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P h o e n i x

Retired Team Member
 TruckersMP Profile
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About P h o e n i x

  • Birthday October 15

Profile Information

  • Gender
    Other
  • Preferred Trucks
    DAF
    Freightliner Cascadia®
    International
    Iveco
    Kenworth
    Mack
    MAN
    Mercedes
    Peterbilt
    Renault
    Scania
    Volvo
    Western Star
  • American Garage Location
    (PM) British Columbia: Vancouver
  • EU Garage Location
    (PM) Norway: Lillehammer
  • Known languages
    English

TruckersMP Information

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  • World Of Trucks

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Community Answers

  1. In my experience, the majority of crashes (aside from actual mistakes) are caused by people attempting to overtake at the absolute worst times possible (85% of which is on the C-D road), regardless of what speed the truck (or trucks...) ahead of them is going or if there's even a truck coming the other way. 100kmh isn't enough for some people, it's all about "getting the overtake" for them regardless of how little sense it might make. Behind that, its people who do full speed around every corner and expect the truck or car to just not have any issues and as such aren't even prepared for what happens. As for people doing the speed limits, it can't be considered reckless driving because its the actions of other players around them (such as doing 110kmh on a 60kmh road and overtaking at inappropriate times) that are reckless. If they only do 60kmh when there's people behind them and speed up as the other players try to pass, then its considered blocking. With the people who don't go at green lights...I suppose that's where the game gets a little too realistic Keep in mind, everyone enjoys games in different ways and changing the way players drive would never fix the C-D road
  2. You can use anything from any of the DLC's without worrying about being kicked/banned for it The only exception is the special transport cargoes, as the server will automatically kick for those
  3. To use the sii decrypt programs you don't actually open them, just drag the game.sii save file onto the program in the file explorer window and it will decrypt them, then just open in your preferred text editor. You may also need to set the save file format in the console or config.cfg (Documents/Euro Truck Simulator 2/config.cfg) as g_save_format 2 for the file to decrypt properly
  4. It really depends on what you intend to use a second (or even third, as I do) monitor for and if you can justify spending the money yourself. I personally find having three monitors as the right balance for what I usually do at my computer, but others might find more than one too distracting or not worth the money personally. Some people will say its not worth it, but a lot of the people who say that wouldn't have a legitimate use for a secondary monitor. If you can find yourself wanting other applications open to be able to see while playing games (discord, spotify, a live map, youtube, etc) then it might or might not be worth it for you personally. If you want to use a secondary monitor to expand the game onto then its entirely up to you if the cost of another monitor is worth it. If you have any intention of live streaming, then having two monitors will make doing so much easier as you can view the streaming software and chat without having to leave the game. Basically ask yourself, "can I justify the cost for its potential use?"
  5. I imagine SCS is going to modify a lot of the already existing rest area/fuel station prefabs to include an electric charger somewhere to make it possible to recharge the vehicles, but in the newer areas of the map its not so easy since a lot of it isn't full prefabs anymore. It's 100% possible to own the truck via save editing, but without the places to recharge the truck you pretty much have to save edit or use the emergency refueling option for a recharge. It's also possible to put the electric motors into any of the existing trucks via save editing, which means we can have other currently non-ev trucks be electric. Range may be a bit of an issue for some of the trucks, though... Naturally, there's always going to be a group of people not accepting new technology, but that's fine as they have their own reasons. I do like the idea of having full electric vehicles in the game officially though, and since the hard work of getting the vehicles to mostly work is out of the way I imagine the rest of electric trucks are down to licensing and adding the ability to recharge.
  6. You can still retrieve the IP addresses for the servers using the API: https://stats.truckersmp.com/api/v2 For example, this will list the servers including some related information: https://api.truckersmp.com/v2/servers
  7. It is not possible to change the color of the frame via save editing. The only frame that is colored is the red frame for the 100th anniversary addition and it cannot be changed to any other color. (Also doesn't require any save editing since its a normally selectable option)
  8. As has been said, crowds attract crowds. Not only that though, the game really isn't particularly engaging when it comes to the driving. The European trucks, having a much shorter wheelbase, makes them feel more "active" and require more input to keep them going where you want, while the American trucks feel like they are heavy and too large, with a long wheelbase making the handling feel somewhat dull (in comparison) and with the majority of the roads in ATS being interstates/motorways that are fairly straight and plain, especially in a lot of the western "introductory" states being desert, desert, and more desert. Maybe there would be more players if SCS gave some more DLC states for free with the game that aren't mostly just desert. Or, if they had more world of trucks events like the Big Sur event they had which caused chaos on one road there would be at least temporary gains in players. Overall I don't think there's much that TruckersMP can do to get players onto ATS for more than a temporary gain.
  9. The majority of people who are hitting you are too close in the first place. Of course, smoother braking and increasing your distance from a truck in front of you (100+ meters is preferable in any situation above 60kmh) will always prevent a few accidents but there's nothing you can really do to prevent people following too closely and the collision can only be considered their fault.
  10. No, but it's also pretty much empty all over the map (entire states are empty 80% of the time) and 1/2 of the players are either on I-5 or in Las Vegas.
  11. Simply put: No, they wouldn't remove bans and they don't collect any of the information those laws are intended to protect. You can see what they collect here: http://truckersmp.com/policy And it may be worth reading the Terms of Service here: http://truckersmp.com/terms None of the current privacy laws across the few US states that do have them would allow you to specifically delete information such as bans. The information these laws are intended to protect are private information such as name and address, neither of which are collected by TruckersMP. For further advice on the laws and you would probably be better off speaking with a lawyer/attorney for the specifics.
  12. Trolls would absolutely pay for that, they already buy ETS2 on seperate steam accounts to bypass bans. When people get banned for a mistake they made its unfortunate, but there's usually not much of a way to determine intentions from the point of a moderator. It's against the rules for someone to purposely block an overtake by speeding up, but 90% of the time the person attempting the overtake can just slow down a little bit and get back behind them. I'd also point out that the rules really don't change often at all (Most of them haven't been majorly changed in 3 years), and any time they do the game brings them up and forces you to read them before you can connect. End of the day, I don't recommend overtaking in populated areas for nearly any reason, even if the person ahead of you is slow.
  13. IMO, this would just do more to encourage people to overtake down the center rather than fix the problems which would be solved by people driving more respectfully and understanding that doing 110kmh everywhere is a bad idea...causing even more crashes. Having some amount of tight bends or "obstacles" such as narrower areas on a road forces players to slow down and pay more attention (it's pretty normal for modern road design/layout), so really this would only benefit the people who want to do 110kmh the entire time. Plus, the majority of crashes there aren't usually very serious and don't tend to be more than a bump.
  14. Technically speaking, it isn't really a viable thing to do. It's a bit of a gray zone when it comes to the legality of using assets from one game in another game if the player owns both, but what about when a player only owns ETS2 and sees someone driving a truck from ATS? I can't imagine SCS or the companies that own the trademarks to these trucks would be super willing to allow TruckersMP to do that. On the other side, yes its technically possible to do (which is why mods that do this in singleplayer exist) but requires time consuming work if you want the trucks to work properly with every single update SCS may do to the trucks in ATS and theoretically some updates to ETS2 would break them aswell.
  15. If the cars acted like they weighed almost nothing compared to trucks and did not all that much damage as they do IRL, it wouldn't be too terrible to increase the speed in places where the speed limit itself is higher than 110kmh. Unfortunately with the way collisions work ingame (as well as the way some of the players behave ingame) it doesn't make much sense to do anything like that.
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