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Titanic4

Veteran Driver X
 TruckersMP Profile
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Everything posted by Titanic4

  1. If Kirkenes is within Nordic Horizons DLC, this may mark the end of era, if quarry area gets changed.
  2. Titanic4

    Speed limiter is broken

    The gameplay settings of the game itself has non-untickable speed limiter option. The speed limit option in TruckersMP's settings forces you to 90 km/h. You were likely in the area with changing speed limit. When there is massive speed difference between your speed and the speed limit in the area, don't increase the CC speed, as that may cause loss of control. The CC gets set to speed limit and brakes and retarder will kick in, likely locking up drive axle(s).
  3. Happy birthday 🥳 🎂

  4. Happy birthday 🎂 

  5. DirectX 11 is supported by TruckersMP. SCS updates the game, TruckersMP has to add support for it. In the meantime certain mods may be unavailable. In case of ProMods, the respective team has to add support for new version and/or merge existing DLC's. In case of seasonal mods, either the mod creator has to add support of new version, or the mod is removed.
  6. This has to be done by SCS Software. TruckersMP cannot implement that.
  7. The font used in the player tags will show unknown characters as ? and emojis are displayed as ?? - this will make reporting harder as their name isn't correctly displayed, especially if the whole name consists of unknown characters. This is the reason of this restriction. The name had to be changed in order to get it properly displayed in-game.
  8. Other solution involves removal of the little road between the big roundabout and the turnout to LKWLog/CNP - this seems to be major bottleneck. With that road removed, the traffic has to take alternative, longer route. Access to Autobahn 40 is still possible. Likewise, the access to LKWLog/CNP is available, players coming out will have unrestricted right turn and anyone coming to LKWLog/CNP won't have to wait.
  9. That's TPC command used there. This command is reserved for staff members. This teleports the selected player to camera position. If no parameter is specified, the player, who issued the command gets teleported instead.
  10. The centering force depends on how hard the vehicle is accelerating. As long as you don't accelerate too hard, the Scout car is somewhat drivable. The issue occurs if there's forklift type drive(Driven front axle with steering rear one), or with AWD vehicles, or with FWD ones, the RWD layout is unaffected. Basically, every force feedback steering wheel is affected by that specific issue.
  11. Happy birthday 🥳

  12. The higher the load, the longer it may take to process your report. No reports will be left unclaimed regardless of the load.
  13. Is your user name in Windows containing non-English characters? This might be the reason of the error you're getting.
  14. Bad drivers - They try to overtake, when there is incoming traffic, or change lanes when player in front of them is in the middle of that maneuver. The latter of the 2 can be dangerous if the outer lane is occupied and there is no emergency lane on the right, or the emergency lane is occupied. This leaves you with nowhere to go while at speed.
  15. Happy birthday, we will never forget you. 🕊️🫡

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  16. These changes are there since CB was introduced to TruckersMP. You have played singleplayer, or Convoy modes a lot by the looks of it.
  17. Comma, Period, X, Y and F11 are reserved for TruckersMP. The trailer/axle lift might be assigned to one of the mentioned keys. Make sure that none of these are assigned, as TruckersMP will take priority over these keys and any function assigned for them won't work. Comma and Period change the CB channel, X activates voice chat(in proximity and on current channel when held), Y toggles the chat window, F11 toggles visibility of everything from TruckersMP's GUI.
  18. Is the chassis of the truck actually equipped with lifted axle? The appropriate indicator will be lit if truck's axle is lifted. There is gameplay option to automatically lower the axle of the trailer. Lifting its axle is not always possible due to mass of the cargo. Also, check the key assignments in-game.
  19. There are 2 solutions: 1. Install the following patch: https://github.com/mwl4/prism_default_depth_stencil_view_patch Instructions are in repository. 2. Uninstall ReShade Completing either of these will solve the issue.
  20. If you have force feedback steering wheel, don't accelerate too much, otherwise the vehicle will turn to either side. The reason: Front wheel drive and front wheel steering of the Scout car, the game doesn't seem to like this.
  21. Any local mod, which uses accessories is visible only for those, who have it installed. Since you had it installed, you will see local mod, no one else can see it.
  22. No collision zones prevent collisions between players. You will still collide with nearby walls. Player might have different garage than you. This causes them to drive through walls on your side, if the garage of that player is smaller than yours. If your garage is smaller, you will be one driving through walls on their screen.
  23. You have 2 options here: 1. Install the patch(https://github.com/mwl4/prism_default_depth_stencil_view_patch) - The instructions are in the repository 2. Uninstall ReShade Either of these should solve the issue.
  24. The X, comma, period and Y keys are reserved by TruckersMP. X when held down sends your voice over CB, comma and period change the CB channel, Y toggles the text chat window. If any of the reserved keys are bound somewhere in game, you may not get the desired function when used. If for instance you have assigned horn to comma, you won't be able to honk with that key, the channel on CB will change instead.
  25. https://github.com/mwl4/prism_default_depth_stencil_view_patch - to może pomoże. Instrukcja instalacji jest na repozytorium. Skutkiem ubocznym jest okno. które się pojawia po każdym starcie gry. Plugin jest instalowany jak każdy plugin używający telemetrii gry, jeśli nie ma folderu "plugins" obok 64-bitowego EXE gry, należy go utworzyć.
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