, thank you for your question. Unfortunately, due to the fact that our servers are being restarted from time to time (planned or unexpectedly), we don't have our uptime in those ranges. Also, there are certain changes made to our server fleet throughout TMP life, so I don't think we have servers that we used to use since Day 1 anymore. Regards, CJMAXiK, TruckersMP Developer
  22. Hello, thank you for your question. Right now, AI mode is not actively developed due to reasons stated here: https://truckersmp.com/knowledge-base/article/105. We will revisit this mode once there will be a good opportunity to complete it. Regards, CJMAXiK, TruckersMP Developer
  23. Hello, thank you for your question. Unfortunately, I don't think we have such information, because we don't store profiles and player stats on our servers. I don't think we've ever had a complaint about not seeing lights because of lack of DLC. We have a fallback model for the vital tuning parts anyway. If you're not sure about the visibility, you can always ask your friends to disable DLC in question to see how it looks for him. Regards, CJMAXiK, TruckersMP Developer
  24. Hello, thank you for your question. Unfortunately, I don't think we have such information, because we don't store profiles and player stats on our servers. That's a great idea though and I am looking forward to see if it is going to be implemented in the future. Regards, CJMAXiK, TruckersMP Developer
  25. It is pretty much impossible because we're using reverse engineering to build a multiplayer.
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