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Showing content with the highest reputation on 04/13/23 in all areas

  1. 15 points
  2. 4 points
  3. [PLAYER] @Mavi~ joins the TruckersMP Team as a Game Moderation Trainee.
    4 points
  4. 4 points
  5. The /fix-command wasn't introduced to save you repair costs but to enable players to get their damaged vehicle out of the way in a timely manner. If the /fix command was meant to play any role in adding realism to the simulator, respectively, multiplayer, it would take a significantly longer time to repair a truck to consider the approach, repair of your truck, and departure of a repair service. A damaged truck can't necessarily pull a trailer. But a truck can pull a damaged trailer. Therefore, it's not necessary to extend the /fix-command to trailer damage.
    3 points
  6. I think it's not really accurate to compare pre 2020 with 2021-2023 phenomenon. Because the population of players/profiles have changed (would be great to see some stats on players age over time). Unfortunately I wasn't part of TMP before 2021. But from what I can read, it was much more simulation oriented with much more simulation players who progressively moved away to be replaced by different profiles (hence the survey results we have now). You won't convince me that having an increased driving speed doesn't increase the number of collisions/crash/incidents. That's just pure mechanics/physics (in reality or virtually). You can put a donkey or an F1 driver behind the steering wheel or keyboard, if you increase the driving speed they will have more incidents. And I'm still looking for a logical reason why people wouldn't report more if there are more offenses. But you don't (and can't) have data on the total number of collisions/crash (reported + not reported). Would be amazing if we could collect the total damage generated per month on the servers overtime Thanks for the link to the reports blog post. I actually saw it in the past but completely forgot about it (shame on me!). I can see it says in 2021 you had a huge (maybe record?) number of reports. Since the post was done in JAN 2022 I assume this number is for the entire year? Because the graph is only showing the first 6 months of 2021 for some reason? Players between JAN 2020 and JAN 2022 As you can see above the playtime is pretty much correlated to the number of players (which is logic and what you already mentioned). Same for the reports. But from JUN-2021 the number of players went down drastically. Turns out ETS2 released Convoy just at this time. We can safely say that many players went less on TMP to play on ETS2 Convoy. But for some reason: even if the second half of 2021 had more than 50% less players we still have a record number of reports for this year? As you can see above, the number of players on average was pretty much equivalent to 2020. we don't show the number of reports during the second half of 2021? To me if seems that we are here at an important switch period where many simulation profile players just left or played much less on TMP and the % of racing profiles became higher. And this proportion effect is probably the reason why we see the behaviours and survey results evolution we see today. But statistics won't be able to measure/visualise that since you can't see if which playtime is a playtime of simulation player or playtime of racing player who drives faster (and now even faster). What I'm trying to say is that you can't take for granted what you observed 4 years ago. If you had data on total & avg damage generated and average speed of players over time, that would give an indication on the evolution of profiles. And we would understand better the impact or not of some rules changes I guess.
    3 points
  7. Golden Phoenix Express | GPE Is The Way To Be!
    3 points
  8. 3 points
  9. Suggestion Name: Event to celebrate the National Truckers Appreciation Day Suggestion Description: Create an event to to celebrate the National Truckers Appreciation Day on October 4, 2023. "National Truckers Appreciation Day, celebrated on October 4, honors a very deserving group of people and their dedication to taking on one of the most challenging and essential jobs in the country while keeping the economy moving. We tip our hats, or rather our trucker caps, to them and salute an often unnoticed and underappreciated profession that boasts some of the bravest, kindest men and women in the United States." (Source: https://nationaltoday.com/national-truckers-appreciation-day/) Any example images: N/A Why should it be added?: Since ETS2 and ATS are based on real-life models, it is only natural to pay tribute to those who serve as role models and made TruckersMP possible in the first place.
    2 points
  10. Suggestion Name: /fix should fix trailer too Suggestion Description: When you use the /fix command, at the moment it only fixes the truck you are driving, not the trailer. I suggest that it should also fix your trailer as well. Any example images: N/A Why it should be added: If you are required to have a trailer attached to your truck in order to use /fix, then what is the point of not having it fix your trailer too? If someone is trolling, and they badly damage your trailer, it can cost an awful lot to fix your trailer which would be an issue for those who try to play realistically and don't save edit their money and could end up losing all their hard-earned money to these trolls.
    2 points
  11. Did some driving with big nub @FlorianAufTour
    2 points
  12. With @Shufflie / @Nashyy On the road on ProMods | TruckersMP | Anchor of North |
    2 points
  13. I was thinking earlier why not move the repair from here at the end of the road and place it here behind the crosses as a straight entrance and exit
    2 points
  14. Hello truckers! Exactly seven years ago, the development of the VTC.World Project was started! In honor of our holiday, we are pleased to announce that those players who were not banned from the Project and deleted their account, can register right now, return to our Community, and play again on the VTC.World profile. This year, as always, we invite you to the festive event! We used to hold this event on our dedicated TruckersMP server, but during the OBT anniversary event we decided to diversify the gameplay and started the truck on the oncoming lane, which turned out to be a violation of the existing TruckersMP rules. As a result, now we don't have an opportunity to hold the event the way we would like to. This is a temporary measure, and maybe in the future we will go back to hosting events on dedicated servers. Thanks to all of you for helping us gather the votes to apply. As such, we will be holding it on the ETS2: [US] Simulation server without any accompaniment or participation from the Volunteers who have helped all of us in the past. Congratulations on your holiday, we wish you an enjoyable game and thank you for being with us! Details of our event https://vtc.world/event/F9C829C07483EACF/
    2 points
  15. Don't know what would happen today. But like i said, i believe the playerbase is vastly different to what it used to be. The release of Convoy mode combined with RTS kept away most casual players & only attracted simulation-oriented players. Overall, i'd argue that the driving culture is much better compared to what it was. I've been a frequent traveller of the C-D road for the past 6 years, and nowadays the C-D road doesn't even come close to what it used to be. Back in 2018, there used to be an incident every 100 meters. If you managed to leave with your truck & cargo unharmed, it would be a great achievement. Today, i still see people complaining about the C-D road and i can honestly tell you that they have no idea how it used to be. Now if you ask me, that was the most enjoyable part of the game. The chaos of the C-D road is a memory that i'll forever cherish and since RTS i've never enjoyed the game so much. I remember driving and laughing uncontrollably by all the mishaps that happened around me. I'm glad to see that the management has finally understood that the game needs to be fun as well. Please, @Jeronimο do consider making further changes towards that casual direction and i do hope that a more casual crowd could consider coming back and help grow the Simulation 2 server.
    2 points
  16. A little rest before the big trip.
    2 points
  17. Good Morning everyone, hope you have a great day!
    2 points
  18. Omg, tysm! It worked!
    2 points
  19. [PLAYER] @Pauitø. joins the TruckersMP Team as a Game Moderation Trainee. [PLAYER] @Tommy~ joins the TruckersMP Team as a Game Moderation Trainee.
    2 points
  20. 2 points
  21. 2 points
  22. 2 points
  23. [SUPPORT TRAINEE] @tfmpillow has been promoted to Trial Support.
    2 points
  24. 2 points
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  28. 2 points
  29. Hey there! We are announcing that a new version 0.2.4.4.1 has been released! We are still investigating issues that some users face caused by the previous update. However, we are bringing new content to the game in the meantime! Features Custom TruckersMP 3D logo cargo (Euro Truck Simulator 2 only) Available in illuminated and non-illuminated versions Accessible only by Patrons with Master Trucker tier Available in Freight Market, Cargo Market, and Truck Delivery Dispatcher It comes with a special event (and a new achievement)! Read more here: https://truckersmp.com/blog/289 Created TruckersMP curtainsider trailer accessories (Euro Truck Simulator 2 only) The illuminated version is available only for Master Trucker Patrons The non-illuminated version is available for all players Both accessories can be found in the "Markers" category Added custom Easter content (made by the Add-On Team, only for Euro Truck Simulator 2) New seasonal cargos Decorations of the Calais - Duisburg road area New seasonal accessory for the Scout car
    1 point
  30. 1 point
  31. As I said, I can't comment on what happened in 2016. Maybe 90km/h was too slow for most players? Maybe if today they change sim1 to 90km/h people will move to sim2?
    1 point
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  34. takip ettiğiniz için çok teşekkür
    1 point
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  40. 1 point
  41. 666 x Aurora Private Convoy #3
    1 point
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