LJ24 EVO Posted August 20, 2017 Share Posted August 20, 2017 thanks managed to fix it @LordBenji . http://prntscr.com/gaq62j still no luck Link to comment Share on other sites More sharing options...
LJ24 EVO Posted August 20, 2017 Share Posted August 20, 2017 Quote Quote vehicle_addon_accessory : _nameless.1e5.2cf7.79f0 { slot_name: 8 slot_name[0]: slot_0 slot_name[1]: slot_5 slot_name[2]: slot_1 slot_name[3]: slot_2 slot_name[4]: slot_3 slot_name[5]: slot_4 slot_name[6]: slot_6 slot_name[7]: slot_7 slot_hookup: 8 slot_hookup[0]: "beacon1.addon_hookup" slot_hookup[1]: "beacon1.addon_hookup" slot_hookup[2]: "light3.addon_hookup" slot_hookup[3]: "light3.addon_hookup" slot_hookup[4]: "light3.addon_hookup" slot_hookup[5]: "light3.addon_hookup" slot_hookup[6]: "light3.addon_hookup" slot_hookup[7]: "light3.addon_hookup" wear: 0 data_path: "/def/vehicle/truck/scania.streamline/accessory/r_grill/shape1.sii" } vehicle_addon_accessory : _nameless.1e5.2cf7.9db0 { slot_name: 8 slot_name[0]: slot_0 slot_name[1]: slot_5 slot_name[2]: slot_1 slot_name[3]: slot_2 slot_name[4]: slot_3 slot_name[5]: slot_4 slot_name[6]: slot_6 slot_name[7]: slot_7 slot_hookup: 8 slot_hookup[0]: "smalllight2.addon_hookup" slot_hookup[1]: "smalllight2.addon_hookup" slot_hookup[2]: "smalllight2.addon_hookup" slot_hookup[3]: "smalllight2.addon_hookup" slot_hookup[4]: "smalllight2.addon_hookup" slot_hookup[5]: "smalllight2.addon_hookup" slot_hookup[6]: "smalllight2.addon_hookup" slot_hookup[7]: "smalllight2.addon_hookup" wear: 0 data_path: "/def/vehicle/truck/scania.streamline/accessory/r_grill/shape1.sii" } @LordBenji managed to get somewhere with the above code but 2 spotlights are missing ! https://prnt.sc/gaqjjm Link to comment Share on other sites More sharing options...
LordBenji Posted August 20, 2017 Author Share Posted August 20, 2017 That grill seems to only have 6 available slots. Adding more will simply not render them. Link to comment Share on other sites More sharing options...
LJ24 EVO Posted August 21, 2017 Share Posted August 21, 2017 ok thanks @LordBenji . do i need to have a 5 series scania and the exact same lightbar like the screenshot !? http://imgur.com/a/QReEP Link to comment Share on other sites More sharing options...
LordBenji Posted August 21, 2017 Author Share Posted August 21, 2017 @LJ24 EVO I got something for you. I messed around a little bit and made my own Scania R and tried to make it look as close as possible to the picture you showed me. I couldn't find any other bars that lets you have 6 big square lights and two beacons relatively close. And this is how it looks like in my game file. Note that the amount of accessories on your truck may differ from mine. Addresses will also be different. Spoiler For roof grill, I took the one from Renault Magnum, and bumper grill from the Volvo FH16 2012 (new), so it looks as close as the picture you shared. Spoiler Link to comment Share on other sites More sharing options...
LJ24 EVO Posted August 22, 2017 Share Posted August 22, 2017 Brilliant thanks very much for the help ! @LordBenji Link to comment Share on other sites More sharing options...
LordBenji Posted August 22, 2017 Author Share Posted August 22, 2017 No problem and the slot numbers must be exact, I noticed one of the grills skips from 6 to 8. Some accessories may have weird order for the slots. Link to comment Share on other sites More sharing options...
steven33811 Posted August 25, 2017 Share Posted August 25, 2017 I want to change the cargo mass but it doesnt looks like a mass: http://imgur.com/a/b1qAO Can someone help? Link to comment Share on other sites More sharing options...
DrEGZo Posted August 25, 2017 Share Posted August 25, 2017 @steven33811The first one should be around 21t... I see you got your screenshot from a double. Please remember that you are not allowed to change anything on doubles by save editing, except the paintjob. That means you are not allowed to change the cargo mass here. Link to comment Share on other sites More sharing options...
That1GuyITC Posted August 26, 2017 Share Posted August 26, 2017 Okay so you mentioned that it is possible to have "jobless" trailers. How would you accomplish this? Great explanation BTW Link to comment Share on other sites More sharing options...
LordBenji Posted August 26, 2017 Author Share Posted August 26, 2017 @steven33811 That value is in Hexadecimal representation and needs to be converted into a float value. It is strongly advised to avoid changing the mass, even though some people may do it at their own discretion. @That1GuyITC I already explained it here: So basically, you're storing the "job" in an array of "trailers", if that makes sense... then you remove the current job to be null instead. Then to easily add or remove the trailer, you can simply put the address of the trailer or null as your assigned trailer. I have 10 custom trailers stored in my save game which I can assign myself. The only inconvenient is when you add your trailer back, which may or may not cause problems... I once loaded my profile and my trailer was stuck on a wall. Link to comment Share on other sites More sharing options...
That1GuyITC Posted August 26, 2017 Share Posted August 26, 2017 36 minutes ago, LordBenji said: @steven33811 That value is in Hexadecimal representation and needs to be converted into a float value. It is strongly advised to avoid changing the mass, even though some people may do it at their own discretion. @That1GuyITC I already explained it here: So basically, you're storing the "job" in an array of "trailers", if that makes sense... then you remove the current job to be null instead. Then to easily add or remove the trailer, you can simply put the address of the trailer or null as your assigned trailer. I have 10 custom trailers stored in my save game which I can assign myself. The only inconvenient is when you add your trailer back, which may or may not cause problems... I once loaded my profile and my trailer was stuck on a wall. Thank you so much! at first it crashed because I used {} instead of []. Isn't programming just wonderful!? Link to comment Share on other sites More sharing options...
LordBenji Posted August 26, 2017 Author Share Posted August 26, 2017 @That1GuyITC Yep, no place for typos. Link to comment Share on other sites More sharing options...
That1GuyITC Posted August 26, 2017 Share Posted August 26, 2017 @LordBenji You say that you have 10 different trailers in one save how would you do that accomplish that as well as switch between them? My game crashed when I tried to accept a new job with the "Jobless" Trailer (as expected) Link to comment Share on other sites More sharing options...
LordBenji Posted August 26, 2017 Author Share Posted August 26, 2017 @That1GuyITC You have to take a normal load (well I'm experienced enough to not have to do it), so it usually have a destination and all, then you save it, decrypt the save game, then you follow the steps as I said. That's what it looks like in my profile... Spoiler hq_city: berlin trailers: 10 trailers[0]: job.j1.lvstck trailers[1]: job.j9.h64 trailers[2]: job.j2.refrig trailers[3]: job.j3.hcscania trailers[4]: job.j4.schwpaint trailers[5]: job.j5.fliptipper trailers[6]: job.j6.tankercow trailers[7]: job.j7.cementcow trailers[8]: job.j8.emptygoose trailers[9]: job.j10.double assigned_truck: truck.mydaf my_truck: truck.mydaf my_truck_placement: (0, 0, 0) (1; 0, 0, 0) my_truck_placement_valid: false assigned_trailer: trailer.j10.t1 assigned_trailer_connected: true truck_placement: (&c6231e2a, &40589cbb, &c75ab984) (&3f7e74ae; &baafa700, &3de09728, &391b17cf) trailer_placement: (&46321170, &4104e2f9, &c6d3538d) (&3ef8f3ae; &3b1f8f64, &3f5fb246, &bb910b28) slave_trailer_placements: 1 slave_trailer_placements[0]: (&46323949, &410238fc, &c6d36014) (&3ef66b6d; &3b855b29, &3f60638d, &bbfc821f) schedule_transfer_to_hq: false show_weigh: false need_to_weigh: false flags: 16381 current_job: null Link to comment Share on other sites More sharing options...
That1GuyITC Posted August 26, 2017 Share Posted August 26, 2017 @LordBenjiAnd how would you switch between the various trailers? Link to comment Share on other sites More sharing options...
LordBenji Posted August 26, 2017 Author Share Posted August 26, 2017 @That1GuyITC Easy Just need to change that line to another valid trailer address. 12 hours ago, LordBenji said: assigned_trailer: trailer.j10.t1 I have renamed some of the "_nameless..." addresses for easier reference, so yours might be different. Link to comment Share on other sites More sharing options...
Hammy Potter Posted August 29, 2017 Share Posted August 29, 2017 @LordBenji so if you take a job with your 'owned' trailer, when you drop it at the delivery point will it become unattachable like a company trailer? Shiftin' gears and drinkin' beers Link to comment Share on other sites More sharing options...
steven33811 Posted August 30, 2017 Share Posted August 30, 2017 (edited) On 25.8.2017 at 10:17 PM, DrEGZo said: @steven33811The first one should be around 21t... I see you got your screenshot from a double. Please remember that you are not allowed to change anything on doubles by save editing, except the paintjob. That means you are not allowed to change the cargo mass here. Thanks for your answer. But why am i not allowed to change the cargo mass on doubles? Edited August 30, 2017 by steven33811 Link to comment Share on other sites More sharing options...
DrEGZo Posted August 30, 2017 Share Posted August 30, 2017 I can't tell you why you are not allowed to change the cargo mass. This rule was not made by me. But for any reason, it exists: Link to comment Share on other sites More sharing options...
LordBenji Posted August 31, 2017 Author Share Posted August 31, 2017 @Hammy Potter I haven't personally tried, but I would imagine you don't have any valid destination, as you are fully able to quick travel, and F6 would say you don't have any job going on. @steven33811 I am not the one who is in charge of game rules. It's probably to avoid having people using excessively light or heavy doubles. Link to comment Share on other sites More sharing options...
That1GuyITC Posted August 31, 2017 Share Posted August 31, 2017 @LordBenji Is it possible to change the wheel on the trailers as well as the rimes? If so how? Is it legal within TruckersMP Guidelines (I understand they are illegal for doubles)? I would like to put some chrome on my trailer to match up with my truck. Link to comment Share on other sites More sharing options...
caff!!! Posted September 1, 2017 Share Posted September 1, 2017 @That1GuyITCI think it's an autokick touching trailer wheels because it caused crashes in certain combinations Independent driver On 8/28/2018 at 2:16 PM, caff!!! said: to quote Revolver Ocelot: I love to reload shift gears during a battle delivery. Link to comment Share on other sites More sharing options...
That1GuyITC Posted September 1, 2017 Share Posted September 1, 2017 @caff!!! yeah that is what I thought but do you know if it is possible in single player? Link to comment Share on other sites More sharing options...
caff!!! Posted September 1, 2017 Share Posted September 1, 2017 ^yeah, should be Independent driver On 8/28/2018 at 2:16 PM, caff!!! said: to quote Revolver Ocelot: I love to reload shift gears during a battle delivery. Link to comment Share on other sites More sharing options...
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