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Veteran Driver II
 TruckersMP Profile
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38 Unlicensed


About JotaEme

  • Rank
    6t Braco Vans
  • Birthday March 25

Profile Information*

  • Gender
  • Location
  • Preferred Trucks
  • American Garage Location
    California: San Francisco
  • EU Garage Location
    Germany: Hannover
  • Known languages
    Português, English

Recent Profile Visitors

1281 profile views
  1. Terrível... O mesmo aglomerado de sempre... com o afunilamento para a saída da balsa torna-se um jogo de paciência para poder desembarcar. Outro sacrifício para poder embarcar. Os jogadores querem sair ou entrar todos ao mesmo tempo. Mas o mais incrível... todos querem estar lá, inclusive eu. kkkk tks @Mineiro uai
  2. The new Iveco, may be too Ford FMax.
  3. Well... I'm waiting 1.40 But in the meantime I switch between 1.38 x 1.39. Cool and easy. Do you want know how? See in Technical Guide Forum, here on TMP. C u, @Mineiro Uai!
  4. Salve Mineiro, meu bom!!! Enquanto enferrujo aguardando o 1.38, vou me divertindo com o 1.37 mesmo e para passar o tempo, compartilhando com os parceiros. Forte abraço. JM
  5. Until 1.36 Scania. Now, I dont know... The sound of Scania engine's...
  6. Simple: USA <> Europe It is a joke. I thing like you, the speed limit should be 120 kmph in ETS.
  7. I won a DLC. My profile is https://truckersmp.com/user/2872760. How can i get it?
  8. Hello! I'm very happy. I won a DLC on Christmas Giveaway and I want to know how I can get it. Thank you, guys!!
  9. Hello!!! I won a DLC on Christims Giveaway. Thank you, guys!

    I want to know how can I get it


    1. NeonLeon


      If you win, we will attempt to contact the Discord account connected to your TruckersMP profile ;) 

    2. JotaEme


      Obrigado! Está ativado! 

  10. It's the question that does not want to shut up.
  11. As Tangle said: "The reason all this matters for TruckersMP is because the mod has to know how to use the same API that the game is using in order to show its own HUD and menus and stuff. It has to draw on the image the same way the game is set to draw its image. If DX11 wasn't supported in MP in the next update, then you wouldn't see any of the MP text or menus when you loaded the game in DX11. That's all. Of course, making MP use a new API is just as hard as it was for SCS to make their game engine use a new API. That's the proper explanation". That simple!!!
  12. blá blá blá... I want a solution.
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