I'm pretty sure there will be such functions built into the engine to delete trailers also.. Perhaps, also delete the trailer so it is removed client side and kick them?
This addition would make perfect sense and only make IGA's lives easier.
@Dwarf04 I'm pretty sure you could run that code locally on a player rather than globally on all players. So it would only impact the individual player. As well as this, you're not going to have a large multitude of people using scout cars to hook trailers therefore the code wouldn't run past if ( _car == "Scout Super_D" then ();
Or however the variables are structured.. but you get the point.