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Showing content with the highest reputation on 07/09/16 in Posts

  1. [MOD]@El1teZombiezHD joins back as Support
    2 points
  2. I've been this close to committing ritual seppuku lately at the behavior of car drivers/pilots specifically, so have a guide. How to pilot by Ozy So, let me open this up with something that should be obvious but many people do not understand; You are not a admin. You are not a cop. Let me say that again. You are not a cop. You are not a cop. Now that that's out of my system, let's move on to what a pilot car is. What is a pilot car? Within the context of real life, a pilot car escorts a oversized/overweight load ensuring the safety of the load and other drivers. But, since we don't have any "real" oversized loads (Arguably the only things applicable "oversized" loads are the heavier construction equipment, due to their odd dimensions.), they are more likely used as convoy escorts for player convoys. What is a pilot cars responsibility? Since you asked, as mentioned, you're not a cop. What your job is is ensuring the safety of the load (Within the context of ATS/ETS2, the convoy) and other drivers on the road around your convoy. How? Through several main ways: Acting as the convoys eyes and ears. You're supposed to be up ahead of the convoy, spotting oncoming traffic, obstacles, etc, and relaying them over voice comms (be it in game CB or TeamSpeak) Navigating the various streets, highways, etc, among your route. It's your job and the convoy planners job to ensure the route is planned properly and everything is in place before you depart. Don't be that guy who makes a wrong turn and logjams the whole convoy. Acting as a warning device to other drivers, particularly on smaller roads. Ensuring the convoy gets from point A to point B safely. Maneuvering, vehicle operation, etc. There is really only two places the Pilot cars should be; at the front and at the back. Your job is utterly defeated by hanging in the middle of the convoy for extended periods of time as a pilot car. Here's a (poorly drawn) Illustration of pilot cars in relevance to a convoy on a 4 lane highway: Not a few things: The pilot cars are not blocking or obstructing any traffic. Non-convoy traffic has a clear route to pass the convoy, which will likely be driving slower than normal traffic due to its size. The convoy trucks are contained within the two pilots. The pilots job is to make sure the truckers know about other traffic and that the other traffic knows about the convoy. I understand controlling Convoys, particularly large ones, can be very hard, but AVOID the convoy taking up multiple lanes of a multi-lane highway. It's bad form and there will be other drivers who will want to pass the convoy. Take up the most-right lane (or in Britian, most left) and only use the others for people passing within the convoy or for making turns. On larger convoys you usually can count on having at least 1 admin able to help you out with this. Some times, pilots must also take initiative to ensure the convoy can safely traverse a adverse situation. A few examples: If approaching a tight turn/intersection, and traffic is nearby, you're better off letting that traffic through before proceeding. You're about to potentially hog up that intersection for a while with the convoy and there's no use forcing the traffic to be stuck. Particularly true if you need to make a tight turn and the traffic is in the other lane which the truckers might need to use to turn. When approaching a left hand turn (or right hand turn in UK) on a two way highway, the rear pilot car should swing out *before* the convoy and occupy the left hand lane. Illustration: Spacing + Small roads/tight corners While spacing isn't as important on divided highways, on rural/two lane roads, the lead pilot car should increase its spacing from the convoy. It may be practical to shift the convoys arrangement from the typical highway arrangement to this: This is for several reasons: The highway/road is no longer divided. Oncoming traffic colliding with the convoy is now a real possibility. Many roads have tight/blind corners that are prone to truck collisions. The lead vehicle, 3-500m infront of the convoy, can act two fold; to act as the convoys eyes and ears for oncoming traffic, and to let oncoming traffic know there is a convoy approaching. This ensures both the convoy and oncoming traffic knows about eachother before they meet on a small road or blind corner. Both are more prepared to safely navigate the situation, both slow down, etc. Pilot 2 takes over the role of 'leading' the convoy from its direct front. A rear car is no longer as important compared with the threat of oncoming traffic. Setting up your ride for pilot duty You've read the guide and want to shred it, what do you do with the Skoda? Dump the big engine. You won't be needing it, it's way too finnicky, hard to handle, and you won't be needing to go 140mph anyways. Use the pilot lightbar (Duh.) Use the pilot skin. Don't be that guy who is like "BRUHHH IM A PILOT!" when you have a savefile modded metallic skin on the car. You just look like a troll and no ones going to take you seriously (If anyone will anyways) If in some kind of official convoy, set your clan tag to CONVOY PILOT or something among those lines. It reaffirms who you are because there will be trolls in fake pilot cars pretending to know what they're doing. The key difference is they don't and you do. Conclusion I hope this guide has at least partially taught you how to pilot. Hopefully we can fix the reputation all pilots are trolls one convoy at a time. Have fun!
    1 point
  3. Konwój zaliczony. Teraz wspólna fotka
    1 point
  4. Voici un topic pour parler de toutes les nouveautés du jeu, mais aussi des camions IRL et de toute ce que vous voulez Je commence par vous révéler une image que les fans de Scania vont aimer ! https://www.scania.com/group/en/scania-to-unveil-its-new-truck-generation/ Ensuite, Voici les nouveaux IVECO STRALIS XP et NP, Le XP est une évolution du stralis avec une chaine cinématique revue et des nouveaux moteurs tels que le Cursor 13 développant 570ch. Le STRALIS NP est un Stralis de 400ch fonctionnant au gaz. Stralis XP: Stralis NP:
    1 point
  5. Nous ne vivons pas seulement avec World of Trucks, nous sommes les fans d'événements de réalité et bien sûr le sport. Le moment du DLC National Flags arrivant directement au début de l'EURO 2016 n'était pas une coïncidence. Des compétitions sportives internationales fournissent beaucoup plus d'occasions de fièrement porter le drapeau national; la 103ème édition de Tour de France est ici maintenant ! Une photo de l'événement que nous avons découvert arrive en réalité d'être une inspiration pour cet article de blog. RÉEL : SUR Euro Truck Simulator 2 avec notre prochain DLC : Nous pouvons vous montrer une comparaison entre une place réelle et le même emplacement dans le jeu. Contemplez le moulin à vent Gué Sainte Marie près de la commune Les Trois-Moutiers. Sur les screeshot, vous pouvez voir le moulin et son environnement avec l'aimable autorisation de Google Street View, une photo du Tour actuel et finalement un screenshot de notre prochain DLC : Vive la France ! Source : Blog de SCS Software
    1 point
  6. Hello I'm currently doing a Python project and I require Tkinter. When I tried to install, I couldn't understand how to install it. I would love to have someone helping me with that. Thanks MasterDimz
    1 point
  7. Aussi il y avait une belle voiture pas chere... 180 000€ : EDIT : Merci
    1 point
  8. Ouai mais la tu a mal fait, il faut prendre le lien URL : Je te met les photos correct ici et tu modifiera ton post Petite flèche verte si je t'ai aidé, ça me soutient vraiment
    1 point
  9. Clique sur insert other media> image from url comme ca on a pas besoin de cliquer Like si je t'ai aider Pour le Jacky tunning, ils sont bien tunné donc ca va
    1 point
  10. Bon ce ne sont pas des photos prises en jeu mais en vrai lors de la Fête du Camion qui a eu lieu chez moi le 9/07/2016 et 10/07/2016 : PS : Si vous en voulez plus, demandez le dans ce topic, j'en ai également de l'année 2015. PSS : Oui beaucoups de camions sont JackieTuning comme le 4e et 5e lien (c'est le même camion) mais il a la particularité d'avoir en filtre a air K&N
    1 point
  11. Do you have lots of drivers? Removing most of them could help speed up the teleporting time. Another fix I've seen a few users mention is to simply wait the teleporting screen out for a few minutes to allow the game to catch up.
    1 point
  12. A jesteś pewien że odpalasz mp na dobrym koncie steam? Będzie działać tylko te które masz połączone z truckers mp
    1 point
  13. ^Przez parę dni mieliśmy małe problemy z rejestracją nowych użytkowników, ale już je rozwiązujemy lada dzień powinno wrócić wszystko do normy.
    1 point
  14. Kolejne news dotyczące DLC Francji: http://blog.scssoft.com/2016/07/vive-la-tour-de-france.html
    1 point
  15. Nie wydaje mi się żeby skupiali się wyłącznie na dodatkach typu malowania, tuning i mapowe DLC - w końcu studio musi się z czegoś utrzymywać. To, że o czymś nie piszą nie znaczy, że tego nie robią. Skoro Wujek Bohun i Wolny Kanał dostali informacje od SCS, że gra zmieni się do tego stopnia, że będziemy do niej wracać to chyba już o czymś świadczy. Nam pozostaje tylko czekać...
    1 point
  16. Thank you everyone! Woop Woop
    1 point
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