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966 Local Driver

About RayRay5

  • Rank
    The Transporter
  • Birthday September 5

Profile Information

  • Gender
  • Location
    Northern Germany
  • Preferred Trucks
  • American Garage Location
    California: Los Angeles
  • EU Garage Location
    Germany: Hannover
  • Known languages
    German, English, some Spanish

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  1. RayRay5

    Road to Simulation

    Numbers are traditionally higher between late November and MArch. Those spikes are due to the weeksends and have also appeared in the past years over and over again Just adjust the timeframe to the time of 2015 and look again
  2. RayRay5

    Road to Simulation

    @FernandoCR [ESP] It wasn't primarily directed at you, but rather everyone commenting (and complaining) here on the topic. Of course you are one that actually suggests things with the intention to improve the MP, but most of the others who complain as well, simply don't suggest stuff and keep complaining or suggest the same stuff that was already rejected or decided against, over and over again. @dacia1310 Looks like you really got what I expressed with my comments It's basicly imporssible to get everyone to agree with your suggestion (or opinion) It's important to have a majority or at least a big group to support you. Two or three people alone won'T change anything. But 2000 people would. That's because the difference in speed is smaller and reckless drivers can't get past someone as fast as on EU2 days, leading to more crashes. They are still as bad as before, but right now their bad skill/behavior simply has a bigger impact. No one said that everyone driving faster than 68 mph is a troll. It was just said that lots of trolls usually drive/drove faster than 68 mph. Also somewhere in this topic someone proivded a screenshot of stats.truckersmp.com showing the exact opposite.
  3. RayRay5

    Road to Simulation

    Morituri te salutant. (That's latin for "those who are to die are greeting you") There is even a joke in the community: If you can't handle and drive safe with one trailer, try two or even more trailers. But to be serious. Instead of debating this kind of stuff up and down the road, wouldn't it be better to come up with better solutions if you really dislike the newest changes? Don't say the change is bad if you can't come up with something that would be better and more successful in a. reducing the amount of reports, rammers and trolls b. without overthrowing everything that is already in place c. and that is a realistic approach
  4. RayRay5


    Bandbreite ist gar nicht mehr das Problem seit es 10+ GBit Netzwerkkarten gibt, was viele Anbieter mittlerweile schon im Standardpaket anbieten. Das Problem ist tatsächlich eher die Rechenleistung des CPU, insbesondere die Single-Core Leistung ist hierbei Ausschlag gebend. Jedoch ist genau das das Problem. Die Synchronisation lässt sich leider nicht beliebig auf x Kerne skalieren. Vieles muss leider sequentiell auf einem Kern verarbeitet werden. Und bei 4200 Leuten, wie es z.Z. auf SIM1 EU der Fall ist, hat man genug Leistung zur Verfügung für die Menge an (4200) Spielern. Allerdings kostet das ganze auch ordentlich. Dazu kommt, dass die Qualität der Synchronisation mit höheren Geschwindigkeiten der Spieler tendenziell abnimmt. Stichpunkt Warp-Effekt. Den hat man früher im MP ab ca. 210/220 km/h mit dem Auto gut bemerkt.
  5. RayRay5

    Wie ist sowas möglich? Crash 100%

    Beim Doppeltrailer bezieht sich der Schaden (in Prozent) auf beide Trailer. Also sowohl den ersten als auch den zweiten. Und da der zweite etwas mehr Schwung hat als der erste, kann es in solche Situationen durchaus dazukommen, dass der Schaden schnell größer ist.
  6. RayRay5

    J-Spec Trucks: The New Cool Trend

    If it is just decals and nothing else fancy, then it's probably okay.
  7. RayRay5

    Werden Raser Bevorzugt ?

    Finn, du kannst auch gerne die ganze Zeit 85 statt 80 fahren. Problem gelöst
  8. RayRay5

    ETS2 Savegame Editor

    Hello, a new version is available as a beta! Rewriting of the whole program and a few new features. But more features are coming. Please report any bugs. Have Fun! Keep on Trucking
  9. RayRay5

    Removing steering wheel

    That's actually some kind of feature for people with a steering wheel that SCS added for them. You won't get in trouble for using that command
  10. RayRay5

    Road to Simulation

    Guess what convoys in the early das of ETS2MP did? They simply drove 50 or 60 kph and not 85/90 @dacia1310 I see you are one of those few true veterans that are still around I don'T think that "IFMP" does want to have them either.
  11. RayRay5

    Road to Simulation

    then you are probably playing the wrong game. Why no take the argument the other way round? Go to SP when you want to speed? Also nice how you complain about it, yet you are driving on SIM1 http://prntscr.com/oambfs
  12. RayRay5

    Road to Simulation

    You probably shouldn't overtake on country roads / federal roads where another truck is already going 80 kph. Adjust your speed and follow. That's what truckers irl do as well
  13. RayRay5


    Und mal wieder ein schlecht recherchiertes und unnötiges Kommentar. Forenaccount erst vor ein paar Stunden erstellt und auch nur um im "Road to Simulation" Thema rumzu"heulen". Besser angebracht wären sachliche Argumente anstelle von "dummes Update" und "Tschüss TMP". Hätte man sich länger an der Diskussion beteiligt und auch die allgemeine Situation einmal aus beiden Sichtweisen (Game-Moderator und Spieler) betrachtet, dann hätte, nein, dann kann! man sogar die Argumentation nachvollziehen. Auch wenn es dich persönlich betrifft, weil du nie in irgendeinen Unfall oder eine andere brenzlige Situation verwickelt warst, so hat es aber andere betroffen/getroffen. Und hunderte Reports täglich erstellen geht auch nicht. Jedenfalls nicht als normaler Spieler, daher ist das Aufnahmen und Reporten (rec ban ) kein gültiges Argument.
  14. RayRay5

    Road to Simulation

    Overall this seems to be a nice move towards the roots of TMP/ETS2MP and should give the game more seriousness. Yet people expect the game to be their "playground" with unrealistic settings and what ever, even though the game has it in the title. (Hint: It's the word simulator) --------------------------------------------------------------- Players: *Complain about mass of reckless drivers, rammers etc.* TMP: *introduces simulation and arcade servers* Also Players: We hate those changes, because we can't drive recklessly with 150+ kph and ram other players --------------------------------------------------------------- ^Basicly many, if not most of the playerbase does complain about it. They expect changes, but not those that have a high probability of success in sight. If you have/had better changes in mind, why didn't you propose them to the TMP team (via feedback)? - Also see my cent below (More moderators are not a better change in this case) And I would like to remember you that we had the exact same situation, discussion and arguments back in the days when the speedlimiter was removed, but onyl the other way round. "People will drive more carefully when they can drive as fast as they can" - We see where this led to. Before you start argumenting about anything at this point, I would like you to read the second sentence of my comment again. Now ask yourself, is your argument (or idea/proposal) contrary to the definition of the word "simulator"? If yes, then it is probably a bad argument/proposal, if no, go ahead and recommend it via feedback or the respective forums. And 2 more of my cents: It's very interesting that quite a lot of people only created their forum accounts to comment on this topic. s/ Seems like good commitment to the community /s Iirc that were the true words of Eryk (aka Rootkiller) , one of TMPs (ETS2MP's) founders back in the early days of the mod.
  15. RayRay5

    Road to Simulation

    In most of the EU, yes Some exceptions are UK (97 kph / 60mph) iirc