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Granite

Veteran Driver IX
 TruckersMP Profile
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About Granite

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  • Preferred Trucks
    Iveco
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Community Answers

  1. IRL it is the trucks that are overtaken by everybody else and generally don't overtake each other (often prohibited on EU highways).
  2. Go to Steam Library and right click on ETS2. In the pop up menu, select "Manage", then "Browse local files" This will open directory where ETS2 is installed. From here navigate to bin/win_x64/plugins DBus plugin will be located in this folder, you can just delete it and everything else in this folder if you are not using any other plugins, this folder is empty by default.
  3. Granite

    Volvo FH5 & FH6

    Dunno where you get that from, can't seem to find any complaints about this anywhere but from TMP, nothing on official forum. There are some bugs of course but nothing specific to multiplayer.
  4. Granite

    Volvo FH5 & FH6

    Just don't understand how FH5 works just fine in singleplayer, it is even compatible with FH tuning pack, yet TMP blames SCS for it not working correctly in their mod and it's SCS that should fix it.
  5. If you downloaded Winter Physics from original mod (Grimes), that version of the add-on wil not work on TMP. You need to download TMP's own version, the link can be found in this installation guide: https://truckersmp.com/knowledge-base/article/84
  6. Average TMP player driving in Greece be like (sorry had to do that for the puns): Moderator expectation: patient & understanding
  7. Some information about deleted accounts remain in the database with their unique TMPID which are never recycled, they just don't vanish without trace. Part of that information is certainly ban history, they are still caught ban evading if attempting to play on the same hardware, should they delete the account or not.
  8. Disable Steam Cloud for the game or in global Steam settings. How can I enable or disable The Steam Cloud? Run the game again it will find profiles on your hard drive in the original folder if they are still there.
  9. From the looks and sounds of it, something is triggering emergency braking and that's what is stopping you, doesn't seem to be invisible wall. Try disabling emergency braking or switch it from "full detection" to "vehicles only" in the gameplay options. If you have air brakes simulation enabled, repeated activation of emergency brakes will also cause loss of all air pressure and locks the brakes until the working pressure is restored. From what I have heard, this feature can be behaving rather unpredictably at times. You can also try these console commands: g_colbox 1 g_colbox 0 This will enable/disable visibility of collision boxes and allows to "see" invisible walls and you can use this for screenshots when submitting bug reports
  10. This is not caused by Promods, but the game itself. Whenever you load map mods, it has to rebuild navigation cache, the larger the map, or poorly made mods, the longer it takes, some people have reported loading times over 30 min long. Try loading multiple map combos, you'll see, and since both vanilla and Promods maps keep growing, it's unlikely to improve. You have to go through this every time the mod is updated, or if you switch mods out on your profile and because of this it is recommended to not switch between Promods and vanilla on single profile, but keep separate profiles.
  11. We will release an announcement in the near future that we will release an update very soon, soon-ish or as soon as possible. However, unfortunately we are unable to specify a date at wich we will release an announcement that we will release an update very soon, soon-ish or as soon as possible. Hope that wasn't too confusing, thank you for understanding, have a nice day and happy rac.. ehm, trucking.
  12. Did you want to say two weeks?
  13. Maybe it's a bug, and these are reported through support. Create a support ticket and choose "bug report" as category, write description and put a link to the video. In the meantime, you can try this concole command: g_disable_beacon 0 - default setting g_disable_beacon 1 - lights will still blink, but flares are disabled (they will not be visible on nearby surfaces, like road, walls or nearby vehicles) g_disable_beacon 2 - lights become completely static in their lit form, also flares are disabled This command does not affect other lights than beacons and strobes, turn signals will still blink and behave normally, regardless of setting.
  14. Nope, likely never going to happen.
  15. They all work, but there are practically no players to be found anywhere outside the base map. Go for it if you like driving alone for 99% of the time.
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