Foobrother last won the day on June 26 2022
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About Foobrother
Profile Information
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Gender
Male
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Preferred Trucks
Volvo
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EU Garage Location
France: Montpellier
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Known languages
French, English
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Foobrother's Achievements
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Good point! If I understood correctly, the event is supposed to last 2 weeks (ending this Friday, 13th). Which means that we already passed the first week. Not sure if or when they will enable the phase 3
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Yes I agree with you. Featured Zone + idiots is even worse. However, these events are usually quite well monitored by the GM team and bad drivers are very quickly kicked/banned. I personally joined the event last evening and here is my feedback: While there were some bad drivers driving recklessly or, as you mentioned, with too big/heavy trailers. These were quickly kicked/banned by multiple staff members (I saw 4 of them in the featured zone area) There were queues, actually the whole climb was a traffic jam. But I was expecting something like that since it was similar during previous events. Doing it on that road is a great idea I think, the sceneries are amazing (you can see the other drivers below/above you) and it gives a lot of opportunities for nice road works scenes. However what disappointed me was the lack of complexity of the event road (compared to the normal road). I could see a lot of nice work done to have construction work elements on the closed side of the road with many construction building/excavators (even saw a staff member driving one of them!) etc... But in terms of road (for truck drivers) it was just one line closed and a single lane for everyone. There was no switch from one lane to another (because of some work in front) or some overtaking areas, nor parking spots to let people pass etc... Ideally, I would have like to see separate paths/lines like we had in past events, to avoid some work area in the middle of the road. Or maybe some patches or gravel road with speed bumps before to make people slow down when arriving on it. Maybe some more complex narrower areas where people have to slow down to pass properly. Maybe some temporary traffic lights to let one lane pass and then the other etc... Like mentioned above, it would have been nice to get some special deliveries to the construction area (with maybe some special event only cargos) and a badge for people participating to it. But not a massive deal for me. In the end, it's better than nothing imho. Yes it can be frustrating to be in a traffic jam for 1h or 2h, but this is a short period event and nobody is forcing people to use that road during that period.
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Completely agree with most of it. It's true that the Alps is also a bit chaotic with some players racing and overtaking in random places. But it's nowhere near the madness of C-D! Regarding your comments on the potential problems we would get by making an already slow road, even slower. As far as I know, most of the Featured Zone operations have had traffic jams. This one will probably be the same. But we can't confirm anything until it's live. Finally while I agree that people should drive at a minimum speed (>20-30km/h) I'm completely happy to see some people climbing at 30km/h as it's actually something you see regularly in real life. Not many trucks would climb big hills like that at >50km/h! And I think it makes the driving/simulation more interesting for everyone: - the slow driver needs to make sure he/she leaves space for people to overtake (even potentially stop at some parking area to let people pass). - the fast driver needs to find the right moment to overtake safely. Of course, that's A LOT to ask with all the kids around. But I wouldn't prevent driving slowly because of that.
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Firstly, thanks for working on additional custom items to make TMP more fun. Always nice to see new stuff being developed. Sorry if this has been raised before (didn't read the 4 previous pages): Are we encouraging people to race with Scout cars?
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Not been playing on TMP for several months. But this might bring me back! Thanks
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I would have expected them to map the retarder controls to the regenerative braking system of the truck. That said I don't know if you can control the strength of the regenerative braking on the truck in real life? But I would be VERY surprised if you can't.
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Music that you listen to while driving?
Foobrother replied to Jossッ's topic in Euro Truck Simulator 2 Discussions
Podcasts and 80s radios -
I had a problematic event, i don't know what to do...
Foobrother replied to JustSoul's topic in Archive
Hello I can see 3 mistakes on your side: You are accelerating because someone complains, even if you're driving at a correct speed (5km/h less than the limit is completely acceptable). If your truck isn't stable in curves and you don't feel confident driving faster, then don't drive faster and don't listen to all these GTA/Forza players racing around. It's their problem if they are impatient, not yours! This mistake could get you reported: if I understand well you accelerated while someone was trying to overtake you. That's not allowed by the TMP rules. If someone starts overtaking you, you should not start accelerating. However, if you were already accelerating and the other player still decides to overtake, it's his/her problem to have enough power/acceleration to overtake in time. This mistake is the most likely to get you reported: you didn't control you truck and generated an accident. Even if it's not volunteer, you should drive safely. As mentioned above, maybe the other driver will understand it wasn't volunteer and will not report you. Next time just don't listen to the honks and you will avoid an accident that could get you reported. -
I'll stick with my version which I find a bit more accurate. But yours isn't far either.
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Like in real life, you will find that there is a minority of very irresponsible and trolls bothering the majority of players. While many players are driving fast on CD, a minority of them is generating A LOT of problems. So you will see a minority of players with a lot of bans and a lot of players with 0 ban (and many who never received a ban at all). Unfortunately even if it's a minority, TMP doesn't seem to reduce their noise/impact.
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AURORA & CHENXING started following Foobrother
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neiker06 started following Foobrother
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Can following the rules be a reason for being banned from the game?
Foobrother replied to neiker06's topic in Archive
You are completely right and should not be banned/kicked for stopping when there is incoming traffic with potentially someone going straight. I have personally seen people with cars going straight at the blocked road to, either bother people like you wanting to cross, or simply because they wanted to park over there (we can see on the screenshot that there is just enough space for cars to park there. My advise to limit your time waiting and avoid too much impatience behind, is to check for incoming vehicles and look at their turning indicator. A good amount of people will indicate that they are turning right (their right). Which means that you can safely engage to cross. Just make sure they arrive slow enough as I've seen people arriving super fast and missing the turn -
[SCS Blog] Greece - New Assets to Build the World With
Foobrother replied to SCS Blog's topic in SCS Blog
To be 100% realistic they should have included unfinished houses Typical of Greece! Apparently it's to allow any future extension. Some say it's for tax evasion purpose but apparently it's not true: - https://skeptics.stackexchange.com/questions/27662/do-greeks-evade-taxes-by-not-finishing-their-houses - https://www.quora.com/Is-it-true-that-some-buildings-in-Greece-have-iron-rods-on-the-top-because-they-are-therefore-deemed-unfinished-and-the-owners-have-to-pay-less-tax-although-the-buildings-are-in-fact-clearly-already-in-use -
Have a look here https://stats.truckersmp.com/ Check the bottom graph and you will see that since the end of COVID, there has been no decline in number of online players (overall AND on Simulation 1). That doesn't mean the number of players on C-D didn't decline. But if that's the case, looks like people are playing on other roads. Personally I would looooove to see even less people on C-D and more everywhere else. But for now I just out of the map and playing solo with AI traffic
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Most probably these players were annoyed because you prevented them from exiting/entering the garage at full speed or with a mega long trailer. Well, their needs are not making the rules. You respect the rules. They need to deal with it.
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[SCS Blog] Renault Trucks E-Tech T Coming to ETS2
Foobrother replied to SCS Blog's topic in SCS Blog
Very interesting indeed. Not sure if I will use that E-Truck much as it might get boring without sound nor gear changes. Also fingers crossed it won't be faster & quicker than the current trucks. Otherwise racing drivers on TMP will have even more fun driving recklessly and bothering the rest of us.