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  1. Suggestion Name: Travel Conditions Signs Suggestion Description: The travel conditions signs would be signs that would inform players about the traffic in different cities. Any example images: Why should it be added?: If I am going to Brussels and I am traveling the CD road, I am going to want to know what the traffic is going to be like in Brussels i.e: Mild, Congested, Heavy, etc. Instead of stopping on the side of the road, causing more problems for other drivers, and check my phone for a traffic update, it would be right in front of my face in game! I think this addition will help reduce traffic hazards on the roads making the game more enjoyable for everyone.
  2. -Suggestion Name:Default SCS Truck Swap -Suggestion Description: Swap trucks in both games. -Example Images: -Why should it be added? This is a little far fetched and not very plausible, but what if you could drive your favorite american semi truck in ETS 2, or your favorite European semi truck in ATS, in Multiplayer? That would be cool. The first image show, a Scania truck at a Peterbilt dealer in ATS. The second image shows a Peterbilt hauling a load in ETS 2. Like I said, a little over the top, but still a wish nonetheless.
  3. Hello truckers! I found an idea to improve the TruckersMp server and having a RolePlay side has it all! Let's start ... Description of suggestion: My suggestion basically allows the boss of each company to check the status of employees and their journey. I basically summarize a system that allows to see the information of the employees such as: Trip, Time of departure, Time of arrival, Companies, Amount won, etc ... This will give a fairly RP side to the game and allow to pay the employees thanks to the money that employees have earned ie if the mission is 1000 € low they will earn 750 € because 15% will be for the boss and the boss will decide to make a transfer to the employee in question roughly one system like http://virtualtruckingmanager.com/ but no longer develop Why should it be added ?: Because it will give a realistic side to the game by forcing people to make cards for their bosses to earn money is clearly better and RP and fun! Drooxy
  4. Hi why TMP don't have rain for all players in online mod?!!!
  5. Hello I have an Idea to improve gameplay: Suggestion Name: Ingame Reconnect Suggestion Description: An Button or command ingame that alllows you to reconnect to the server without restarting the game and/or reloading the map Any example images: - Why should it be added?: So you dont have to restart the game if you get kicked because your afk for example. It can also help for bad pc´s so they can load in and just reconnect without loading the map again.
  6. Hi Team! My suggestion is.... add please hungarian GPS voice into the TruckersMP client. It's not a simple GPS voice, it's a funny GPS voice also. Until You drive, You will much more enjoy the drive! Here the URL where from possible download the GPS voice: Click Here! Thanks!
  7. Hello! I'd like to share a suggestion of mine for in-game features. I'd love to see the following... Let me know what you think, I will take any opinions Suggestion Name: Speed Limit removal adjustments. Suggestion Description: As TruckersMP is mostly about trying to implement the realism into play, I thought it would be a great idea to also match the national speed limits for motorways in different countries (e.g... No speed limit in Germany), although I would recommend not to decrease the speed limit any lower than what it is right now which, I believe at the moment the speed limit is 150 kilometres per hour everywhere, at least on EU2. This could be done by a similar method which was used for the double trailer restricted areas. Why should it be added?: This should be added because it adds more realism and accuracy into play, which most players would love to see. Feel free to disagree, just please provide a reason alongside. Best Regards, Zombiez
  8. Sup truckes! So I was wandering if it is possible to add van transportations for TruckersMP. We have Scouts with caravans so why not to have for example VW Crafters or Mercedes-Benz Sprinters that we can drive and transport cargo in. It could be drivable in 2 types of jobs. 1.: Cargo only in van. It would be A-B transportation without trailer. 2.: Cargo in both van and trailer. Trailer would work just like caravans for Scouts. It would also make the traffic more varied so we will be finally meeting something else than just trucks and Scouts. What do you think about it?
  9. Guide traduit en français par @HérissonMan. Cliquez-ici pour voir le guide original en anglais posté par @heyhococo. Bonjour à tous ! Vous souhaitez envoyer une suggestion aux développeurs de TruckersMP ? Voici donc un guide assez rapide pour vous expliquer comment envoyer une bonne suggestion aux développeurs de TruckersMP, pour avoir le plus de chance que votre idée soit acceptée et qu'elle arrive dans le jeu par la suite ! Avant toute chose, vérifiez que votre idée n'a pas déjà été proposée. Si vous allez dans le sous-forum des suggestions (pas n'importe où, juste suggestions) et que vous cliquez sur le barre de recherche en haut à droite de votre écran (ou la loupe si vous êtes sur un téléphone), et que vous cherchez votre idée, vous pourrez voir s'il y a des suggestions similaires, soit déjà acceptée/rejetée ou déjà ouverte aux discussions. Si votre idée est déjà ouverte aux discussions, vous pouvez ajouter votre avis/point de vue sur le sujet existant. (NOTE: Ne répondez pas juste avec "+1" ou "Je suis d'accord" ou quelque chose de similaire, cela n'ajoute rien d'important aux suggestions et votre message peut être caché par les modérateurs car cela *pourrait* être considéré comme du contenu inutile/spam). Il y a aussi un sujet sur le forum créé par un développeur expliquant les différentes suggestions qui seront automatiquement rejetées, ainsi que la raison: Tout changement en rapport avec le jeu lui-même comme des nouvelles cartes, de nouveaux camions, de nouveaux véhicules en général ou quelque chose qui modifie le jeu existant est à discuter avec les développeurs de SCS, et sera rejeté par l'équipe de TruckersMP car ils ne pourront pas changer le jeu lui-même. SCS a leur propres sous-forum des suggestions sur leur site web ici: https://forum.scssoft.com/viewforum.php?f=5 où vous pouvez poster les changements relatifs au jeu que vous souhaitez voir apparaitre. Aussi ne suggérez pas "plus de voitures" ou "bannissez toutes les voitures" ou quelque chose à faire avec les voitures. Juste, ne le faites pas. Ensuite, toujours poster dans la section New Suggestions (Nouvelles suggestions). Cela peut sembler ridicule de dire ça, mais croyez-moi, plusieurs personnes postent des suggestions en dehors du bon sous-forum. Donc soyez sûr que vous suggestions sont toujours dans le sous-forum "New Suggestions", voir le lien ici: https://forum.truckersmp.com/index.php?/forum/8-new-suggestions/ Si vous postez n'importe où comme dans General Discussion, vous risquez que votre message soit archivé/supprimé car il sera dans la mauvaise section (Bien que la plupart du temps elles sont justes déplacées dans la bonne section et que l'on vous demande de modifier votre message pour suivre le format correct pour poster une suggestion). Rappelez-vous de garder ce format, cela permet aux autres de bien comprendre votre message et de poster des avis intéressants. Aussi, veuillez utiliser l'anglais pour les suggestions. Si vous avez besoin, demandez à quelqu'un de traduire correctement votre suggestion, ou commencez par la poster dans le sous-forum de votre langue, car très souvent Google Traduction n'aide pas du tout pour poster des messages. Maintenant que vous avez commencé à créer votre sujet, il est important de donner le plus de détails possibles. Si possible, ajoutez des images ou des vidéos de votre suggestion, car cela aide les gens à bien visualiser votre idée et à bien comprendre ce que vous voulez proposer. Si vous ne pouvez pas montrer d'images/vidéos, faites attention à donner assez de détails pour que les joueurs puissent comprendre ce que vous voulez changer/ajouter. Les idées vagues ne sont pas très bien comprises la plupart du temps, donc les gens ne sauront pas trop donner leur avis et votre suggestion ne sera pas déplacé en dehors de la section "New Suggestions" jusqu'à ce que vous éditiez votre post pour ajouter plus de détails. Après ça, votre post sera dans la section "New Suggestions" et un modérateur ou manager/développeur vérifiera rapidement, pour être sûr qu'elle n'a pas déjà été suggérée et que le format est respecté et qu'elle n'est pas destiné à SCS. Si votre idée rentre dans ces critères, le modérateur qui l'a vérifié la déplacera dans la section "Open for discussion" dans la bonne catégorie (Par exemple: In Game, Website, forums, etc.). Cette section est l'endroit où tous les joueurs peuvent écrire leur point de vue à propos de telle idée, et souvent ils vont écrire "+1" et une raison, ou "-1" et une raison pour que vous et les managers/développeurs puissent avoir une bonne idée de ce à quoi les gens pensent. Ils peuvent aussi vous donner de la "réputation" à votre message original s'ils aiment votre idée. Notez que les joueurs qui postent juste "+1" ou "-1" font du spam, donc ce genre de réponse sera caché par les modérateurs. Pour finir, après quelques temps dans la section "Open for discussion", un manager ou développeur ira regarder votre idée, et en fonction de ce qu'ils en pensent, il l'a déplaceront soit dans la section Rejected (Rejetée) soit dans la section Accepted (Accepted) (et éventuellement Accepted>Done). Ils donneront souvent une raison à la fin du sujet pour expliquer pourquoi ils l'acceptent ou la rejètent. Cette décision est souvent basée sur ce que pense les joueurs, si c'est possible que cela soit ajouté, et à quel point ce sera compliqué de l'ajouter. S'ils ont besoin de plus d'aide avec ce que vous souhaitez ajouter, ils laisseront votre sujet ouvert et demanderons plus de détails (bien que normalement vous auriez dû ajouter assez de détails lorsque vous avez posté votre suggestion ) afin qu'ils comprennent mieux ce que vous souhaitez. Et c'est tout ! Bonne chance pour faire de vos idées une réalité et à bientôt sur la route !
  10. Hello Forum ; By opening my own company and recruiting online players. making money is a good idea I think Good Forums Good Games
  11. The skoda cars should be removed. Because of all those who don't drive it properly. Moreover there is so much crashes because the car control is really hard. This is not a car driving game, thats a truck game. And cars are full of bugs. Cars want to overtake trucks but they cant because of the 110 km/h limit.
  12. Suggestion Name: Public Accses to police cars on EU4 [Freeroam] Suggestion Description: Simply allowing all players to drive the Police Cars on EU4 without being auto kicked. Any example images: N/A Why should it be added?: Currently police cars can only be driven offline. I can see for a lot of fun to be had driving the police cars with friends and others. They don't even need to have accses to the siren/ all of the accsesorys if performance is a worry. This may also help reduce trolling behavior. To further prevent this players with trolling on the record could not be allowed this feature until after 6 months for example. Initialy it could be quite popular although this will probably die out pretty quickly. Since EU4 is no collisions it seems the perfect place to allow this.
  13. Suggestion Name: Entry Restriction on Servers by Time Played. Suggestion Description: Restrict Player Access to Certain Servers! Until you reach a level. After this level he could join the desired server. Ex. A Player has just finished a newbie, has just bought the Game, has only 2 hours in Offline Mode and already enters Death Road in # EU2 without first knowing that in that Region there are several Players and leaves beating everyone. A person. Watch and report, he takes Ban and he does not play ... Already with the Restriction it could only enter a certain server and could run with the Novato staff. As it runs on the MP it gains Points or Levels needed to join the Certain Server. And if in case a Member that can enter all the available servers he does bullshit or disobey order of one of the GMs he would lose points. And if he continued to disregard the rules he would drop from level to zero and he would start running on the server he is initiating! Any sample image: NONE Why should it be added? : Preventing Beginner Players from taking BAN unfairly and preventing Players from doing so in order to avoid the Trip of a Member who is in Simulation Mode there by doing some KMs for their Company or running for enjoying the game.
  14. Suggestion Name: [EU or US] Heavy / Special transport Suggestion Description: Dedicated Heavy / Special transport server only for DLC Client's Any example images: N/A Why should it be added?: Would be great have the opportunity play that dlc online with like minded people. it may be chaotic on times but fun.
  15. Suggestion Name: /flip Suggestion Description: You type /flip into chat and it re-spawns your truck back on the road. Any example images: Why should it be added?: Well because i'm sure a lot of people accidentally tip there truck whilst going around bends at high speeds. Your probably about to reply and say 'People can just teleport to services.' but its kind of annoying how you have to drive back to where you were. Thanks
  16. -Suggestion Name: More TruckersMP Scout Car Upgrades. -Suggestion Description: Add more options and customizations to the official car of TruckersMP. -Any Example Images -Why should it be added? I think the Scout car needs more customizations; like engines, paint schemes and additional exterior/interior options. And please have a better engine sounds. I mean, that engine...
  17. -Suggestion Name: Add More Drive-able Cars. -Suggestion Description: Adding more cars for more variety to MP, especially an American car. Example Images: Below. Chevy Silverado Chevy Impala https://images.hgmsites.net/lrg/2009-toyota-camry-4-door-sedan-v6-auto-le-natl-angular-front-exterior-view_100241753_l.jpg http://40ton.net/wp-content/uploads/2016/09/freightliner_cascadia_2018_12.jpg http://www.truckhelp.com/trucks/pictures/cache/full/ff10b38531d6e09ef1ecd67eb764eca34485.jpg http://jingletruck.com/img/2012-international-prostar-daycab-low-miles-tmp132553170633-0.jpg 2004 Ford Crown Victoria Police Version Example 2004 Ford Crown Victoria Civilian Version Example Pickup Truck Heavy Cargo DLC Options Examples -Why should it be Added? I think it would be cool to have cars or pickup trucks to drive. In ATS, we could have vehicles like 1995 (and other years) Chevy Silverado, 2009 Chevy Impala and actual semi truck models. I don't know European cars that well, but adding Toyota Camrys would be awesome. And finally, replace the official TruckersMP Scout car with a 2004 Ford Crown Victoria. And have this situation: Only an event operators, or official game and server moderators have the police or security version, and all other uses can drive the civilian version. If you add a pickup truck, you could put "oversize load" customizations so that a user can drive the semi truck with loads from the heavy cargo pack dlc, while another user drives the pickup truck.
  18. Suggestion Name: White and yellow leds for skoda pilot Suggestion Description: I noticed that with version 1.33 the police car won new LEDs on the windows and front grille. I suggest the option of white and yellow colored LEDs on the pilot cars of the game. Example in the image below. Any example images: Why should it be added ?: So that players who simulate convoy escort on standard and event servers can use leds as a way to simulate reality even more.
  19. Suggestion Name: No Admin Allowed Server Suggestion Description: A new server that without rules and admins. So some people can play NFS over there. Any example images: - Why should it be added?: All we know that some people in the game doesn't drive logical. It's not a solution but It will be reduce trolling in regular servers.
  20. Suggestion Name: Twitch Streamer Suggestion Description: I think TMP should make a team under the media team that stream on the TMP twitch channel Any example images: N/A Why should it be added?: This should be added because, Horizon is very hard working with him community manager role and others in the media team don't really do as much.
  21. Suggestion Name: Reduce or remove the area of auto-kick for Double Trailers. Suggestion Description: The best to me would be to completely remove the auto-kick and allow players to use Double-Trailers in all of Europe. Before this Auto-Kick was put in place, we had several users drive on these roads, and there was no issue with this. We have also previously had players use Heavy Cargo, which in my opinion is more difficult to drive than these Double-Trailers. But, if that is not a possibility, I'd at least like the area of the auto-kick to be reduced, as seen below; I think it will benefit the community if Double Trailers were allowed more in Central Europe, I will tell you why below "Why should it be added?". But as a description of this suggestion, to reduce the auto-kick for Double Trailers and allow players to drive more freely in your mod. I am also using this image as reference to where you can and cannot drive with Double Trailers, as it is the only illustration we have been given. Below I have added an image with green layer on-top of said illustration showing where I think Double Trailers should be allowed. I'd also like to add that a small bit of Calais - Duisburg road is made green on my illustration, that is because Euro Truck Simulator 2's map is not built to take "an alternative route", there are mostly highways in ETS2 and not small rounds going around. That is why I think it is important to allow Double Trailers to use the highway going south of Calais, but only from there allowed to travel towards Lille, or the other way to Calais Railroad. Any example images: Why should it be added?: Allowing players to use Double Trailers more would take players away from typical busy cities and routes, like Calais - Duisburg and the cities nearby. Meaning the player-base would be more spread instead of everyone just driving in the same area. It's rude and toxic to auto-kick players for no valid reason. They are well away from the majority of players driving on C-D, so let them be. If that is the argument. I think the area where you cannot drive Double Trailers is way too big, unnecessarily big. Just looking at the traffic statistics you can clearly see that, for example, Hamburg is almost completely empty, so why limit players from travelling there? It's just toxic to create auto-kicks that don't do anything good for the players, or the server even. The only place that actually needs this auto-kick is Amsterdam, Brussel, Calais, Duisburg, Düsseldorf, Rotterdam, and of course all the roads leading to and between these cities. I also sometimes use the boat to travel quickly, for example I would take the boat from Esbjerg, to Hull, to Europoort and then to Harwich. So, I'd like to see Europoort open for Double-Trailers, only to pass through. (Also, before you decide to trash my suggestion; this suggestion is also to reduce the area of auto-kick, not just to remove as seen in another suggestion made earlier.)
  22. Memorial lights/decals I am inquiring if it's possible the make a skin for the scout car that say MEMORIAL in purple, MEMORIAL flags like the red ones, and to get purple colored warning lights? There are a bunch of people that run these types of convoys in honor of loved ones, fallen service members, PD/FD/EMS personal. It would make the convoys more professional.
  23. Suggestion Name: Add Bengali Discussion Section In Forum. Suggestion Description: Dear TruckersMp, i think you know that 1000+ player play from Bangladesh and India who use Bengali Language. From Bangladesh, BST VTC have 200+ members, LT-BD VTC Have 200+ Members and another VTC like STBD,BD Army,Forza Team etc etc have many 200+ members total 600/700 player and from Kalkata (India) and many area from India have another 400-600 player who use Bengali language. they can't use forum for language problem. Bengali is the 4th language in the rank So please review it and take a Decision. Note: Indian Discussion already here but the language is HINDI in Indian Discussion Page. Any example images: Language Rank: Why should it be added? For Those Player's Who Use Bengali Language and can't use Forum For Language Problem
  24. Guest

    Reg: Accidents

    Suggestion Name: Accidental Ghost Mode Suggestion Description:Enable Ghost mode for the truck which involved in accident Any example images: No Why should it be added? Can Avoid pile up on the accident How about enabling ghost mode when a damage is detected. The length of time for the ghost mode enabling should be based on damage percentile. for example when some one gets 1% damage then the ghost mode can be set to one or two seconds max, coz people may purposefully hit the curbs and try moving ahead of traffic. when there is more damage then ghost mode time can be more. so if someone get more than 75% damage when the ghost mode is enabled the truck will not go full speed and he will be need to press F7. people wont be able to cheat here. Also, when engine is turned off the ghost mode can kick in. coz if there is a accident on road, first thing will happen is engine will get turned off and if ghost mode get enabled, the immediate truck behind him will not get affect and will get some distance to stop, the person behind him should stop and not think that he can go ahead of accident coz other truck may be on the other side of the truck involved in accident.
  25. I previously made a suggestion for some sort of warning system, but I haven't seen any positive response that it would be looked into. I also feel like the disrespectful reckless driving and trolling in-game is just increasing every time I get on. So, I came up with another idea. Obviously there is not enough In-Game Moderators to deal with the extreme amount of reports and troublemakers. I'm not blaming the In-Game Moderators, it's just how it is. It's like standing in a queue at the grocery store with only 2 cashiers but 20 customers. Anyhow, since I don't believe a Warning System alone would deal with this enough, I started thinking of ways to become more strict but at the same time not. I've told players who drove recklessly causing all sort of accidents that if they wish to drive like that, they should just go on Europe#4 that got no-collision on at all times. Which brought me to another idea; on GTA 5 Online they have this "Bad Sport" server. It consists of modders, rude and annoying players. Why can't TruckersMP have something like that? So, to explain it more thoroughly; (Description & why it should be added) It's rather simple, a banned player does not just get locked out of TruckersMP completely (except if they are hacking/modding, perhaps. Or reached a certain amount of bans), instead they are just not allowed to enter any server but Europe #4 where they can't do any harm to anybody. If their reason for a ban was insulting, then they get muted and can't communicate. I also hope that the ban lengths could be increased as well since they are technically still allowed to use the service, just to separate these bad players from good players. ("Why" is here btw) The reason I'm suggesting this is because it might actually decrease the super high amount of troublemakers we have to deal with every single time we play on your mod. As it is right now, it's First, second and third offence/ban: Game Moderator discretion (I believe up to 1 week depending on how many offences) Fourth offence/ban: 1 month ban Fifth offence/ban: 3 month ban Sixth offence/ban: Permanent Except for certain offences like hacking/modding, ban evading/avoiding It just does not seem like it is enough considering how often you meet players like this. I've given up on reporting them because I can't keep these many recordings on my computer, nor can I keep editing over 20 5-minutes-videos per session I play on the mod. If my Warning System is implemented, then I'd like to see/suggest these punishments; Unintentional ramming, traffic violations(minor accident or blocking main road/prioritised traffic etc.), useless traffic, car with trailer, spamming, inappropriate language to a degree, disallowed modding, excessive use of beacons = 1 Warning with or without kick. Intentional ramming, blocking, inappropriate language, incorrect way. = 1st, 2nd and 3rd offence = minimum 1 week. Repeated offences of the same type e.g intentional ramming = double the time, 2 weeks. Repeated a 3rd time, 3 weeks. The same would go for warnings, if you receive 3 warnings for the same type of offence you receive a ban, ban length depends of previous bans within the year, just like it is now. 4th offence/ban = 1 month. 5th offence = 3 months. 6th offence = permanent If my Warning System suggestion is not added, I assume we just let the IGM decide whether it is punished or not. And then, like I said in my warning suggestion, players that were in the wrong are unaware that they were really even reported in the first place and may not even realise they were wrong. You can read more of that here; I hope I didn't ramble my ideas in a too confusing way. Hope you understand me and where I'm coming from. Thanks. I have no images, as there's no way to illustrate this suggestion with images.
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