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What would you like to see in ETS2 update 1.35?


Besttrucker498

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Argording to a post from 2014 rigid trucks could be the next step https://forum.scssoft.com/viewtopic.php?t=255490

After Trailer ownership is complete 

But I think that it will take some time to finish the trailer ownership and properly that will happen before rigids. Player owned liquid and gas trucks can't be player owned to just name a view and world of trucks dosent support cargo at all at the moment 

And don't know how complicated it is to make trucks to accept cargo. Also we're do you buy a rigid truck? trailer or truck dialer or first buy a truck and then costumese it at the repair shop? So lots of problems that need to be fixed not to mention the trucks themselves. but with the separation of trucks and cargo they have taken a big step in the right direction 

2 hours ago, Garret said:

I would love to see a ridged truck with a rack. It’s dreaming big but it’d be cool! :P 

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Maby like triple trailers with different cargoes on it, so you don't need to save-edit

 

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39 minutes ago, ASIR [CZE] said:
  • Renault Range T
  • Sardinia (confirmed)
  • MAN Tuning Pack
  • New wheel Pack
  • Washington in ATS
  • New truck in ATS
  • Europe rebuild (confirmed)

That's my wishlist for next update.


Renault Range T and MAN Tuning Pack is planned for Autumn.
New Trucks in ATS are also in planning, they building on models rn for tesla and one truck else, I forgot the name of :thisisfine:

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Em 30/03/2019 às 17:58, InvisibleRaptor disse:

Eu gostaria de ver isso. Parece incrível.

 

 

A ideia é boa.
Mas obrigaria, retrabalhar as cidades, fazer casa com garagem para o "motorista". Eles não são objetivos da empresa SCS agora.

 

I would like to see houses with garage to the truck and car in 1.35
And in TMP 1.35 more trailers to the car, with loads and specific destinations.

1- More MIN TRAILERS CARS

 

1- More Mini trailers

 

2- HOME

 

2-  MORE HOME

 

UTOPIC

3 - Race truck

 

3- One DLC: Race Speed tracks in Europe.

 

 

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On 3/30/2019 at 9:58 PM, InvisibleRaptor said:

I would like to see this. It looks awesome.

 

ets2_20190310_130552_vgja2.png
Rigid Chassis already existing since 2014 in game files. They currently stopped working on it back in that time. But I am sure they started working on it again and we will see that in the nearly future, atleast I hope so:lol:

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34 minutes ago, Koneko_ said:

ets2_20190310_130552_vgja2.png
Chassi rígido já existente desde 2014 nos arquivos do jogo. Eles atualmente pararam de trabalhar nisso naquele tempo. Mas eu tenho certeza que eles começaram a trabalhar nisso de novo e vamos ver isso no futuro próximo, pelo menos espero que sim:ri muito:

 

The SCS software has this defect start good things, good advances, but back off.
Towns, for example, could be there "complete" or working gradually for this. Industrial districts and loads are cool, but it's "discovering the city" really. This would require exploring with car or truck rigid chassis.
SCS complains of mod's, TMP complains of MOD'S, but does something evolve? DO NOT.
Recently they claimed that a group managed to make DLC HEAVY LOADING be playable. I say, how GOOD, they were creative. Why if other players saw, then they managed to sync minimally. The TPM should talk to those players who are the authors of the feat and create team to evolve the idea. Space is server 4.
And play free roam server 5

So that's it, do not be creative, no good evolutionary dreams.
For they are always "pruned." And they may still be victims of the fury of the conformists. Those who think that new ideas are bad.
Ideas are always chased by a group on BLOG, TWITTER, FACEBOOK.
Suggest improvements? complicated.

The only FEEDBACK they expect is just praise and do not news ideas.
Take a look at the mini trailers.TPM could create rework these trailers and bid on multiplayer. No. There's always an excuse.

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On 4/26/2019 at 12:36 AM, plinio_lisboa said:

 

The SCS software has this defect start good things, good advances, but back off.
Towns, for example, could be there "complete" or working gradually for this. Industrial districts and loads are cool, but it's "discovering the city" really. This would require exploring with car or truck rigid chassis.
SCS complains of mod's, TMP complains of MOD'S, but does something evolve? DO NOT.
Recently they claimed that a group managed to make DLC HEAVY LOADING be playable. I say, how GOOD, they were creative. Why if other players saw, then they managed to sync minimally. The TPM should talk to those players who are the authors of the feat and create team to evolve the idea. Space is server 4.
And play free roam server 5

So that's it, do not be creative, no good evolutionary dreams.
For they are always "pruned." And they may still be victims of the fury of the conformists. Those who think that new ideas are bad.
Ideas are always chased by a group on BLOG, TWITTER, FACEBOOK.
Suggest improvements? complicated.

The only FEEDBACK they expect is just praise and do not news ideas.
Take a look at the mini trailers.TPM could create rework these trailers and bid on multiplayer. No. There's always an excuse.

If I read that correctly they made a payd dlc play able for free and I fully understand that scs takes actions against it. Name me companys that would allow it 

 

On 4/26/2019 at 12:02 AM, Koneko_ said:

ets2_20190310_130552_vgja2.png
Rigid Chassis already existing since 2014 in game files. They currently stopped working on it back in that time. But I am sure they started working on it again and we will see that in the nearly future, atleast I hope so:lol:

Thank you very much for that info. Didn't know that. So they may come pretty soon. 

And in my opinion scs Software is one of last companys that would hold back riggids or other content to piss people of. But I could be wrong 

 

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3 minutes ago, luke98 said:

If I read that correctly they made a payd dlc play able for free and I fully understand that scs takes actions against it. Name me companys that would allow it 

 

Thank you very much for that info. Didn't know that. So they may come pretty soon. 

And in my opinion scs Software is one of last companys that would hold back riggids or other content to piss people of. But I could be wrong 

 

You did not understand, my writing. I agree with SCS to be against piracy. I did not get into the subject. I mentioned that recently TPM reported that a group of players managed to make appear and be playable the trailers of SUPER HEAVY LOADS. Critics aside, they are geniuses. They managed to synchronize minimally, in order to be visible to other players. In theory they would be solid in the game, like other trailers.

Yes, many of these actions are responses to unmet demands.
YEA. Both TPM and SCS are flawed, many things. 04 months ago I was criticized on twitter for asking PIT STOP TRUCK or AUTO HOF explaining, the need for vacancies for the Rhine Valley. She did it in 4 months. Comes in 1.35. Be silent, SCS would not know of this problem in the Germany map in multiplayer. Everyone liked the novelty, it is. SIM MOD'S complete what developers do not do, either because of the negligence of not understanding the logic or because it is laborious.
Both SCS and TPM have potential but should close gaps failures.
In the TPM is:
- Caravan without adequate weight 2 thousand kg to 3 thousand kg. To give trawling and physics. This would stabilize SKODA.
- One or 2 trailers of loads to give option to the driver of SKODA.
- SCS should evolve to make the 3D diver playable out of the truck, and visible on the perpectiva of cabin internal cam, hands behind the wheel, realistic loading and unloading.
SCS should make cities more realistic, this would allow new types of roads suitable for the urban area and small distances such as rigid chassis trucks.
Demanded and evolved.

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53 minutes ago, plinio_lisboa said:

You did not understand, my writing. I agree with SCS to be against piracy. I did not get into the subject. I mentioned that recently TPM reported that a group of players managed to make appear and be playable the trailers of SUPER HEAVY LOADS. Critics aside, they are geniuses. They managed to synchronize minimally, in order to be visible to other players. In theory they would be solid in the game, like other trailers.

Yes, many of these actions are responses to unmet demands.
YEA. Both TPM and SCS are flawed, many things. 04 months ago I was criticized on twitter for asking PIT STOP TRUCK or AUTO HOF explaining, the need for vacancies for the Rhine Valley. She did it in 4 months. Comes in 1.35. Be silent, SCS would not know of this problem in the Germany map in multiplayer. Everyone liked the novelty, it is. SIM MOD'S complete what developers do not do, either because of the negligence of not understanding the logic or because it is laborious.
Both SCS and TPM have potential but should close gaps failures.
In the TPM is:
- Caravan without adequate weight 2 thousand kg to 3 thousand kg. To give trawling and physics. This would stabilize SKODA.
- One or 2 trailers of loads to give option to the driver of SKODA.
- SCS should evolve to make the 3D diver playable out of the truck, and visible on the perpectiva of cabin internal cam, hands behind the wheel, realistic loading and unloading.
SCS should make cities more realistic, this would allow new types of roads suitable for the urban area and small distances such as rigid chassis trucks.
Demanded and evolved.

I think in multiplayer it is difficult to have super heavy loads because they could block entire roads and connections (the special cargo dlc with Escort) and tmp and scs are not the same company(has long I am informed) so bugs and problems of tmp are mostly tmp problems even if caused by scs (game engine changes and more ) because tmp is a mod. And to the realistic roads and citys. its to much work until artificial intelligence can makes maps of Google streetview footage and Google being kind enough to give that footage for free . And the maps are improving the revisited Germany part is much more realistic than the old was. And the scale of 1:17 (I think ) also makes impossible to make it realistic 

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11 hours ago, luke98 said:

I think in multiplayer it is difficult to have super heavy loads because they could block entire roads and connections (the special cargo dlc with Escort) and tmp and scs are not the same company(has long I am informed) so bugs and problems of tmp are mostly tmp problems even if caused by scs (game engine changes and more ) because tmp is a mod. And to the realistic roads and citys. its to much work until artificial intelligence can makes maps of Google streetview footage and Google being kind enough to give that footage for free . And the maps are improving the revisited Germany part is much more realistic than the old was. And the scale of 1:17 (I think ) also makes impossible to make it realistic 

 

I like ETS2 and even without playing the ATS.
Yes I agree that heavy loads interfere, but in the flow for example, imagine Calais -Disburgo. Although no route goes there. Imagine this with current map, it would get worse. In the future and soon expect a server for heavy loads. The boys who managed to make it synonymous and visible, should be called to help develop this. There's a lot of creativity in that. It's how US intelligence makes it to hire good crakers, who were hackers. Fura systems, well 2 options works with government or prison.
These boys MUST be part of the MOD team in a specific project; Synchronize heavy load to multiplayer for a single server that is under construction.
But yes. about the topic really like to see in 1.35 new mini trailers to Skoda, with loads like; horses and dairy cows between farms, capacity is low from 1 to 2 animals.

Mini trailer loads, for example hay, alfalfa from farms to equestrian centers or others.
1.35 I am already satisfied with Sardinia and AutoHofs.

Although with criticism to an unforgivable on the map Sardinia, from now on.

Lack Oristano, Nuoro, important in the context of the island.

Mainly ORISTAN. It should be 4 cities; ORISTANO, SASSARI, CAGLIARI, OLBIA.

 

The cities being realistic a lot can be added. Missions to explore monuments - read and take photo, walk, inhabit a house, go to benches, perform missions puzzles, visit museums, squares, ...
Lets take bus, taxi, train, airport.
Think of possibilities for the driver.
You have the america truck simulator. A lot of fun would be ... see the trucker at the airport, buying ticket, baggage check, passport show at the airport customs, boarding, take off and then loading screen with an aviation underneath green arrows indicated westbound. ..
The more realistic cities allow you to be attractive using skoda to travel. A good addition in 1.35 would be campings.

It would make sense to travel with skoda caravan trailer, in addition to discovering campings by DLC could be game missions, there could be XP high achievement mission

This would motivate players to use SKODA from the supporter to the ETS2, would give more logic to the CARAVAN.

 

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Just now, Dumbledore001YT said:

Hey,

these things would be cool:

  • Rework of Germany :) 
  • Some new trailers
  • Maybe some assistance systems :D 

LG Sebastian

Glad to say that Germany will be in the 2nd phase of rework in 1.35. New Roads, and reworked cities will wait! :P
New Trailer will be added too. And finally Schwarzmüller as ownable Trailers!:love:

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1 hour ago, Dumbledore001YT said:

Hey,

these things would be cool:

  • Rework of Germany :) 
  • Some new trailers
  • Maybe some assistance systems :D 

LG Sebastian

Your idea is good. SOS could be resurrected of the old ETS and updates it.


But upgraded to;
option 1 SOS
Option 2 winch / mechanic
option 3 charge transfer

 

SOS corresponds in light things:
recharge battery.
Minimal fuel. To get to the post.

 

 

ROAD ASSISTANCE SIMULATOR

 

GTA V

 

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2 hours ago, plinio_lisboa said:

Your idea is good. SOS could be resurrected of the old ETS and updates it.


But upgraded to;
option 1 SOS
Option 2 winch / mechanic
option 3 charge transfer

 

SOS corresponds in light things:
recharge battery.
Minimal fuel. To get to the post.

 

 

ROAD ASSISTANCE SIMULATOR

 

GTA V

 

 

3 hours ago, plinio_lisboa said:

 

I like ETS2 and even without playing the ATS.
Yes I agree that heavy loads interfere, but in the flow for example, imagine Calais -Disburgo. Although no route goes there. Imagine this with current map, it would get worse. In the future and soon expect a server for heavy loads. The boys who managed to make it synonymous and visible, should be called to help develop this. There's a lot of creativity in that. It's how US intelligence makes it to hire good crakers, who were hackers. Fura systems, well 2 options works with government or prison.
These boys MUST be part of the MOD team in a specific project; Synchronize heavy load to multiplayer for a single server that is under construction.
But yes. about the topic really like to see in 1.35 new mini trailers to Skoda, with loads like; horses and dairy cows between farms, capacity is low from 1 to 2 animals.

Mini trailer loads, for example hay, alfalfa from farms to equestrian centers or others.
1.35 I am already satisfied with Sardinia and AutoHofs.

Although with criticism to an unforgivable on the map Sardinia, from now on.

Lack Oristano, Nuoro, important in the context of the island.

Mainly ORISTAN. It should be 4 cities; ORISTANO, SASSARI, CAGLIARI, OLBIA.

 

The cities being realistic a lot can be added. Missions to explore monuments - read and take photo, walk, inhabit a house, go to benches, perform missions puzzles, visit museums, squares, ...
Lets take bus, taxi, train, airport.
Think of possibilities for the driver.
You have the america truck simulator. A lot of fun would be ... see the trucker at the airport, buying ticket, baggage check, passport show at the airport customs, boarding, take off and then loading screen with an aviation underneath green arrows indicated westbound. ..
The more realistic cities allow you to be attractive using skoda to travel. A good addition in 1.35 would be campings.

It would make sense to travel with skoda caravan trailer, in addition to discovering campings by DLC could be game missions, there could be XP high achievement mission

This would motivate players to use SKODA from the supporter to the ETS2, would give more logic to the CARAVAN.

 

First this is euro TRUCK simulator and skoda is mod that the tmp team added has police vehicles (because the skoda has drive able doas mostly problems) gta is for cars so it has good drive Physiks for cars. But the truck physics are a pain. 

And a other question coming up do you have eny experience in computer programming or game programming? It is difficult and takes lots of time even simple things. sos calls are purely cosmetic and if you are a good driver(that exclude most skoda drivers) you don't need to call sos so it's a almost complete waste of Mann hours 

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1 hour ago, luke98 said:

 

First this is euro TRUCK simulator and skoda is mod that the tmp team added has police vehicles (because the skoda has drive able doas mostly problems) gta is for cars so it has good drive Physiks for cars. But the truck physics are a pain. 

And a other question coming up do you have eny experience in computer programming or game programming? It is difficult and takes lots of time even simple things. sos calls are purely cosmetic and if you are a good driver(that exclude most skoda drivers) you don't need to call sos so it's a almost complete waste of Mann hours 

 

It's about realism. It is realistic to get a van and fuel your truck. It is a realistic truck to be squeaked. Yes I know that simple things in games take time.
But they need to be done. REPEAT ... simulators seek to simulate reality.

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5 hours ago, plinio_lisboa said:

The cities being realistic a lot can be added. Missions to explore monuments - read and take photo, walk, inhabit a house, go to benches, perform missions puzzles, visit museums, squares, ...
Lets take bus, taxi, train, airport.
Think of possibilities for the driver.
You have the america truck simulator. A lot of fun would be ... see the trucker at the airport, buying ticket, baggage check, passport show at the airport customs, boarding, take off and then loading screen with an aviation underneath green arrows indicated westbound. ..
The more realistic cities allow you to be attractive using skoda to travel. A good addition in 1.35 would be campings.

It would make sense to travel with skoda caravan trailer, in addition to discovering campings by DLC could be game missions, there could be XP high achievement mission

Do you know what "Truck Simulator" means? It means that the games try to simulate the job of a truck driver. Not the life of a truck driver, just the job. And truck drivers, when they're working, don't go exploring monuments, visiting museums, walking on the park, doing puzzles, or driving skodas to go camping, do they?

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7 minutes ago, FernandoCR [ESP] said:

Do you know what "Truck Simulator" means? It means that the games try to simulate the job of a truck driver. Not the life of a truck driver, just the job. And truck drivers, when they're working, don't go exploring monuments, visiting museums, walking on the park, doing puzzles, or driving skodas to go camping, do they?

Good. EURO TRUCK 2 SIMULATOR and on truckers. Yes many truckers, record their travels in photos, videos, lives.

They used to be great albums. The current tenology is instantaneous.
YES TRUCKERS HAVE MEALS, BATH, SOME FREE TIME ON YOUR TRAVEL TRIPS.
PoR This even created a photographic study that simulates a camera.
GOOD if your DRIVER just drives and does loads without registering the beauties in the game, monuments, landscapes.

Sorry, but it is not transportation simulation that is ETS 2. SCS left expensive, objective is to simulate as many aspects as possible of the life of the trucker.

This includes landmarks, monuments, landscapes. After all a truck driver knows more about culture, geography, any academician.

You know Brazil, for example, photos, video, google earth. Sorry you do not know
I know, not, everything, only 50%, YES TRAVELING ... car, truck.

Camnioners know, take photos, videos, brushstrokes of reality that others do not know, hardly know.
I know Spain, of course not. Theoretical knowledge is not an absolute and concrete reality.
You must not know all of Spain. But a rutabiro, yes.
They register their beautiful country to others to have small fragments of SPAIN ... photo of landmarks, castles, architectures, landscapes, food.
All this is part of EUROPA TRUCK.
Whatever SCS can do for the driver to get out of the truck and experience EUROPE in all its wealth of things, it will be SIMULATING THE REAL EUROPE OF TRUCKERS.
Yes skoda is part of the life of truckers, in the game, realistic traffic has cars, multiplayer has players.
Well. Sec you do not giosta of cars exist server 3 and option in the single player in disable.
I prefer realism server 2 and in the single player the traffic, I like that.

I LIKE REALISM, INCLUDES FRAMES, MONUMENTS, AND PHOTOS.

I hope your driver is less slave to the wheel and more happy with the beauties of the continent.
Until more man.;)

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