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Showing content with the highest reputation on 12/25/14 in all areas

  1. Suggestion Name: Tow Command Suggestion Description: For the sake of example, we'll say Truck A's ID is 1 and Truck B's ID is 2. Let us also say, Truck B has taken a turn too hard, oh dear, now he's rolled over. Luckily for him Truck A is about to pass by, being the good natured player he is, he decides to throw on his hazard lights and pull over by Truck B. A simple /tow command. If Truck A is within 10-15m of Truck B, Truck A could type /tow [2]. Truck B would write /towaccept [1]. This would simply teleport Truck B into a parked position 3-5m behind Truck A. Truck B could mirror the direction Truck A is facing, and simply be placed behind a few meters. If Truck B had a trailer, the same principle could be applied to it, so it too could be reset along with the cab. It would eliminate any instances of moving a truck and leaving it's trailer still stuck. Truck B would no longer be rolled over as he was before, instead he is now upright and ready to drive on, "simulating" that Truck A has winched or towed Truck B upright. This means Truck B does not have to F7 + Enter, because another player decided to save him the trouble. The main goal behind this idea for me, was to increase player interaction between each other. With this command a player would have the power to actually help someone else, if he so chose. I just want to clarify: This is not anything like the winch from Spin Tires. You WILL NOT be connected to anyone else at any point, no fake ropes no nothing. This is simply a teleport command, to fix yourself when you're stuck or otherwise immobile, but requires the input of a second player to actually use, and cannot be done alone, otherwise you're using the services as normal. Any example images: Excuse my laughable Paint skills, hopefully the image portrays the point I'm trying to make a little clearer. :/ Why should it be added?: First of all allow me to say, I am aware there is an F7 + Enter to return to the services. There has been several occasions while I've been in some small convoys with 3-4 friends, and one of us for whatever reason crashes/rolls over/gets stuck in a barrier due to many factors (usually the fact of them being bad drivers). In usual circumstances F7 + Enter would solve all of this, however it seperates the group quite often, and slows us down. Services also cost money (which I know could be cheated for, I just like to actually.. try and keep mine), so I feel should only be used when "really" needed. This would allow any mishaps that may happen to unfortunate truckers/convoys to be rectified easily, cheaply, and more quickly than using the services function. The /towaccept command would simply be to combat abuse, it wouldn't really be fair if Truck A could simply tow Truck B whenever he/she pleased, would lead to a lot of trolling I imagine. Does this have a massive use ingame? No, not really if I'm honest. It was just something I spent some time thinking about whilst driving today. Thanks for reading //..Reaper
    2 points
  2. Nazwa sugestii: Modyfikacja ruchu przy Europorcie. Opis sugestii: W godzinach szczytu przy Europorcie powstają ogromne korki, przez dużą ilość graczy ilość fpsów spada przez co ludzie jadą chaotycznie. Na dodatek większość graczy jedzie po linii GPSu i skręca w lewo, zamiast pojechać spokojnie prosto. Moją sugestią jest zmodyfikowanie dróg przy Europorcie tak by upłynnić ruch. Przykładowe obrazki: Na dwóch powyższych obrazkach widać problem Europortu. Jak wcześniej napisałem, ludzie jadą za GPSem i skręcają w lewo. Droga na wprost jest całkowicie pusta, ale ludzie i tak się pchają tam gdzie nie trzeba. Teraz popatrzmy trochę dalej, widzimy ogromną kolejkę ciężarówek, które z kolei blokują się na wcześniejszym zakręcie. Tutaj widać moje graficzne przedstawienie rozwiązania problemu. Drogi przerobić na dwupasmowe jednokierunkowe, magazynujące czekające ciężarówki. Tuż przed Europortem następuje zwężenie, tak by dwie ciężarówki nie próbowały wjeżdżać na raz, jeśli gracze stosowaliby jazdę na suwak to pomysł powinien w praktyce być bardzo płynny. Dlaczego moja sugestia, a nie inna? Dlatego, że nie widziałem na tym forum identycznej sugestii, a wydaje mi się, że mój pomysł nie jest głupi. Taka modyfikacja nie ważyłaby wiele i byłaby obowiązkowa dla każdego gracza, a zator w Europorcie powinien znacznie zmaleć.
    2 points
  3. What alot of users seem to forget is this mod is still in ALPHA stages. There are going to be issues/bugs and everyone knows how laggy it can get around the ports and cities close to those said ports. As said by other users avoid those areas or go via channel tunnel. To save pages of the same comments/flaming this topic is locked.
    2 points
  4. Well then. The door is over there. Please close it on your way out and don't come back knocking on it later on because it is too cold outside. We'll manage to have fun without you. For the saddest it might be (it isn't), we'll manage to overcome this moment of crisis (#sarcasm). Enjoy the holidays. P.S: While one player leaves, another hundred join.
    2 points
  5. Suggestion Name: AFK Kick zones Suggestion Description: As you know there were and are going to be non collision zones in loading places around ets2mp for when people are loading up or in spawn locations. I think the AFK kick is a really good thing for blockers or people who are generally just in the way, My idea is to use a similar idea but with rest stops and hotels and poplar meet up places like the mannheim carpark have no AFK time out zones, so the person can stay there as long as they want waiting for convoys or resting and having a short break from having a long drive or even the truckfest. These places don't cause any bother to anyone they are out the way and they are really essential spots for parking up in for long or short periods of time. Why should it be added?: For convoys that sometimes need to wait around and stop in places for people to catch up or just waiting for people to turn up for the start of it, or for the truckfest so people can still hold company truck fests without having to worry about being kicked for it. I know after a long drive you do want to stop and have a break in real life get a drink and stuffs sometimes it needs longer than the 5 mins, then get back to driving after. Yours ffwjag
    1 point
  6. Suggestion Name: Border line of no-collision zone Suggestion Description: Create a line (ex. red) that shows where no-collision zone ends Any example images: Nope Why should it be added?: The line should help drivers understand where the no-collision zone ends. That should reduce crashes at entrances.
    1 point
  7. Mod Version: 0.1.2R2 Controllers Used: Keyboard and mouse Description of Issue : Error "Unsuported game version detected! To play ETS2MP you need to have ETS2 1.15s (Steam release)". But launcher version 0.1.2 R2 and the game version 1.15.1.1s. What could be the problem ? How to reproduce: I do not know, what to do. Screenshots / Videos:
    1 point
  8. But Aycliffe how do we change it to 1.15s?
    1 point
  9. Powtórzę to samo co w temacie (w Sugestiach) odnośnie nowej organizacji ruchu w obrębie Europortu. Większość osób jeżdżących tam to dzieci i trolle (co widać a zdjęciach - jazda pod prąd, używanie pasów awaryjnych, blokowanie ruchu itd) i nie da się ich nauczyć zdrowych zasad ruchu drogowego i logiki na drodze, aby wszystkim żyło się lepiej. O ile jest admin to jeszcze jakoś to idzie, ale i tak zdarza się ktoś, kto chce zasłynąć. Jeśli admin znika zaczyna się wolna amerykanka i hulaj dusza piekła nie ma. nawet gdyby wymurowano mur oddzielający wszystkie pasy i tak znalazły by się dzieci, które by zaczęły blokować i ramować, więc nie ma złotego środka. Jest to specyficzne miejsce i jeśli ktoś ma czas i chęci czekać to może tam jeździć, jeśli nie to musi wybrać alternatywne drogi przez Dover lub Amsterdam. Czasami mam wrażenie, że nawet Ci dobrze jeżdżący jadą tam po to by powyzywać, ponarzekać i powkurzać się, bo tam trzeba mieć stalowe nerwy (chyba, że ktoś się na Nas zespawnuje, to już co innego).
    1 point
  10. I REALLY like this idea and hope it gets implemented.
    1 point
  11. f7+enter costs a couple of bucks but not 12k
    1 point
  12. But it is also good to give credit for someones else's work and/or have permission to re-post their work. Removed
    1 point
  13. And yet..You let a kid stop you enjoying a game. Winners never quit Quitters never win
    1 point
  14. I really want Bulgaria to be in the game. Sadly it's quite a bit down south-east so I'm doubting it will happen
    1 point
  15. I'm totally against it! As youmcan see in city's like Rotterdam, it is ONE big laggfest... It will be also there is ETS2MP will introduce Non-AFK kick zones...
    1 point
  16. Planujemy wprowadzić coś w tym stylu . Dzięki za sugestie - oczywiście akceptuje. Pozdrawiam.
    1 point
  17. Sprawa wygląda tak. Masz przerąbane. Żartuje Pytanie nr 1. Czy posiadasz już swoją ciężarówkę? Jeżeli tak. Jedz na parking i spij. Jeżeli nie To musisz zrobić następujące czynności. Wejdz w moje dokumenty - Euro Truck Simulator 2 - config. Otwórz go notatnikiem i znajdź "uset g_developer "0" 0 zmień na 1, a także "uset g_console "0" i także zmień na 1. Zapisz plik. Uruchom grę, zaloguj się na profil wcinij "~" : -wpisz w konsoli komendę g_force_economy_reset 1-enter -wyjdź z gry ( wyłącz) -uruchom jeszcze raz -wpisz komendę g_force_economy_reset 0-enter I wszystko wróci do normy
    1 point
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