China黑无常 Posted January 23 Share Posted January 23 (edited) Suggestion Name:Solve the congestion problem at the Kirkenes quarry Suggestion Description:When the Kirkenes quarry road player has a large number of players, players should be forbidden to pull a locomotive weighing 61T Any example images: Why should it be added?: when there are players pulling a 61T locomotive, the roads tend to become more congested, with slow traffic speeds and increased travel times. Especially when going uphill, they take 5 or even 10 times longer than the average player. Edited January 23 by China黑无常 Some of the content was translated into Chinese and was not modified to English when uploaded 1 2 1 Link to comment Share on other sites More sharing options...
Granite [SVK] Posted January 23 Share Posted January 23 But there is high demand for locomotives in the quarry. They need a lot of stuff moved around by trains there all the time and somebody keeps shipping those bloody locomotives away for some reason, so they have to order new ones constantly. It's a neverending circle of life (and commerce). 1 6 Link to comment Share on other sites More sharing options...
Verano. Posted January 24 Share Posted January 24 The 61 ton locomotive is not terrible, terrible is that the truck power they use is very low, and the tooth ratio of the gearbox is completely wrong 1 Polestar Logistics drivers | Safely drive over 1,000,000 km Languages: English, Chinese Link to comment Share on other sites More sharing options...
China黑无常 Posted January 24 Author Share Posted January 24 @Granite [SVK]@Verano.I can understand that some players like to challenge difficult things and enjoy doing it, but ask them to be active when there are fewer people on this road. Therefore, my suggestion is not to ban it completely, but to prohibit it according to the time of day and road conditions. Link to comment Share on other sites More sharing options...
Interstate Nomad Posted January 24 Share Posted January 24 14 hours ago, Granite [SVK] said: But there is high demand for locomotives in the quarry. They need a lot of stuff moved around by trains there all the time and somebody keeps shipping those bloody locomotives away for some reason, so they have to order new ones constantly. It's a neverending circle of life (and commerce). P R I C E L E S S. Thanks for the good laugh! 1 Link to comment Share on other sites More sharing options...
` R Ø I Posted January 24 Share Posted January 24 I don't think carrying 61 tons of cargo will do any harm. The only problem is not choosing the right tow truck and the right engine power. When this happens, there are disruptions in traffic. If the player realizes that he cannot tow the truck, he should use his F7 right. When he tries to try again, there is congestion in the traffic. I think this is the only problem. 1 Link to comment Share on other sites More sharing options...
_Enes Posted January 27 Share Posted January 27 **Server Selection:** Try playing on a different server by changing the server selection in-game. Your traffic problems may decrease on a less busy or different server. 1 Link to comment Share on other sites More sharing options...
Wannnggg Posted February 26 Share Posted February 26 There is nothing wrong with cargo weighing 61 tons or more, it's just jams caused by players not using the correct transmission, they should be understood, or if jams last a long time you can use your report powers Profils | Rule | Report | Feedback Link to comment Share on other sites More sharing options...
InsanoDeath Posted February 27 Share Posted February 27 Nice Suggestion. Link to comment Share on other sites More sharing options...
FernandoCR [ESP] Posted February 27 Share Posted February 27 No need. The solution is simple and has been posted lots of times, referencing this quarry road or the C-D one in the base map: You don't like the conditions on that road, drive somewhere else... 3 2 Link to comment Share on other sites More sharing options...
If Its Itchy,Just Scratch Posted February 27 Share Posted February 27 9 hours ago, FernandoCR [ESP] said: No need. The solution is simple and has been posted lots of times, referencing this quarry road or the C-D one in the base map: You don't like the conditions on that road, drive somewhere else... With this said, TruckersMP is still a Post Apocalyptic Survival Lonleyness Simulator where you can being Facing your own Thoughts about the Meaning of Live ond endless Long Haul Runs without meeting or seeing other Player for the nex 5 Hours! Or you chose the PvP Part of the Game, strap your Man Pants on and enter the Area of Violence and Endless Insulting Tirades in Multiple Languages ( Unfortunately no Additional Weapons available yet! I am wondering that Nobody made a serious Suggestion to add Weapons to the Game!) and start to thinking that the Chainsaw Massacre and Wrong Turn Movie Series are more likely the harmless "Teletubbie Show" compared to the Scenes that you see on your Screen! 1 Tired of being Banned and Insulted for Reckless Driving/Overtaking?! Join the "6x4-300" Horsepower Gang! Experience Real Truck Driving and Chilled Acceleration! Link to comment Share on other sites More sharing options...
FernandoCR [ESP] Posted February 28 Share Posted February 28 ^^ You could say that, yes. But it's what the majority of the players wanted. So it's what the TMP staff decided to give them. The minority can use empty servers, drive on empty roads or quit TMP and use single player. This has been the official answer for a long time now. 1 Link to comment Share on other sites More sharing options...
Be4rdy Posted February 28 Share Posted February 28 On 1/24/2024 at 6:12 AM, Verano. said: The 61 ton locomotive is not terrible, terrible is that the truck power they use is very low, and the tooth ratio of the gearbox is completely wrong a 310hp iveco can easily pull a train out of kirkeness witht he right gear ratio and trailer (eg not the one with the wheels on the front aswell) Link to comment Share on other sites More sharing options...
Niuro Posted March 6 Share Posted March 6 On 1/23/2024 at 4:40 PM, China黑无常 said: Suggestion Name:Solve the congestion problem at the Kirkenes quarry Suggestion Description:When the Kirkenes quarry road player has a large number of players, players should be forbidden to pull a locomotive weighing 61T Any example images: Why should it be added?: when there are players pulling a 61T locomotive, the roads tend to become more congested, with slow traffic speeds and increased travel times. Especially when going uphill, they take 5 or even 10 times longer than the average player. I don't accept your complaint as it is shallow and typical for an Asian Patron user. The loco is not at fault here, but all unskilled Asian players with absurdly high ms and overmodded trucks and trailers causing the lag for all other users and the congestion. Just don't come to Kirkenes and your problems will be over. Case solved. On 1/23/2024 at 6:40 PM, Granite [SVK] said: But there is high demand for locomotives in the quarry. They need a lot of stuff moved around by trains there all the time and somebody keeps shipping those bloody locomotives away for some reason, so they have to order new ones constantly. It's a neverending circle of life (and commerce). Yea, we had heard that President Putin needed some new pulling rail power for GULAG mines. He had produced a lot of material for his pet food factories, but lacks any available locos. Link to comment Share on other sites More sharing options...
Interstate Nomad Posted March 20 Share Posted March 20 On 1/23/2024 at 3:40 PM, China黑无常 said: Suggestion Name:Solve the congestion problem at the Kirkenes quarry Suggestion Description:When the Kirkenes quarry road player has a large number of players, players should be forbidden to pull a locomotive weighing 61T Any example images: Why should it be added?: when there are players pulling a 61T locomotive, the roads tend to become more congested, with slow traffic speeds and increased travel times. Especially when going uphill, they take 5 or even 10 times longer than the average player. Your suggestion lacks a definition of the term "larger number". Your suggestion lacks evidence that the uphill driving time is extended by 5 to 10 minutes in comparison when a player is hauling a locomotive. Your suggestion seems to be based on impatience. 1 Link to comment Share on other sites More sharing options...
Niuro Posted April 1 Share Posted April 1 On 3/20/2024 at 1:26 PM, Interstate Nomad said: Your suggestion lacks a definition of the term "larger number". Your suggestion lacks evidence that the uphill driving time is extended by 5 to 10 minutes in comparison when a player is hauling a locomotive. Your suggestion seems to be based on impatience. Nah, he is pissed of because he is a keyboard user with an empty trailer and has no concept of how driving feels on a good FFB steering wheel. 1 Link to comment Share on other sites More sharing options...
Be4rdy Posted April 2 Share Posted April 2 Heres how to solve the issue at kirkeness......simply go somewhere else 1 Link to comment Share on other sites More sharing options...
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