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Veteran Driver VI
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15 Truck?


About learvlieg

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    4t Ventilation Shaft

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  1. Hi Owen, Though not a C++ programmer myself, I have dabbled with some other languages in the past. As I was interested in getting my hands dirty one day with the SDK you can find for these SCS games I did have a full read through this tutorialspoint site and found it to be a good light start just to get some understanding behind initial setup for a development environment and the general syntax of the language. tutorials point C++ In terms of learning to program in general I think it'd be useful to also look at courses around object oriented programming(OOP), design patterns (e.g
  2. Just felt like having a bit of a mess around practicing some random JS stuff using a simple API call and in place editing of a save game related file. Code in the spoiler is result of quarantine Sunday Basically what it's supposed to do: - get MP game time using the API - decrypt the (provided) info.sii file - update the info.sii file time Say you've been offline for a couple days and the MP Server clock been ticking away while your save-game time sat there statically in your file-system and you start the game, straight away your clock is behind the servers' and your
  3. yeah, that's definitely helpful.By looks of the SDK it might just be exactly what I meant!
  4. I was wondering what type of events can be captured from the game run time binary (through the TruckersMP client)? What am I interested in knowing? well..... When I play single player and have 'offenses' on there is a good amount of traffic violations that will register and sooner or later cause me to have consequences financially in the game. Examples: Speed violations, Wrong lane, Running red lights and collisions with AI (or in case MP other players!). I was wondering if these events could be captured from the game as it would allow for logging or emitting these events
  5. Year and a half down the line after this question was first asked I can quite confidently say that having a basic to good understanding of JS and Nodejs combined with a bit of React and Redux and/or Apollo and graphql is definitely a much sought after skill, at least in my local area. It's still going quite strong for sure! Meanwhile I think if we follow trends on what sites like stackoverflow report, that languages like python and go are definitely gaining much traction for both front-end development as well as (dev)ops related roles. C# and Java and even Cobol are def
  6. not sure if anyone tried this yet, but depending on the answers I might give it a go someday soon: the in-game economy is kind of broken (especially when joining MP on a new profile) for the AI as the servers been up such a long time. This editing made me wonder whether it could be 'fixed' and getting them 'going' again by combining the api game_time call (integer currently around 14168713) with a replacement of each AI driver's job info start time with this more up to date time? job_info: <ref> { start_time: 14168713 } i.e. run a small script before starting the game to update
  7. lol most recurring topic ever Thinking current situation is just fine as it is. Servers and MP evolved over several years of trying all sorts of different things and this isn't all bad considering the tiny amount of offenses seen now vs in the beginning mostly due to inability to ram people in congested areas. Wanna go faster? play arcade server. Wanna play slower? Drive Iveco and connect your profile to world of trucks which will also automatically impose speed limits while driving external contracts.
  8. outstanding job! keep up the good work and thanks ever so much for this great mod of course!
  9. If it is DDOS shouldn't the company where server space is being rented take action against this? As Highspeed-dd said it has been a while and though DDOS attacks can continue for weeks, they usually only do for as long as they are successful. Clearly a job for the hosting company of the servers.
  10. I've had times where I set my GPS to a job, arrive there and see the trailer is not in the right place and/or position. Most likely would be damaged as well when connecting it to my truck. So here is what I did: before taking the actual job I drove out of town for a bit, turned around and drove back in. As I left the vicinity things despawn including the trailers, than when re-entering the vicinity the trailers spawn again nicely in their appropriate places with 0 dmg. The "rearrangement" of trailers used to be possible by having a player with trailer driving through all the parked traile
  11. keep going. things will get better!
  12. there is still plenty slots on EU2 and US1, just saying
  13. other than the winter mod, no other mods are supported or will be supported. Only official SCS releases. As far as Promods goes, I'd say let us all wait for SCS release the "Going North" DLC which should include most of the Promods work
  14. You will probably find the answer to this somewhere on the forum if you search for it, yet I will safe you the trouble: While you are offline, the server time keeps going. So when you log off mid-job and you log back on a few days later (or even next day), chances are that your job is late. So it is good to keep in mind to log off while not having a job going. Welcome to Multiplayer mod
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