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Found 5 results

  1. Suggestion Name: Sim 2 speed limit increase Suggestion Description:This topic contains a proposal to increase the speed limit to 150km/h on Simulation 2 ETS2. If this was enacted the server speed limit on EST2 simulation 2 server would be increased to 150km/h. Any example images: Why should it be added?: I think we all love to go fast, and by being responsible and keeping an eye on the GPS/satnav you can slow to avoid causing accidents. Let's be responsible and consider increasing the speed limit on sim 2! For people who want the more authentic low speed they can still play on server #1 Thank you for reading this. See you on the road! edited to fix format. thanks again!
  2. Make Sure Each Ban Which Is In-Game Is Always The Same Length For Players Hello All, I hope you're all doing very well - I've thoroughly enjoyed looking through the Forums with all the suggestions and points that have been made. Whilst doing that I have thought of some of my own which also help from other Forum posts that I have seen. Therefore, I'm just going to officially make this into a discussion. My suggestion which I would like to express is to do with 'Ban Lengths' and how the the Game Moderators situate it. Suggestion: - I have noticed that each Game Moderator will ban someone and decide their self at times how long the ban-able player should get. I also understand how there are some set rules about bans and the lengths but it needs to be strongly introduced to the players. I feel like it should be made known to the players how long they will get for each offence that they make. For example, if a player causes a scene from overtaking when its not safe and they cause an accident which leads on to them getting banned the Game Moderator should give a punishment duration which other Game Moderators would of done. It is not fair if one person gets banned for 3 days, where as another player would get banned for one week. Furthermore, maybe the Game Moderator Leaders should come up with a Strict Set Rule Duration Planner. This may be a hard thing to implement into the servers and for the Game Moderators to understand. However, this means the punishments will be fair to all players. I have seen in the past players 'arguing' and 'moaning' when they get banned because they've been banned longer then their mate did when they did the same thing and they have the same amount of bans previously. Also, another point is that you should create a table (like the rough one below) and make it clear for the players. Maybe this could go on the website or the Rules when the game loads up. It will give the players a good understanding and they will realise what the punishments are for each ban, this could stop trolling too and for new players to understand the rules a bit better. Obviously, I understand that there will be times where a Game Moderator would have to bypass this scheme due to something going wrong but if the Moderators set the same ban length for each ban-able reason then there would be no reason for people to argue against it calling the sever 'unfair' and giving grief towards the staff. Furthermore, when a player gets banned they could be stated with the graph, and the admin selects which offence they have done and their duration. Therefore, its more clear and understandable. This means that fair punishments will be given out and each one is equal. Its very important! At times it would go against this system - But then the Game Moderators would take the report by their self and submit the right punishment if they're not sure. For example: Unsafe Overtaking Reckless Driving Chat/CB Abuse Blocking Hacking Other No Punishment History = 3 Days 3 Days 2 Days 3 Days Perm (Depends) Depends One Previous Ban = 3 Days 3 Days 2 Days 3 Days Perm (Depends) Depends Two Previous Bans = 7 Days 7 Days 7 Days 7 Days Perm (Depends) Depends Three Previous Bans = 1 Month 1 Month 1 Month 1 Month Perm (Depends) Depends Four or More Bans = 3 Months 3 Months 3 Months 3 Months Perm (Depends) Depends This table is only a rough sketch so you can understand my point more clearly. It features how long the ban should be if they have a certain punishment history - As you can see it clearly goes up in duration if they keep on failing to keep to TMP Rules. The ban duration's are not accurate, This is only for educational purposes for you to understand. I have not seen anything like this yet - This is why I'm introducing this and suggesting it! Feel free to state your opinions about this - Furthermore, it would be great if some higher up staff including Game Moderators could express their opinion about this as well! Its hard getting your head around it , but I feel like it would work so much better. Please be aware that the graph will not be displayed properly if you’re on your mobile. If you react then please tell me why you’ve decided to react with that certain emote. Have a great Night and also week- Many Thanks, Dan
  3. Suggestion Name: 5+ Year old bans pardoned Suggestion Description: basically players that have ban/s that exceed 5 years old should have a chance to redeem themselves and get them removed or " pardoned " depending on the severity of the ban and their behavior since that 5+ year ban. it would work like this: If player (A) has ban/s that are 5 years old and no recent ban within 1 year then they should get the chance to either have previous ban/s pardoned or removed permanently from their record. if player (B) has ban/s that are over 5 years old but has had a ban within the last year they shouldn't get a chance to have bans removed, and must wait until they have had at least 1 clean year of no bans on their record. by using a system similar to that ^ it should help find players that have genuinely learnt from mistakes and give them a chance to give back to the community. ( in theory ) Why should it be added: A lot of people have 5+ bans that where 3+ years ago when they were younger. as they have got older they have matured and grown up so should be given the chance to apply for TMP roles to help support TMP and the community. A lot of these bans where back in 2014-15 when TMP was new and the ban system was as acknowledged as it is today. Don't forget to voice your opinion! and have your own input on the idea.
  4. Suggestion Name: Speed Limit. Change the rules about it. Suggestion Description: Remove the speed limit to experimented players at the game (with more than 100/200/300 hours of playing the game [at administrators choose]) and when they cause an accident put the speed limit to them to 90km/h in all servers (excepting Freeroam) by the double of the time of the ban lapse. Any example images: No Why should it be added?: The arguments that "this is not a racing game, is a truck simulator" are bad. Because in the real life you can go with a truck faster than 150km/h. It's not the common thing that truck drivers do but they can. And if you wan't to stop the many crashes that causes the higher speeds let only the experimented drivers do that. If you want to measure the "experience" by other kind of thing than hours played be free of explain you how you will do it.
  5. Suggestion name: Whenever a Scout car attaches a trailer to it, the player will automatically get kicked/banned (after 10 seconds) Suggestion description: I think some people don't like to submit a report on the website, and that only for a car with a trailer. If a player picks up a trailer whenever he drives a Scout car, the player will have 10 seconds to cancel the job, if the player doesn't cancel the job after 10 seconds, the player will get kicked/banned. Example images: Nope (at least not right now) Why should it be added?: To get rid of cars with trailers without having to report them (and maybe shorter queues)
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