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Showing results for tags 'Lights'.
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Traffic lights seem to be going in between red, yellow, and green like crazy they switch colors and seem to not stay on one color. ive ran single player they seem to work fine but I logged onto truckersmp today since the 1.41 support and it seems like the traffic lights on mp are just switching colors and not staying on the correct lights. I don’t know if I should go or stop at the next one I am at right now. please help idk if this is me or the mod.
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Suggested name: Car LED yellow flashing warning light for the new version of the player Suggestions: The spiral warning light in the game is out of date, and the new module should be modified Any example picture: This example is the same as the flashing of the warning light model used by the host Why do you want to add it? : The administrator uses the blue LED flashing warning light, and the player and the user have been using the outdated spiral warning light.
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I haven't seen any thread on the subject so i'm gonna post it : Suggestion Name: Add the light dots on the new trailer's lights Suggestion Description: SCS has added new trailers over the past years, first with the Schwarzmuller DLC and now with the krone/goodyear event. while looking at the last added in game, it raised the problem that, in multiplayer, the lights are not visible. Unlike the old trailers, the new don't have red and orange light dots visible at any distance. the shwarzmuller cutrain trailer lack only for the night light (blinkers and stop lights do have the light dot, and thus it's not that bad), but the new krone/goodyear trailer doesn't have any. and that's a problem because it is not visible at night unless you squint hard, and are completely impossible to see with other trucks' head lights. My suggestion is then to had a few of those dotty boys on the new trailers to allow them to be visible like they should. Any example images: better, i got GIFS In all of the following gifs, all lights except for stop lights are on (blinkers, rearing and night light). ▼"Classic" trailer (perfect) ▼Schwarzmuller trailer (it's fine but having the night lights would be nice when blinkers and rearing are off) ▼Krone/goodyear trailer (litterally nothing) note that these gifs were taken in single player but they appear exaclty the same on other trucks in multiplayer. Why should it be added?: For security reasons. simple as that, not being able to see what the truck infront ahead is up to is dangerous.
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- trailer
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Hi there, I trust you are doing splendidly and enjoying the season. Suggestion Name: Realistic Headlighting LHD Suggestion Description: I would very much appreciate if you could allow this mod on your platform. Any example images: https://steamcommunity.com/sharedfiles/filedetails/?id=716956561 Why should it be added?: It should be considered because it greatly improves the quality of the headlights (no more blinding / very powerful reflections; it adjusts the range and angle of the headlights; overall, a much realistic aspect / texture and a more enjoyable experience when driving trucks on your platform). The headlights mod and the sound mod are quite essential for improving the single player gaming experience, in my opinion, and I would love to be able to use them on your platform too. Right now, the mod manager doesn't recognize them when I log in via your client and thus they are automatically disabled. Have a nice day and please do take care! Regards, [email protected]
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HI, Im pretty curious to know how did he manage to fit those lights on the roof without a bar?, also carefully look at some other modifications such as lightning at the bottom. Please tell me
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Myself along with probably thousands of players would like to see better rims and tires better warning lights for oversized haulers and better engine sounds... and overall more types of trucks(brands) take the real wheels pack from steam workshop.. wheels look real. There's many different choices from steel wheels down to Alcoa aluminum rims... tires are real and not cartoony. Engines sounds from true engines also found on workshop for Cummins Caterpillar Detroit Paccar. Break off from the norm. And make mp as good as the real game your players would love it. Oh and one final thing... make the scout more customizable with real looking lights and more mounting options for light heads... AI car traffic aswell...sincerely Mp players from around the world As trucking and more
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2 IDEAS. 1st idea: A "Nearby players" interface, which didn't take up that much space. Something more elegant, or even a build-in screen, into the cabin, showing around 5 closest players. Would look and work like the nagivation screen in the dashboard. I would also love to know how fast other players are driving. It's a simple number, showing "60 m/h" for instance. Makes it easier to drive in convoys, and you can watch out for someone coming up behind you with max speed. Could be really helpful, and sounds easy to implement. 2nd idea / thought: Is there a particular reason to why the roof orange warning lights are a big mass of steady light, until you're very close? And why do they flash so wild? I would love an improvement on the range, where you could see the rotating lights flashing, as far as when you can see the truck. That's just a few of my ideas, but thank you for reading.
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Suggestion Name: X2 Speed during Night Suggestion Description: During the night from 7PM to 7AM the speed should be at X2 si that less time in game is night driving Any example images: No Why should it be added?: At the moment there is a 50% chance when you join it will be dark and drive in the dark. Most people prefer driving in the day when they can see. If they implemented a system where from 8 o'clock the speed of time was twice as fast until 7 AM then more time will be in the day, making the game more enjoyable. I think it would work as journeys normally give a long period of time to deliver anyway as well as when you sleep the time doesn't change so you'll still have time to deliver your cargo.
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Hey, I've simple question: Is it alowwed to drive with the Scania Mod (Blue/Green headlights)? http://prntscr.com/j4bjqd I'm not shure because of recent save editing rule changes... ~grundi
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Surely it has happened to you that someone damages you so much the truck that it takes to start, this happens during the night, in the game if you do not wear the lights set at night they take you off the server in fifteen seconds. This is solved, stopping in a seuro place that does not bother anyone, and try to start it. Once you start, all done, enjoy the trip.
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special transport Addons of "Special Transport"-DLC at TruckersMP
Team NLD Gaming posted a topic in Done
Suggestion Name: Addons of "Special Transport"-DLC at TruckersMP Suggestion Description: Lights, beacons and more Any example images: NO Why should it be added?: I know it will be a pretty hard task to port the "Special Transport" DLC to TruckersMP...and I understand this issue after playing the DLC for a couple of hours. But what if the DEVS only port the addons such as; beacons, blinking grill-LEDS, beacon-bars and the "Special Transport"-skin to TruckersMP? This would be a great thing to start with, without downgrading the vanilla-game to enter TruckersMP. Any other suggestions or thoughts? Regards, Joey [aka Team NLD Gaming] -
Suggestion Name: Light Rule Change For Winter Mod Suggestion Description: Change the light rule from 19:00-7:00 to 15:30-8:30 something like that. Everyone follows this rule even without Winter Mod. Any example images: N/A Why should it be added?: Because of it getting dark earlier for those with Winter Mod basically a temporary change to the light rule until Winter Mod is removed and the old rule is back simple.
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Suggestion Name: Add a reflector which reflect rear lights at the interior Suggestion Description:In multiplayer,trucks which is in our back light our interior at 1st camera.It looks unrealistic.Mp team can add a face to reflector the light which comes from back.I think if you add that face to CB radio model, it fits every truck easily. Any example images: None Why should it be added?:It has been mentioned at the suggestion description.
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Suggestion Name: Xenon Car LightingSuggestion Description: I suggest adding Xenon Lighting on cars.Any example images: Nope.Why should it be added? Because it would be more cool for eyes to see xenon lighting.
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Witam, Mój problem dotyczy braku działania oświetlenia ulicznego w grze. Nie jest to bezpośrednio związane z MP więc zamieszczam pytanie tutaj. Mój komputer nie posiada najlepszych specyfikacji, więc chciałbym się dowiedzieć jakie ustawienie wpływa na działanie w/w elementu. Pozdrawiam
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I have added some custom lights to my truck. When I go to the option screen I cannot see a setting to get them to work. Can I configure them so they come on separate to the truck lights or do they not work, and are just for show? I have attached a screenshot to show them. It is the two on the bull bars, and the ones across the roof on the light bar. Thank you
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- Light Bars
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Suggestion Name: Add temporary flashing yellow lights at all traffic lights. Suggestion Description: Currently there are tons of accidents happening due to the unsynced traffic lights. I know you are working on fixing it, my suggestion is simply to make all traffic lights flash yellow in the meantime. This way people (at least some more) will follow the signs instead, yielding at appropriate times. I'm not sure if this would be equally hard to do as to fix the current situation, because if that's the case, then you can simply ignore this suggestion. Any example images: Kind of speaks for it self. Why should it be added?: To avoid accidents in busy intersections, and make drivers more cautious. Thanks for reading
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Suggestion Name: Traffic Lights to Amsterdam Highway and Europort Suggestion Description: We have really great traffic and crash rate at Amsterdam and Europort when more than 1500 players online and it's been a necessity these days. Any example images: Why should it be added?: Atleast it would reduce crash amount. And this mod wouldn't take much amount of bytes and could be distrubuted in ets2mp installer package. That would be great if implemented. Thanks for reading, I hope this suggestion would be accepted and could be implemented.
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Hey guys! I have been playing with a buddy of mine, and our trafficlights are no longer synced! Anyone else noticing this? Also, they appear to be faster, as in the original game. Nonetheless, the update is great, but this has caused several accidents, and people are blaming eachother! Greetings!
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Mod Version: Version 0.1.0.9 R3 Controllers Used: Xbox 360-controller Description of Issue: I can no longer see the headlights of other trucks in multiplayer, and as in headlights, I mean the light reflection on the roadsurface. I know this feature was introduced in version 0.1.0.5, but it seems to have been removed or it is simply a bug. Basically, this makes trucks much harder to spot during night driving, especially around bends and such, so I was hoping to see it return, as it was a great addition. How to reproduce: Drive around at night in multiplayer, and you will only see their lightsource, not the reflection on the road. Screenshots / Videos: Taken from your facebookpage where you announce this exact feature. Basically, how it is not at the moment. Thanks!