About Glada_Laxen
![](https://forum.truckersmp.com/uploads/monthly_2020_12/1696369119_role_VeteranVII.png.cff6837c43f3dccb9895485a1a2b2be8.png)
- Birthday 07/15/1995
Profile Information
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Gender
Male
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Location
Stockholm, Sweden
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Interests
2
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Preferred Trucks
Mercedes
Scania
Volvo -
American Garage Location
Nevada: Las Vegas
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EU Garage Location
The Netherlands: Rotterdam
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Known languages
English, Swedish, Norwegian, Danish
Recent Profile Visitors
4874 profile views
Glada_Laxen's Achievements
Recent Badges
167
Reputation
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'HakanBey started following Glada_Laxen
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Suggestion Name: Deattach and attach trailer bug Suggestion Description: There is this bug that I've noticed a lot more recently. And I have also noticed that there are players who sit on the side of the road abusing this intentionally hitting players. Any example images: Why should it be added?: The best solution would be to completely get rid of this bug. I don't know how us players could report intentional exploiting like this unless we decide to sit and watch that player do it several times.
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Suggestion Name: In-Game Chat upgrade/fix Suggestion Description: The in-game chat is sorta buggy and have pretty much been the same since the beginning. Why should it be added?: There is this very critical bug with the in-game chat where if you end your message with certain keys, like W, S, A, D, or T, and quickly after press Enter to send the message, the game will still initiate that key as if you pressed them and keep the key "pressed" until it's pressed again. So if you were typing while driving and ended your message on A, your truck would make a hard left crashing into the left wall or onto the opposite lane of traffic. Even when you're parked and you end your message on W or S, your truck may constantly accalerate or reverse until you press the button again. Same goes for Arrow Key Up and Down, which I personally use a lot to enter previous messages into the input field. Not only does this cause players to crash, but it may also be the cause of somebody's ban. It'd be great if these issues were solved, but even better if the chat was reworked and be like most chat windows in games. Like a window in the bottom left corner instead of taking up half your screen.
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chat (UI) More visible and configurable UI for chat
Glada_Laxen replied to Snougar [UK]'s topic in Completed
Yea... The chat has been needing an upgrade for a while now. It's causing issues for new players where it gets stuck on your screen with the only solution being restarting the game. Or for example if you end your message with W, your truck starts accelerating until you press W again. And same goes for any other button, like T which unattaches your trailer. -
Glada_Laxen changed their profile photo
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@Joao Rodrigues Oh, okay, then I get it. No worries! The reason I've come back to this suggestion is because of a recent ban of mine. (It's already appealed and accepted, so don't worry about me discussing an active ban appeal) As you can see, I was spawned into the game without even pressing "Drive" or loading a save. It wouldn't be fair to make the player responsible for such mishap. And with a ghostmode that doesn't disable after a set amount of time, but rather with a distance driven, innocent players won't get banned.
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I still don't really understand what you are trying to argue for. This change is helpful for everyone, especially since it can get innocent players banned.
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No, that is way too much to ask of the players. Instead of forcing players to launch their game twice, just make the Ghost Mode work for players spawning while on the road. I don't understand why you're so against something that doesn't affect anyone negatively? It literally just improves it for everyone.
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You cannot always decide when you are leaving the game. Sometimes you crash whether it's your PC, the TruckersMP client or the game tiself. And then you don't geto to park on the side of the road or in non-collision zones. And having Ghost Mode helps with just that, by letting players load into the road without appearing right infront of drivers causing accidents. But, since it also appears now that your truck and trailer can be spawned into the game without you pressing "Drive" or loading a save, then there has to be changes to the ghost mode or at least for the game moderators not to instantly ban users that are spawned into the game without loading into it. What do you mean? I literally just said that it spawns you into the game without you loading into the game. How are you supposed to use your "time" to go "elsewhere" if you're not even driving?
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Of course it's meant to prevent blocking... and how am I supposed to park, if I'm not even driving yet? Or did you skip reading that part?
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It seems there is a even bigger need for this suggestion. I just got banned for blocking, before I had even loaded into the game. I was somehow loaded into the game, before I even got to press the green "DRIVE" button. If the Ghost Mode was still active, I wouldn't have blocked, but because it's set to end after a set amount of time, I was blocking without even knowing it. This suggestion was started in 2017... It is now 2020. Are suggestions even being read...?
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@Small_Naofu Yes, if you are in Ghost Made and drive into another player, you both will be no-collision towards each other, but will still collide with other players. It has some issues though, where it thinks you got out of the player and will then act as if you crashed into him instead.
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You don't always get to decide where you park. You may get kicked for unreliable connection, kicked for whatever reason, loading an autosave etc. The ghost mode is not working as intended as it is right now, players are still popping up from nowhere without ghostmode causing accidents. And the reason that's happening may be because their PC is taking too long to load that the ghostmode time has expired before they even get into the game, or their connection is bad. It's completely necessary because it prevents accidents unlike the ghostmode does today.
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Suggestion Name: To clearify the rules to remove abuse and/or grey areas. Suggestion Description: There are some rules that are unclear. I was recently banned just because of a rule being too unclear. For example, there used to be a rule regarding useless traffic. The question was, what exactly was useless traffic? The way I understood it was that basically, driving on a very populated road without any true reason was considered useless traffic. But the issue was, how would a moderator know that a player did not have any business being on that road? They couldn't, so it basically became a guessing game. I just noticed this rule was gone, but it's still a solid example as it becomes up to the moderator to choose whether they want to punish a user or not. Another example of a rule we still have is part of the §1.5 rule which states; The biggest issue I am having with this rule is that it have "normally" in it. "Normally" should NEVER be in a rules page. It basically gives a game moderators the choice to kick/ban a user or not. And it can come down to whether this game moderator have a good or bad day, whether they like or dislike a user and so on. It basically enables corruption. I recently got kicked and banned because I said in-game that doing a certain thing was idiotic, I've also talked with other players who claim the same. And this is also something I often see in-game by other players, including staff members. But the rules page states that such light, or sometimes called "polite", insults are normally not punished for, unless abused. In a case I know, I believe a moderator had a bad day, as they were part of the heavy traffic, probably lagging a bunch and had to deal with many troublemakers and doing exactly what was said to be idiotic, which puts them at a bias. So there is no wonder the choice was to kick, and later add a ban, because apparently they could by the rules, or at least how they interpreted the rules. There just has to be clear what words are and aren't allowed. "Idiot" seems not to be allowed, as I've learned from a feedback ticket, because the case was about what was "normally" and not. We also have rule §1.9 which states; The way "normally" is interpreted favours the moderator more than the player in the case of rule §1.5, just because of this "normally". The rules should be in place to protect users, from players but also punishments from the staff members. I'm saying it is to protect users from punishments because unclear rules can be misunderstood or interpreted in different ways. Just like words like idiot can be interpreted in different ways. Why should it be added?: §1.9 states that ambiguities are to be reported, so this suggestion is sort of a report to remove the ambiguity and clearify rule §1.5. EDIT: I'd like to add that I was just told by Game Managers of TruckersMP that "staff can decide to ban or not for any offence, whether it's written or not it doesn't hide the fact that we have the right to issue punishments when and if deemed necessary". Apparently Moderators are allowed to punish users however they like, even if it goes against their own rules or is not within their rules at all. I'd almost suggest removing the rules all together, because it doesn't even seem to matter.