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Showing content with the highest reputation on 05/05/23 in all areas

  1. [EVENT TEAM] @jamesdgaming leaves the team due to personal reasons.
    28 points
  2. [TRIAL SUPPORT] @tfmpillow has been promoted to Full Support.
    10 points
  3. 6 points
  4. 6 points
  5. Suggestion Name: Ban VTC advertisement in chat. Suggestion Description: Banning the advertisement of VTC's in in-game chat. Any example images: Not really a suggestion I can give a picture of... Why it should be added: Every time I join Truckers MP to do a drive, chat, or do anything of the sort, the chat is always spammed with illegible VTC advertisements that get really annoying and having a chat with anyone is near impossible. I'm not saying to ban VTC advertisement as a whole (that's just stupid), but at least ban it in in-game chat due to there being more 'official' ways of advertisement (such as the TMP discord or renting TFM(or other radio stations) advertisement slots) than spamming in-game chat and annoying the hell out of other people. I'm really interested in other peoples thoughts, so please, anyone that has any constructive comments, please, comment and let your opinion known
    5 points
  6. 5 points
  7. 5 points
  8. [GAME MODERATION TRAINEE] @LillefixHD has been promoted to Report Moderator. [REPORT MODERATOR] @[GökBörü] Snap Dragon has been promoted to Game Moderator.
    5 points
  9. 4 points
  10. 4 points
  11. Even a TRUCKER needs a Little Lovely Picnic !
    4 points
  12. Tmp9 - Skoda Brothers Signed by [KızılTürk] Rıdvan @[KızılTürk] K I И Λ L I
    3 points
  13. List of changes from 5th May 2023: Support for Spring Graphics/Weather. Euro Truck Simulator 2: v5.1. American Truck Simulator: v3.2.
    3 points
  14. Spamming messages is not allowed already, but banning them entirely in game is not really realistic. In all honesty, we have more important things to worry about than someone posting a harmless message about a VTC.
    3 points
  15. In the morning w/ @Hüseyin` and 'Golf
    3 points
  16. Driving with @OmSaL . Thanks for the nice ride!
    2 points
  17. 2 points
  18. ➤ TMP9, Calais!
    2 points
  19. 2 points
  20. 2 points
  21. 2 points
  22. Thank you for all the submissions this month! Below you can find the winners of April's competition. 1st Place @micaelinv 2nd Place @George88 3rd Place @CEBO I Constantin Congratulations to all three winners! We want to thank everyone who has sent in their pictures for this competition. And we are already thrilled to see what you will come up with in May! The winner that got first place cannot enter the next competition. Happy trucking! TruckersMP Media Team
    2 points
  23. Congratulations @micaelinv & @George88 & @CEBO I Constantin
    2 points
  24. Hey there @Major UA, First of all, welcome to TruckersMP forums especially to help section. ___________ Answer: It's not that easy to answer, because the DBus Word must be in contact with them as they are now. However this bus will not long be TMP since it was chosen as alternative vehicle for 2 weeks only. -> Bus ONLY for Patreon does not Support by DBus World, that means you will not be able to load passenger into it. If you want to drive with passengers then you have to select the bus added by DBus Word to TruckersMP. Here is topic about it: https://truckersmp.com/blog/272 Hope, it helped to solve your question. Don't forget to let Supporters know about your status of your question. It keeps the forum (help section) organized. Regards, RedWolf_Plays TruckersMP Veteran Driver IV
    2 points
  25. 𝐈𝐬 𝐢𝐭 𝐞𝐯𝐞𝐫 𝐠𝐞𝐭𝐭𝐢𝐧𝐠 𝐬𝐮𝐦𝐦𝐞𝐫?! | 𝐓𝐫𝐮𝐜𝐤𝐞𝐫𝐬𝐌𝐏 𝑯𝒂𝒑𝒑𝒚 𝑩𝒊𝒓𝒕𝒉𝒅𝒂𝒚 𝑻𝒓𝒖𝒄𝒌𝒆𝒓𝒔𝑴𝑷! 𝑨𝒎 𝒘𝒊𝒔𝒉𝒊𝒏𝒈 𝒚𝒐𝒖 𝒂𝒍𝒍 𝒕𝒉𝒆 𝒃𝒆𝒔𝒕!
    2 points
  26. 2 points
  27. Hi There, I too would like to see TMP have some form of support for Virtual Reality users. As far as I can tell, the only differences between the main & beta branches are the following: First Person View UI Element Positions The way it seems so far, the UI elements on the beta are pretty much the same as the main branch, just a bit more towards the centre of the cabin. A lot of the elements in TMP (in theory) should already be mostly compatible. Only tweaks needed would be the positioning of UI elements. We already use mouse & keyboard anyway while in VR still to access menus, etc. Hence why I believe a lot of the TMP elements is pretty much already compatible with the beta branch. Think of it this way, the VR branch already has a "desktop-like panel" to use. Otherwise, we wouldn't be able to adjust mirrors, etc. using a mouse. I'm not a game developer by any means. But in all honesty, this should be tested to see what breaks & what doesn't at-least. Testing could be done in-house or have some closed alpha/beta testers with VR to assist testing and providing feedback. Networking shouldn't be any concern since like I said, only differences are what I listed above and none of them should affect networking in any way. Therefore, server-side editing should not be needed. The only reason I can think of as to why TMP will not support VR at this time, is due to the current implementation of the platform itself. It's really unknown how TMP is built-up as far as I know. However, all I can find out is, TMP injects specific libraries into the client which is most likely why they can only support 1 specific version. If I'm presuming correctly, the injected libraries shouldn't care about the first person view regardless. If it does, then I have no idea as to why. UI elements should be fine due to the "desktop-like panel" we have anyways in VR. So based on theoretics, and what I've talked and know so far, TMP should already be VR ready, it's just not allowed. TL;DR: Please test the idea at-least by allowing the beta branch version or clone the current launcher w/ VR branch set-up and see if it's playable. If it is playable, make it unofficially supported and have it listed in the launcher if the beta branch is enabled. Therefore, you have no responsibility to provide support if something breaks. EDIT (and slightly off-topic but plays a part on VR compatibility): Btw, the version checking at this current time, seems very inflexible also. Targeting a very specific build, therefore if a minor update comes out, for example, update from 1.47.1.2s to 1.47.2.1s, TMP has to update for that specific build. Where as, just doing 1.47.x would add better flexibility like many mods do and already supports VR builds. If the versioning methodology SCS is using is the following: "1" = Release Version "47" = Major Update "1" = Minor Update "2s" = Revision for desktop || "1002" for VR This will further prove (in theory) it's already almost guaranteed there's just not that much difference between the two branches. Only version difference is the revision build.
    2 points
  28. Update: After some experimenting, I found out the `core_(ets2/ats)mp.dll` plugin (located: `C:\ProgramData\TruckersMP`) is what's locking everything down. I'm not sure what it's looking at exactly, but I can guarantee it's doing something more than just checking file versions. Especially since it's very concerned about the "s" part at the end of the file version which shouldn't exist, but for some reason... it does. I found and stripped down the much older launcher source code and now have a working & very basic launcher (doesn't update itself btw since it's just a test applet). All the effort I did to try get native VR working has been mostly wasted. I shouldn't be saying this but to be honest... Can us VR users have a slightly edited version of the plugin just to see if TMP actually does work in VR before someone manages to crack & reverse engineer it to make VR possible? It's like I said in the post above, I doubt many things will break. If anything... it'll just be a small inconvenience to access the in-game TMP menu (TAB key) to make custom jobs, etc if it's all locked to desktop. It's the driving experience is what makes VR worthwhile, even in it's current state. All I can hope for is you, the devs, to give it a shot atleast and see what happens.
    1 point
  29. From the anniversary @domonkos101 -Dirt Track
    1 point
  30. Good Morning Truckers!! Happy Friday
    1 point
  31. 1 point
  32. Thank you for the follow
    1 point
  33. my answer to this is definitely Cold coffee
    1 point
  34. M-O-N-S-T-E-R #tmp9years
    1 point
  35. Thanks for follow
    1 point
  36. Suggestion Name: Update for TruckersMP API Suggestion Description: I would like to suggest you to add the ability to take the gallery and convoy API on which the VTC participates, And add DLCs info for player Why should it be added?: It's useful for developers, so they can make more interesting features for VTC. Any example images:
    1 point
  37. Let's say you do call an admin. What if the player decides to get moving? You're basically submitting a false report and it backfires on you. That system is abusable and is just going to lead to more players getting falsely banned from the server. Which is essentially driving anywhere else on the map, a ghost town. You can use the tab menu option to report them. But, that's just the same and doesn't always work. Hencewhy, it's better to go old school and just "record and report" (check Show TMP ID in the tab menu settings so you don't have to do /pinfo id).
    1 point
  38. Hello, By pressing the report button and wait.That's the only fastest solution in-game I think,it will be a report without evidence but any nearby game moderator would check it and watch that reported player if he is breaking rules then they will deal with him. Admins can't help you at anytime you want. Admins are always busy to deal with different problems in-game, so they can't even deal with all the in-game reports that quickly,It must take some time as usual.That's the concept.If there is a player that annoys you whether blocking road or breaking other rules just have a recording app and use it to record them then upload the evidence and the report moderators will deal with it as long as it's acceptable. But adding a button or something to call them with would not happen maybe in future but they are busy already doing duties ,I don't think that calling them to teleport to you for example while they are doing something else would be a good idea.
    1 point
  39. Hello @Flxme_, how do you define a false call? What happens if no game moderator is on duty?
    1 point
  40. still 95% players dont care about simulation in tmp all they want is gta with trucks here.I am not saying that this is bad but fact is a fact,even i too fall in that category and would want eu 2 or sim 2 to be bustling with life again.Wherever the crowd goes the crowd behind follows like sheeps.JUSt wait when sim 1 crashes or have any issues then and from there sim 2 will be lively again and it will continue .i usually pursuade people in sim 1 to join sim 2 every single minute
    1 point
  41. VectorPL Darkmichi2 joined ETS2MP Team as Forum Moderator.
    1 point
  42. [sUPPORT TEAM] AmKate, [sUPPORT TEAM] Chjl1234 and [sUPPORT TEAM] J3B become also Forum Moderator
    1 point
  43. [iGA] Max Power left the team due to personal matters.
    1 point
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