super37s Posted April 29, 2019 Share Posted April 29, 2019 @LordBenji copy the block, and all the accessory blocks and save how trailer block look like which number to change 0 to 1 is this trailer block look like THX FOR REPLY @LordBenji Link to comment Share on other sites More sharing options...
Luny Posted April 29, 2019 Share Posted April 29, 2019 How can use a double trailer and get the ability to have jobs outside of Scandinavia? Like, job with double from Paris to Warsaw? Link to comment Share on other sites More sharing options...
LordBenji Posted May 1, 2019 Author Share Posted May 1, 2019 @super37s The block start with block name (trailer, truck, vehicle_accessory, etc.), then has an address, and will have "{ content }". You can look at image to have example: The trailer has multiple accessories (chassis, wheels, cargo). If trailer has 5 accessories, you need to copy the 5 accessory blocks too (hint: address is pointing to the block.) If there is many accessories, I can put a visual marker to help me see where is first and last accessory block, like a vertical space (enter.) Then after you have your copy of the blocks, you need to change address. If it is "_nameless.17b.ef36.6c70", you can change "6c70" to "6c71", (possibility up to '9', and even 'a' to 'f', nameless address is hexadecimal.) You will need to do it for all the addresses for one trailer with the accessories linked to that one trailer too. Make sure address of accessory list is linked with each block. @Luny if you have owned double trailer (or triple), you can check my other comment here: 1 Link to comment Share on other sites More sharing options...
super37s Posted May 2, 2019 Share Posted May 2, 2019 @LordBenji I am doing mistake while pasting trailer b-double i can t figure out i am going to tell what i did 1. after quick save i copy the dummy trailer from trailer block begain till trailer_utilization_log_entry 2. i paste in new note and rename nameless.2a6.2a70.9590 to nameless.2a6.2a70.9591 of all accessories 3. then i pick my b-double and save and quick save 4. then i find slave_trailer: change it to dummy trailer name 5. i deleted second trailer block and accessories and paste dummy and save 6. load the auto save game and nothing is changed help me Link to comment Share on other sites More sharing options...
Treval [BoB] Posted May 2, 2019 Share Posted May 2, 2019 What do I have to do to replace the cabin of the trucks with codes ? Link to comment Share on other sites More sharing options...
LordBenji Posted May 2, 2019 Author Share Posted May 2, 2019 14 hours ago, super37s said: after quick save 14 hours ago, super37s said: load the auto save game and nothing is changed If I read that correctly, then you might have loaded the wrong file. That's why I use regular save and load, so it's less confusing to me. @|BoB| You'll need to swap the data path of the cabin you have with the one you would like to have. data_path: "/def/vehicle/truck/TRUCK.NAME/cabin/highline.sii" Don't forget that some cabins also go with other cabin accessories. That's for you to figure it out because not all trucks are the same. They can have cabin grill, cabin intake, various mirrors, etc. But don't forget to use the interior of the truck cabin you want to use (for example: Man Euro 6 interior with Man Euro 6 cabin.) 1 Link to comment Share on other sites More sharing options...
super37s Posted May 4, 2019 Share Posted May 4, 2019 @LordBenji it so hard i am some mistake while pasteing in b-double pls make video on it Link to comment Share on other sites More sharing options...
LordBenji Posted May 4, 2019 Author Share Posted May 4, 2019 I'll eventually cover custom trailers on a video tutorial, but there's other things I'll need to get through first. 1 Link to comment Share on other sites More sharing options...
GER-Zesa Posted May 7, 2019 Share Posted May 7, 2019 I need help with save editing. Whenever I make a change to the save file and try to start it ingame it says the save file is corrupted. What I did was: Decrypt game.sii Open game.sii through SaveGameEditor Removing 1 Skillpoint from Urgent and added it to High Value. Hit "Apply and Save Settings" ..is all I did and the file gets corrupted. What am I doing wrong? :/ Link to comment Share on other sites More sharing options...
LordBenji Posted May 9, 2019 Author Share Posted May 9, 2019 @GER-Zesa, I'm not sure what's the deal with that issue. Did you change the save game format to 2 in your config file? Optionally, you can use the regular sii_decrypt (which still works fine for me), then modify your skills yourself with notepad++. Link to comment Share on other sites More sharing options...
super37s Posted May 11, 2019 Share Posted May 11, 2019 @LordBenji thank you it worked https://steamcommunity.com/sharedfiles/filedetails/?id=1738011318 1 Link to comment Share on other sites More sharing options...
LordBenji Posted May 12, 2019 Author Share Posted May 12, 2019 @super37s nice job, that is cool looking! 1 Link to comment Share on other sites More sharing options...
super37s Posted May 12, 2019 Share Posted May 12, 2019 @LordBenji can htc font trailer can be change if it is yes tell how How to take double trailer in restricted area of mp I tried save edit the chain type of trailer but in mp I got caught and kicked I know that break rules of mp I just tried Link to comment Share on other sites More sharing options...
LordBenji Posted May 14, 2019 Author Share Posted May 14, 2019 @super37s You can modify the front trailer, but only a few has the rear hitch point for the dolly. These sort of trailers are the ones for the "regular" double or the HCT double. If the trailer doesn't have a hitch point, then you're up for some (funny) troubles. TruckersMP will detect how many trailers you have, regardless of trailer definition. For example, you can have the front trailer of a b-double (without the rear trailer) and it will not kick you in the restricted zone. 1 Link to comment Share on other sites More sharing options...
super37s Posted May 19, 2019 Share Posted May 19, 2019 @LordBenji can we edit the lowbed cargo height because while changing cargo from lowbed to flatbed it the cargo is not properly settle down it flys in air https://steamcommunity.com/profiles/76561198858695933/screenshots/#scrollTop=0 https://steamcommunity.com/profiles/76561198858695933/screenshots/#scrollTop=0 lol i think we can t edit it Link to comment Share on other sites More sharing options...
LordBenji Posted May 20, 2019 Author Share Posted May 20, 2019 Ahh lovely floating cargo. As far as I'm aware, I don't think it's possible with save editing... 1 Link to comment Share on other sites More sharing options...
Koneko Posted May 24, 2019 Share Posted May 24, 2019 On 5/19/2019 at 2:29 PM, super37s said: @LordBenji can we edit the lowbed cargo height because while changing cargo from lowbed to flatbed it the cargo is not properly settle down it flys in air https://steamcommunity.com/profiles/76561198858695933/screenshots/#scrollTop=0 https://steamcommunity.com/profiles/76561198858695933/screenshots/#scrollTop=0 lol i think we can t edit it actually you can simply, but you need krone dlc (trailers) for that, due to krone has other offset, floating cargo on normal flatbeds, will fit on krone ones. Take this as example. 1 Link to comment Share on other sites More sharing options...
CityBoy817 Posted June 8, 2019 Share Posted June 8, 2019 hello, I was wondering if someone could teach me how to use the save editing to make triple 53 dryvan trailers Link to comment Share on other sites More sharing options...
curly57_ Posted July 12, 2019 Share Posted July 12, 2019 Hi, I know this thread hasn't been active since may, but i thought i'd go for a long shot. I've got the Save game editor, and even managed to decrypt my game.sii file. What i'm trying to do is find a way to populate all of the owned garages with the same truck, and then hire enough drivers. it's taken me over an hour in game so far, and i'm not even half way through just buying the trucks. I have bought and upgraded every garage available thanks to the real estate online thing in-game, but buying 595 trucks and hiring 595 drivers is pretty tedious :P Is there a way though editing the savegame files to do this? Link to comment Share on other sites More sharing options...
LordBenji Posted July 31, 2019 Author Share Posted July 31, 2019 I think it would be just as tedious as it already is in game, since you have to make trucks, have different addresses for each truck and its accessories, assign them to garages... unless you'd have a tool that would do all of that in a few clicks @curly57_ Link to comment Share on other sites More sharing options...
[LegendLegion]#ERENŞiMŞEK Posted July 31, 2019 Share Posted July 31, 2019 Good job Link to comment Share on other sites More sharing options...
hzpon Posted August 10, 2019 Share Posted August 10, 2019 hi ! how make this with b-double trailer? Link to comment Share on other sites More sharing options...
Grecu' Posted September 16, 2019 Share Posted September 16, 2019 Does anyone know how to add 2 of these things from the game files? https://imgur.com/lcA8KjI This is the script in save file https://imgur.com/BSVlCj4 Link to comment Share on other sites More sharing options...
THE ROCK - PT Posted September 17, 2019 Share Posted September 17, 2019 @Grecu' I would say double those lines and will create a second cub , however may not work Link to comment Share on other sites More sharing options...
dobro8 Posted September 28, 2019 Share Posted September 28, 2019 Hi.., it seems to me that since version ets2 1.35 the decoder if it no longer works!??? Link to comment Share on other sites More sharing options...
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