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  1. Hello everyone, I remember back in the day there was this SDK mod to have a more enhanced FFB feeling, this also worked on TrucksMP. Are SDK mods still allowed and are there any SDK mods?
  2. I've clicked every single link on Youtube and Google, and I still cannot figure out how to get my mods working on ETS2. I tryed making saves, changing trucks and everything - doesn't seem to work, doesn't detect them in any way. Is it possible that ets2mp is attempting to load mods from different location than ets2 (non-multiplayer)? Well, I created folders everywhere, and still doesn't work. (just ate half of my remaining empty hard-drive space) Thanks in advance Here's another question What do other people see, when I equip modded truck paint? (not just color, whole new visuals/stickers/...)? If anyone tryed it, please tell me, I'm sure it will be useful for more people, not just me . (not counting official DLC visuals, of course). DO they see the visuals or just plain color? Another thanks - thirical / NicoFilippo
  3. I have recently started downloading mods for ETS2 but im not sure if I can use them on the multiplayer mod, these are the mods -Mega tuning mod -Realistic Scania interior -XP, Money and Damage mod. If not can someone tell me the mods i can use if there are any!
  4. zayder9

    add mods list

    i thinks you can add a list of supported mods with a window IG, and the link to access to the mod. mods will be visible for all players and the players will also be able to propose mods in a topic specifically dedicated to that, and like that everyone will be happy
  5. TeamDeer

    Road Rescue

    Suggestion Name: Tow Truck Ranks Suggestion Description: There should be a sub rank added under game mods. This rank would be road rescue or tow truck rank. These people would drive around in trucks and be able to teleport players to service but nothing else (such as kicking, banning, etc. although maybe kicking only (possibly)) These individuals would need to undergo an interview process just like any other part of TMP staff. They would also answer to the game mod team leader as well. I'm not saying that they should replace mods or anything like that just thinking this might help mods with players blocking or players who continue to drive despite having max damage and their engine keep shutting off. This would also help by extending the coverage area for game mods. (they can't be everywhere all the time right?) (Very few mods on if any during late night TMP times 3:00 UTC; problems, trolls and traffic jams do happen) The tow trucks would also be responsible for doing record reports (where applicable) or perhaps getting attention of a mod (having the mod teleport there to sort out a big mess) Furthermore, these trucks could drive the speed limits on roads to encourage good driving habits and behavior. (yield signs, traffic lights) Think back to real life, you are always going to behave around a cop car. Also want to add other than teleporting to service and maybe kicking these trucks can't block, overtake, or anything else that breaks the TMP rules. They can drive around or perhaps sit in key areas. (think Calais roundabout, CD road interchanges, Duisburg T junction, many more spots) Any example images: Why should it be added?: In the real world when you crash your truck you have to call a wrecker service. This could be a neat nod to that idea. I know we have /fix and f7 but I think this would be a great detail in the world. Most people smile when they actually see an admin drive by or sitting on the side of the road. These tow trucks could be a good extension to that - showing that TMP staff is out there in person rather than just red text at the bottom of the screen. I think it would be a great addition to the community to have someone driving around that can pass by and lend aid. A neat little detail in Euro Truck. This is sort of like when some mods drive trucks and deliver loads yet they are still being a mod at the same time. It could be a test feature to start out with just a few dedicated people and then if it does not work well it can be scrapped or extended if well received. I know some people would be interested in doing this because people love to just drive around in cars making this a perfect job for them. Finally, these tow trucks could be used to support VTC's that do convoys. They could follow in the back and help if someone gets stuck or rammed off the road or what not. Sorry if this seems a bit scattered brained. I just wanted to get this great idea on here for consideration. I hope this is accepted - don't let me down!
  6. Foot

    Mods Multiplayer???

    Wo finde ich eigentlich Mods für den Multiplayer die erlaubt sind weiß das zufällig jemand ?? MFG
  7. Hello everybody, I have a question. What mods do you have for better graphics? Or which ones do you use and can you recommend ?
  8. Hello users , moderators and all involved in this beautiful project. My question is about 1 type of mod i want to use in the Multiplayer and can anyone answer me does it affect the game. I only want to use my HD Gauges mod by nfshp , that are for all the trucks , because i can't play at 400 Scale level , my pc isn't that great and you can see a lot less things on the trucks dashboards. Though it doesn't read them .. do they really affect others gameplay ?
  9. ghost rider 0

    ats

    why cant we use mods in multiplayer as the trucks sound nothing like the real thing they sound crap more people would play the game if we could use even if its just sound mod
  10. This suggestion is simple. The inclusion of certain high-quality vehicle mods created by users for ETS2MP and ATSMP. This would add to the gameplay by giving new choices for vehicles, thus diversifying the TruckersMP experience. and mods have been added before. (Wintermod, Skoda Superb) Many vehicles have quality on-par or exceeding SCS quality. For example, MADsters MAN TGX Euro 6. I hope this suggestion will be considered.
  11. Hello, i have readed the allowed mods post, i readed that says, the texture mods are allowed, but it says to the trailer. Can i put my own mod to the cabin? (not the merchandise) Thanks!
  12. Salutation... J'ai un enorme problème. voila par malveillance j'ai cliqu" sur un fichier SCS et fait "Ouvrir avec winrar" et j'ai coché la case "Utiliser ce programme par défaut" et donc j'aimerai savoir comment enlever ça.... HELP PLEASE
  13. Nukeshi

    Snow mod

    Could someone send me a link to download the MP ets2 snow mod? Whichever one I had downloaded didn't work and I just want to make sure I have the right one. Thanks
  14. Hi there dear developers, Firstly I want to thank you for this amazing multiplayer expirience! I reacently joind the project and emediatly fell in love with it. But there is one thing that really bothers me. I´ve used one spezific mod before.... I understand your argument for baning Mods.. ("this is a Simulator and not GTA") That is also my opinion. But there is something very unrealistic about this simulator: The wages. I´ve been using hard economy mods since I started playing. It makes it a huge differenz for me if it takes me 6 hours to buy my own truck or 60, as it does in my case. Its not appealing for me getting 23$/mile instead of 1,40$/mile. I´d love to see some mods like these beeing accepted on multiplayer. (It also doesen´t affect any other player at all) Mods I´ve been using: Klaas´ Economy Mod from Klaas or: Yet Another Economy Mod from Reqruiz thank you for cogitating about my proposal, deokletian
  15. marcojanus

    Mods

    Bom dia, sou novo no MULTIPLAYER, apesar de já jogar ETS à alguns anos, gostaria no entanto que me dissessem como e se é possivel eu utilizar mods no multiplayer, nomeadamente mods de empresas reais... assim como de tunning do camião. Se é possivel como o poderei fazer.
  16. Boa noite. Talvez esse não seja o local correto para essa dúvida, porém considerei necessario perguntar aqui, pois como não falo inglês eu não saberia me expressar corretamente. - Bem, estive lendo o topico sobre quais mods são permitidos em MP, e vi que há mods de reboques (inclusive rodas dos reboques). - Li que há mods permitidos, como Scania + Volvo, Man + Volvo, inclusive com retirada de grade frontal e outras modificações. - Li também que as paintjobs customizadas foram proibidas em carros, pois o jogo não faria a substituição automática por uma paintjob padrão (como ocorre em caminhões) se algum player não tiver aquela DLC, o que causaria erro/crash no jogo. Minha dúvida é a seguinte: Me disseram que não posso utilizar uma mod que substitui o Iveco Stralis por um Peterbilt 389. Essa proibição é por causa de algum problema que causará no jogo, como as painjobs em carros? Ou isso é proibido simplesmente por não ser um mod disponibilizado por um dos sites permitidos? Quais seriam as principais diferenças entre uma modificação na estrutura do reboque e do caminhão, que faz com que o reboque seja permitido e o caminhão não? PS: o site permitido (http://mods.ets2mptr.com) redireciona para o site que eu linkei acima (http://mods.wotmp.com) Eu já sei quais mods são permitidos e quais não são, apenas estou buscando uma explicação mais detalhada sobre essas diferenças. Agradeço pela ajuda. Abraços.
  17. Доброго времени суток, господа и, возможно, дамы. Столкнулся с тем что не могу использовать в мультиплеере мод зимы. А очень хочется. В одинеочной работает все, в мультике - ничего. В настройках, когда логинишься в мультик - галочка зимнего мода стоит. Может я что то упустил? ПОдскажите что и как. А то не играл около года, что к чему - уже потерялся.
  18. Couple ofquestions if anyone can help. I created a new profile for Truckers MP, and the completed my first job., although I was late When I went to pick up the next one, there was nothing, no trucks jobs, zero Can anyone tell me why this happens and how to fix it please? Also all my mods have gone could the two problems be linked?. Not sure but for this profile I am only using ProMods, should I remove them from my mod folder competely Any help will be appreciated as for the one job it was great fun seeing other truckers and I would like to do more
  19. Am I allowed to add mods from Steam to my game? like a stretched truck or different exhaust pipes? sorry if this is somewhere in the rules I did not see it other than adding truck parts to cars and vice versa. Thank you in advance for answers
  20. Buenas, el tema es que yo creo que si que son compatibles con el online pero no al 100%, son mods para dentro de la cabina, no modifica nada exterior. Dichos mods son: -http://steamcommunity.com/sharedfiles/filedetails/?id=920590561&searchtext= -http://steamcommunity.com/sharedfiles/filedetails/?id=645553604&searchtext=
  21. Hello, i recently found a mod on youtube and that some of my friend's showed me, the name of the mod pretty much explains what the mod is. the mod is called the "No Damage Mod", you can't take any damage from anything or anyone.
  22. Steamon as I have always subscribed to a certain mode and shows nothing. I want to make ways but can not. She does not show anything.
  23. Hello MP team, I was browsing the Steam and playing in the OFFLINE mode using some MOD's super interesting , one of them for example, the skins of MOD the actual game companies ( eACRES , LKW , Transinet , Trameri , BJORK , AGRONORD , etc. ) and would like to know if there is a future possibility some MOD's basic and simple ( but are pretty cool ) are placed in Multiplayer mode . I am a fan of the work of you and the game could become cool with some MODs that STAFF could choose , or could put some in voting. I'm waiting is only speculation and if there is a forecast for the near future
  24. Tylerj00

    New Trucks?

    Will there be a time where truck mods get added into MP? If you are able to get cars, why not get trucks. Some good examples -Freightliner Classic (by Odd_Fellow) -Volvo VNL (by Aredeath) I could see this working as a start, but I'm not sure what kind of coding you would need to do Anyways, my personall opinion, I would really love to see the Volvo VNL added, I see those around my area all the time, and would LOVE to drive one of them in MP
  25. Title: Orange Street lights and Flare Pack (multiplayer) Description: Adding Support in multiplayer for Orange Street Light and Flare pack with optional use, local side but supported in MP Reason: Looks much better and adds a great deal of realism to the game and very small file sizes Screen caps below: Any eventual example images or similar So I would really love to see the Orange street light and Flare pack mods in multiplayer! They really add realism to the game and I think other people might like it too! Flare pack mod: https://forum.scssoft.com/viewtopic.php?f=34&t=186306 1.32Mb Orange street lights mod: https://ets2.lt/en/orange-street-lights/ 0.32Kb Screens from my game using these two mods, 4K HDR no bloom. Totally think MP should support these two mods, looks great!!
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