Dudeface Posted March 15, 2017 Report Posted March 15, 2017 Suggestion Name: No Ping Kick, or a quick rejoin system that doesn't require restarting the game Suggestion Description: A replacement to ping kicking being a ghost mode when the ping passes 400ms and/or a /connect "server name" Any example images: No Why should it be added?: If you live in a country with slow internet where the fastest possible internet plan is 25mbps like for example parts of Australia, or you live in a country that is far away from the EU servers and you don't want to connect to Hong Kong because its empty making it not multiplayer you will be kicked for a high ping a lot and have to restart your game. My suggestion is to have a ghost mode when you have a high ping so that you don't have to restart the game. The ghost mode will start at 400ms so that it will also reach a wider range of people will not have collisions due to a high ping and people won't have their day ruined by a ping kick. 1
Yoyo_ManSg Posted March 15, 2017 Report Posted March 15, 2017 -1 Hello, you ask for a ghost mode if your ping exceeds 400ms, however, I find that your idea is not good, because, it would not be at all realistic to see ghosts on the roads... And if it really happened, many players who have been expelled, will no longer respect the highway code... Cordially, Yoyo_ManSg
Guest Posted March 15, 2017 Report Posted March 15, 2017 >>>ping<<< It's a regional problem, you can't change, but you can use the game accelerator.
Prototype Posted March 15, 2017 Report Posted March 15, 2017 I understand your frustration about this, i've played with many Australian friends with this kind of problem. Your only option is to use the USA server which i'm not sure if that help or accept the current status. Anything that has to do with ghost mode it will just cause more problems into the roads. On the other hand you suggested a command so it's easier to reconnect instead of restarting the game. I vote +1 for the command or any other way to connect faster and -1 for ghosts. •Intel® Core™ i7-6850K •Asus ROG Strix X99 Gaming •Asus ROG Strix GeForce GTX 1080 Ti OC 11GB •Corsair Dominator® Platinum Series 32GB DDR4 3000MHz C15 •Samsung 970 PRO NVMe M.2 512GB •Samsung 860 EVO 1TB •Corsair HX1000i High-Performance ATX Power Supply •NZXT Kraken X72 •Coolermaster MasterCase H500M
Guest Posted March 15, 2017 Report Posted March 15, 2017 If you have a high ping, you are already ruining the game for everyone else so restarting the game is better than having a free reconnect without any effort. Ghost mode would cause too much confusion since your truck could still be stuttering..
SvenCRO Posted March 15, 2017 Report Posted March 15, 2017 You can not do that then people with great ping disturb other people driving
Dudeface Posted March 17, 2017 Author Report Posted March 17, 2017 (edited) High ping is not your own fault, the most expensive Internet plan where I live gives 25mbps, that is not my fault, and I'm many parts of Australia the most expensive gives you 3mbps. Not everyone lives in a country where the government builds proper infrastructure. Edited March 17, 2017 by Shadowgaming(2)
Prime Posted March 17, 2017 Report Posted March 17, 2017 When experiencing connection issues you should always connect to the server closes to you. When connecting to servers half way around the world you are creating problems for both yourself and other players around you. Regards Prime Service & Data Analyst
BlocKing Posted March 17, 2017 Report Posted March 17, 2017 Ghost mode is a bad idea. It would be too much confusion. 1
Dudeface Posted March 18, 2017 Author Report Posted March 18, 2017 The closest server only ever has 3 people on it and the next closest only ever has 100, EU2 is the only one with other people on it. Without other people it isn't multiplayer. 22 hours ago, Prime said: When experiencing connection issues you should always connect to the server closes to you. When connecting to servers half way around the world you are creating problems for both yourself and other players around you.
_.Queen Rosalie._ Posted March 18, 2017 Report Posted March 18, 2017 -1 to the ghosting idea entirely, what if you lag back in ghost mode and then unghost while inside another truck? No ping kicks are fair for all as they alert you as a player that your connection is getting bad and it stops you from becoming a danger to other users by lagging around like an enderman. As for reconnect commands? As long as they are only specified for connection drops and other non punishment related things, then sure, but ping kicks and kicks by admin etc will still require a game restart in my opinion because it's only fair.
Dudeface Posted March 20, 2017 Author Report Posted March 20, 2017 (edited) How is it the users fault? In Australia the government created a company called Telstra, then in the 2000s it was privatised but because the government used to own 100% of it they had a monopoly on the pits where the cables would go, now Telstra won't lease their pits to other Tellecommunications companies there is no competition to upgrade the old cables companies and the government cut funding to the NBNco (Which Telstra was leasing their pits to) Which was providing Australia with faster internet. The result, slow Internet, slower than Lesotho, this is exacerbated by Australia's distance from the rest of the world. Also, EU2 is the only server with other players, without other players it isn't multiplayer. When it comes to lagging back and un-ghosting, make the ghost system detect distance from other vehicles before un-ghosting. Edited April 1, 2017 by Shadowgaming(2)
#null Posted March 29, 2017 Report Posted March 29, 2017 if your pings is more than 400ms you will be look like convulsion,it is bad to others I am a nice guy.
Dudeface Posted April 1, 2017 Author Report Posted April 1, 2017 Which is why I'm proposing ghost mode.
Guest Posted April 1, 2017 Report Posted April 1, 2017 Ghost mode defies the purpose of the game and in a way wastes spaces. Unfortunately there is not really a solution unless it's getting better internet or moving but that is pointless
Sticky Posted April 1, 2017 Report Posted April 1, 2017 If ghost mode was a thing, you would definitely damage other trucks when the game switches you back to the normal mode when your ping is okay again. Expect flying trucks everywhere.
Trucking Australia Posted April 2, 2017 Report Posted April 2, 2017 I used to run MP on a 1.3mb/s down internet so there is no reason why you should be experiencing issues. Also your ping isn't generally based off of your internet speed. Whilst it makes a slight difference it doesn't change it significantly. If if you are getting kicked for ping you need to make sure of the following: A) You are not streaming. Whilst this may sou d stupid and obvious, you do still need to tell people this every now and then. B) Make sure you are using as little internet as possible around the house, so that as much of your speed is going to your computer your are playing MP on. Basically just minimise how much internet you are using around your house so that your computer can use as much of it possible. -- TruckersMP Rules -- Appeal Your Ban -- How to become a Game Moderator -- My Stream --Virtual Truck Log -- GlobEx Hub --
Freckleman Posted April 12, 2017 Report Posted April 12, 2017 I had the high ping problem. I discovered it was down to someone having Dropbox or Onedrive open, after closing those the problem was resolved. Check if anyone in your household is running something like that.
Hpro1 Posted April 12, 2017 Report Posted April 12, 2017 Ping doesn't straightly depend on your internet speed. But for the idea, -1 for ghost driving, I don't see any point on that. It probably is annoying but ping is a thing you cannot affect too much.
MeteDestan Posted April 21, 2017 Report Posted April 21, 2017 I agree with the above comments because I have checked the bandwidth usage of the game before. If you are playing on EU2 when its on full capacity average of 25kb/s download and 5 kb/s upload is used. Of course it can peak sometimes but not to very high values. The ping issue is more related to route you follow to connect to server. Can you do a traceroute test for MP servers and post results? It would be great if you can quote my post so I can see.
Guest Posted April 22, 2017 Report Posted April 22, 2017 On 15.03.2017 at 10:50 AM, Shadowgaming(2) said: Öneri Adı : No Ping Kick veya oyunu yeniden başlatmayı gerektirmeyen hızlı bir yeniden katılma sistemi Öneri Açıklaması : Ping 400ms geçtiğinde hayalet modunda ping tekmeyi yerine getiren ve / veya "sunucu adı" Herhangi bir örnek resim : Hayır Neden eklemelisiniz ?: Eğer mümkün olan en hızlı internet planının, örneğin Avustralya'nın bazı bölgelerinde olduğu gibi 25mbps olduğu yavaş internetli bir ülkede yaşıyorsanız veya AB sunucularından uzak bir ülkede yaşıyorsanız ve bunu yapmazsanız Boşuna çok oyunculu yapmadığınız için Hong Kong'a bağlanmak istiyorsanız, yüksek ping için tekmeleneceksiniz ve oyunu yeniden başlatmanız gerekiyor. Öneri, oyuna yeniden başlamamanız için yüksek bir ping yaptığında bir hayalet moduna sahip olmaktır. Hayalet modu 400ms'de başlayacak, böylece daha geniş bir yelpazede insanlara ulaşacak ve yüksek ping nedeniyle çarpışmalar olmayacak ve insanlar ping tekeriyle mahvetmeyecektir. I congratulate the Japanese people who made the convoy on this road. Convoy in crowd Are not They forbidden?
_.Queen Rosalie._ Posted April 22, 2017 Report Posted April 22, 2017 On 20/03/2017 at 5:58 AM, Shadowgaming(2) said: How is it the users fault? In Australia the government created a company called Telstra, then in the 2000s it was privatised but because the government used to own 100% of it they had a monopoly on the pits where the cables would go, now Telstra won't lease their pits to other Tellecommunications companies there is no competition to upgrade the old cables companies and the government cut funding to the NBNco (Which Telstra was leasing their pits to) Which was providing Australia with faster internet. The result, slow Internet, slower than Lesotho, this is exacerbated by Australia's distance from the rest of the world. Also, EU2 is the only server with other players, without other players it isn't multiplayer. When it comes to lagging back and un-ghosting, make the ghost system detect distance from other vehicles before un-ghosting. The thing is, if your ping is reading above 200 m/s, you're vehicle to other players with lower ping than you see you move in fits and starts where you lag back etc, ghosting WILL NOT help as no matter how much code is thrown at it, you'll still have the issue of detecting your position, if your connection is poor and is transmitting at such a slow rate, how can the code calculate your distances in real time? It's almost impossible to do and would require more work than it needs. The be all and end all is this, if you saw a truck lagging around super bad, would you rather them be kicked for your safety or have to deal with them lagging back and forth while you follow? Plus, it's easy to expect people todo the right thing and pull over and check for the cause of their bad ping, but, most of the time, people just can't be bothered and would rather risk it just for the sake of it.
Dudeface Posted April 24, 2017 Author Report Posted April 24, 2017 (edited) When the connection improves enough to allow the truck or car to un-ghost then it can judge distances. That is the only time it would need to judge distances. There is no way I can improve my ping, neither can anyone else from a country with slow internet. however the advantage to having a high ping is you are really hard to ram. On 4/21/2017 at 6:49 PM, MeteDestan said: I agree with the above comments because I have checked the bandwidth usage of the game before. If you are playing on EU2 when its on full capacity average of 25kb/s download and 5 kb/s upload is used. Of course it can peak sometimes but not to very high values. The ping issue is more related to route you follow to connect to server. Can you do a traceroute test for MP servers and post results? It would be great if you can quote my post so I can see. How do I do a traceroute test for MP servers? Edited April 24, 2017 by Shadowgaming(2)
MeteDestan Posted April 28, 2017 Report Posted April 28, 2017 On 24.04.2017 at 8:24 AM, Shadowgaming(2) said: When the connection improves enough to allow the truck or car to un-ghost then it can judge distances. That is the only time it would need to judge distances. There is no way I can improve my ping, neither can anyone else from a country with slow internet. however the advantage to having a high ping is you are really hard to ram. How do I do a traceroute test for MP servers? Sorry for the late response, I was out of my country for few days. You can find the server IP's at the below webpage. https://stats.truckersmp.com/
z1thy Posted April 28, 2017 Report Posted April 28, 2017 (edited) Heyo! You get kicked for ping for a reason, when you are over 400ms you are lagging all over the place, its not fun for the person behind you causing them to pay money to repair when they get instant 100%. Sorry but, -1. EDIT: basically a re-post from above Edited April 28, 2017 by z1thy
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