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konfig0

Retired Legend
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Everything posted by konfig0

  1. @WooQash As I said, there will be worked on a solution. I'm not a developer so I can't answer that question.
  2. Caravan is added for scout cars, not for trucks @WooQash. A solution is already being worked out.
  3. [GAME MODERATOR] @DFGssadWGEYGTWESGasadfdy (previously oolala11) has been kicked from the team due to unprofessional behaviour, and constant provoking internally.
  4. Had a run into Skiathos just now.

    hwQLl1C.png

    1. Show previous comments  3 more
    2. Killua  // Ireland ^_^

      Killua // Ireland ^_^

      Ah, yup 2nd screenshot don't look real

    3. CaptainKostaZ

      CaptainKostaZ

      These cars have real greek plates if 

      IIRC

  5. [SUPPORT] @Misiek(G29) was kicked from the team due to violating internal rules.
  6. Probably one of the better screenshots I've taken, after arriving at Amsterdam. YEP211S.png

  7. I'm closing this topic now because the discussion is rather pointless and not leading anywhere: the speed limiter will stay at 150km/h. Thanks for everyone sharing their views, we'll review how this goes. Regards, konfig0
  8. Such a shame.. you drive 170km/h and miss all the detail this game has to offer to you. What if the people who drive 90km/h want to play on a more crowded server, with a bit of a higher speed, without getting destroyed all the time by reckless drivers who think they can easily drive 200km/h with the scout car and reck somebody up completely? You're not the only one playing this multiplayer game, there are many other people and the 150km/h is a fair solution. As I said, you can drive faster than average, but not too fast to cause an accident because you weren't paying attention (something many people do).
  9. There is an option for both sides, now, EU#1 is still limited to 90kph and the rest of the servers to 150kph. Why? Because that reduces the chance of accidents, which then improves gameplay by not having to record, report and fix your truck all the time. I feel 0 need to drive faster than 150kph, and many people will agree with that statement. If you are looking for speed and accidents there are many non-simulator games out there which will fit your need, like GTA V, Watch Dogs 2 and a few more racing games. The clue is in the name of the game, Euro Truck Simulator 2, and American Truck Simulator. You're playing a simulator, so you're reconstructing a job that many truckers in real life do, spent their days out on the roads and you've decided to also do that in this game/simulator. However I have never seen a truck drive any faster than 150kph, or even faster than 120kph. The cars get unstable at a certain speed, so limiting really is not the problem. You'll do your jobs faster than average, but who likes rushing jobs and do as many as you can while you can enjoy your drive and cruise around? This game is not meant for speed, it is meant to deliver loads and enjoy the landscapes while you're driving around a world with many other players or AI. It was never made to drive 150kph+, keep that in mind when writing further messages.
  10. In for another long one today, departed just a few minutes ago. Now onto revising. :ph34r:

    image.png

     

    1. konfig0
    2. Baldemar TR

      Baldemar TR

      Mayday mayday mayda we lost 2 engine  bird attack   .Request emergency landing KLM 147T. (This was my old story ) 

      :D

  11. A pleasant sunny day above Greenland, although it is currently -30 down there.

    s75UNq1.png

  12. We've opened up a possibility of solving this whole argument, all we ask is that you consider the quote above. We aren't really open for any other path because we feel this is the most realistic one - so this is the way to proceed if you want to end this with a solution for both parties. We are open to speak, we really are. But that should not only come from us, lets get this settled forever so we can stop the endless discussions. We feel that we've been transparent enough by letting this post open, and let everyone share their views. However we do not think that by leaving this topic open we're going to make progress. Feel free to DM Scarface0359 or me, we're open to get this over with.
  13. Seeing the support your post took, I know enough. I thought different about many others too; I suppose that changes when you do not receive what you want. I was hoping this could've been solved in a good way, but so far there has been 0 effort from anybody to actual go into that direction. Never too late to change, we'll still be here if you want to have a civilized conversation.
  14. Too bad, but that's your decision. If it backfires, then you are the one who can take responsibility. I hope that you will comply to all TruckersMP rules with your event, good luck.
  15. If you want to officially close down the possibility of a conversation, then go ahead. But you can take full responsibility on you, we've offered to talk multiple times now so if you want to go ahead and deny that then that is your call.
  16. That is not an excuse to break rules, anyhow - We did try to listen, but that gets harder and harder if you refuse to come up with realistic suggestions and keep writing false claims. I've said this many, many times before and I also mentioned it in the conversation we had in Discord. The question is you, the people who protest, are willing to accept and face reality without denying what happened. Because as far as I can see, false claims are still being made and the 'protesters' aren't really working towards a solution. The choice is yours, we're here and will stay here to listen what you've got to tell us once you're ready.
  17. Well, we're also open to speak to you but we can ask you the same question, how? If you will proceed to go down the path you are taking right now, you won't be taken very seriously I am afraid. Making offensive and vulgar memes, insulting (and threatening staff, such as 'we will find you') seems like you're a bunch of trolls willing to achieve nothing. I'm sure that that is not how you want to come across, so I suggest switching over to a better tactic such as peacefully talking - but we've said this before, the choice is up to you. Same as I've told before, this complete post is based on the truth and nothing else. You keep claiming we are not telling the truth, but we're completely honest here. The situation described in the topic is how it went, the question is if you are willing to accept and face reality.
  18. That was Bandero, BakerPK left completely voluntarily and has nothing to do with this.
  19. The initial break of the ISP was an unofficial discord used by Polish team members. Obviously after this was removed, and we unfortunately had to remove an upper-staff member for it, certain members of that Discord started a protest. We proceeded to create a seperate channel in our internal official staff Discord, to create clear communication with those that were angry and voiced their concerns. Quickly it came to our attention information was leaked from this channel, not personal information but messages which were send by upper-staff (Scarface0359, Humanewolf and me) were leaked to people outside the team. This obviously broke the ISP, and a few former team members have been kicked for that too. I can assure you that any personal information of accounts has not been in danger a single moment, but only messages from 1 single channel were leaked to non-staff.
  20. Because we received proof, screenshots and so on.
  21. Keyword: internal The ISP is internal, on a need to know basis. A regular member has no use with it, it's irrelevant to non-staff. Also, the riots by a certain group has nothing to do with the ISP either: the former team members who decided to violate it had something to do with it but that's about it.
  22. Pretty sure from day 1 that there was a no-leaking policy. It didn't work, else we wouldn't have to roll in an ISP you have to agree to upon joining the team.
  23. We have had an ISP for I believe about a year now.
  24. @Trucker[PL/EN] we wouldn't have an internal discord if everything that gets posted on it is public knowledge. The discord is part of the ISP, anything which is said there has to stay there unless a Project Manager or Developer tells otherwise. We're very cautious towards our ISP, and I recommend to search up GPDR if you want to know why we take it so seriously.
  25. We're not going to lock it because this isn't a censor or dictatorship, and this way we can easily rule out rumors or things which are not true.
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