Foobrother last won the day on June 26 2022
Foobrother had the most liked content!
About Foobrother
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Profile Information
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Gender
Male
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Preferred Trucks
Volvo
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EU Garage Location
France: Montpellier
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Known languages
French, English
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Foobrother's Achievements
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What Was the Most Challenging Route You've Ever Driven in ETS2 or ATS?
Foobrother replied to Arf.'s topic in Archive
On ProMods yes indeed. Kirkenes is challenging but the icy road of Norðurfjörður makes it much more challenging when you have an heavy cargo. On the ETS2 map, the Innsbruck to Klagenfurt alpine road is probably the most challenging (especially if you have a heavy cargo + realistic brakes settings). And in terms of stress/damage management CD is clearing the most challenging (by far). -
I'm more into trucking simulation than racing simulation. But I guess everyone need to have their event. If only this could satisfy everyone racing on TMP and they wouldn't feel the need anymore to race on the Simulation servers.
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Hi all, Just noticed we now have a log of our past deliveries on our TMP Profile. Might have been around for a few weeks but only noticed it today and didn't see a thread about it yet (maybe I missed it as well ) Looks pretty neat! Except for TMP to make some interesting stats and players comparing their deliveries speeds/times, I'm not 100% sure of the application for it. But seems like a very nice foundation for more fancy features. What do you all think of it?
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Nice event. Nice cargos and, more important, very nice road to the Pumpkin Farm. Good fun Thx to the staff who built this area and organised that event
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https://www.highwaycodeuk.co.uk/road-junctions.html Check section 174 & 180 (that's UK version, you need to switch sides, but the rules are identical)
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Pure speculation but, just before 1.51 came out, everybody was surprise to see that the next phase of the Feature Zone event wasn't yet deployed. And then it took a loooong time to update to 1.51. Maybe they've had some developer/DevOps time shortage? Or 1.51 update was really challenging and it just took more time.
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You will find my first feedback here: I've also mentioned it on the survey. To resume... Pros: Great location with challenging roads (especially with long and heavy trailers) Nice event items designed and displayed throughout the road Each times I joined there were several moderators who were mostly doing a good job Due to the road setup, we didn't see too much idiot/trolls behaviours. I think they preferred to remain racing at 110km/h on the flat roads of CD Cons: Except some speed bumps in 1 place, nothing was really making the journey and different from the usual road. I would have like more road changes with temporary traffic lights and changes of line and some more bumpy parts where the work was being done (like in real life) etc... Not enough spots to park and refuel when climbing. Personally I was using a truck with a small tank and had to stop for emergency refuel on each trip (even if I was refuelling just at the start in the city) Would have been great to have some special cargos to transport and also get a badge reward after the event for people completing some mission or simply attending. It would be great to somehow prevent people from using the horn constantly or be more strict about their usage. Some people were REALLY annoying using their horn constantly in the queue or when someone with a big cargo was going to slow to their taste. Communication was pretty bad. We were supposed to have 1 week in 1 direction and the second in the other. But after ~10 days we were still in the same setup (not change). People were wondering why but nothing was communicated. Looking forward for another event (I'm voting for Corsica!). This was great overall.
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Good point! If I understood correctly, the event is supposed to last 2 weeks (ending this Friday, 13th). Which means that we already passed the first week. Not sure if or when they will enable the phase 3
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Yes I agree with you. Featured Zone + idiots is even worse. However, these events are usually quite well monitored by the GM team and bad drivers are very quickly kicked/banned. I personally joined the event last evening and here is my feedback: While there were some bad drivers driving recklessly or, as you mentioned, with too big/heavy trailers. These were quickly kicked/banned by multiple staff members (I saw 4 of them in the featured zone area) There were queues, actually the whole climb was a traffic jam. But I was expecting something like that since it was similar during previous events. Doing it on that road is a great idea I think, the sceneries are amazing (you can see the other drivers below/above you) and it gives a lot of opportunities for nice road works scenes. However what disappointed me was the lack of complexity of the event road (compared to the normal road). I could see a lot of nice work done to have construction work elements on the closed side of the road with many construction building/excavators (even saw a staff member driving one of them!) etc... But in terms of road (for truck drivers) it was just one line closed and a single lane for everyone. There was no switch from one lane to another (because of some work in front) or some overtaking areas, nor parking spots to let people pass etc... Ideally, I would have like to see separate paths/lines like we had in past events, to avoid some work area in the middle of the road. Or maybe some patches or gravel road with speed bumps before to make people slow down when arriving on it. Maybe some more complex narrower areas where people have to slow down to pass properly. Maybe some temporary traffic lights to let one lane pass and then the other etc... Like mentioned above, it would have been nice to get some special deliveries to the construction area (with maybe some special event only cargos) and a badge for people participating to it. But not a massive deal for me. In the end, it's better than nothing imho. Yes it can be frustrating to be in a traffic jam for 1h or 2h, but this is a short period event and nobody is forcing people to use that road during that period.
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Completely agree with most of it. It's true that the Alps is also a bit chaotic with some players racing and overtaking in random places. But it's nowhere near the madness of C-D! Regarding your comments on the potential problems we would get by making an already slow road, even slower. As far as I know, most of the Featured Zone operations have had traffic jams. This one will probably be the same. But we can't confirm anything until it's live. Finally while I agree that people should drive at a minimum speed (>20-30km/h) I'm completely happy to see some people climbing at 30km/h as it's actually something you see regularly in real life. Not many trucks would climb big hills like that at >50km/h! And I think it makes the driving/simulation more interesting for everyone: - the slow driver needs to make sure he/she leaves space for people to overtake (even potentially stop at some parking area to let people pass). - the fast driver needs to find the right moment to overtake safely. Of course, that's A LOT to ask with all the kids around. But I wouldn't prevent driving slowly because of that.
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Firstly, thanks for working on additional custom items to make TMP more fun. Always nice to see new stuff being developed. Sorry if this has been raised before (didn't read the 4 previous pages): Are we encouraging people to race with Scout cars?
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Not been playing on TMP for several months. But this might bring me back! Thanks
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I would have expected them to map the retarder controls to the regenerative braking system of the truck. That said I don't know if you can control the strength of the regenerative braking on the truck in real life? But I would be VERY surprised if you can't.
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Podcasts and 80s radios
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I had a problematic event, i don't know what to do...
Foobrother replied to JustSoul's topic in Archive
Hello I can see 3 mistakes on your side: You are accelerating because someone complains, even if you're driving at a correct speed (5km/h less than the limit is completely acceptable). If your truck isn't stable in curves and you don't feel confident driving faster, then don't drive faster and don't listen to all these GTA/Forza players racing around. It's their problem if they are impatient, not yours! This mistake could get you reported: if I understand well you accelerated while someone was trying to overtake you. That's not allowed by the TMP rules. If someone starts overtaking you, you should not start accelerating. However, if you were already accelerating and the other player still decides to overtake, it's his/her problem to have enough power/acceleration to overtake in time. This mistake is the most likely to get you reported: you didn't control you truck and generated an accident. Even if it's not volunteer, you should drive safely. As mentioned above, maybe the other driver will understand it wasn't volunteer and will not report you. Next time just don't listen to the honks and you will avoid an accident that could get you reported.