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That was quick!


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Not sure who exactly to thank but TMP really got the updates done quickly...I expected a bit of a wait and was surprised when it was up and working already after the addition of a new truck! So to those behind the scenes cranking out the techy stuff..Thanks!!

 

Edit: took me a little while to find the CB LOL

 

 

Diesel JC

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Generally, if the update doesn't change the code, but adds new content, the support for said update doesn't take long, since there's no need to do reverse engineering at that point, some small delay is expected when there's new map DLC to be yet supported, since the Non-collision zones for specific areas has to be implemented in order to prevent physics related issues, such as vehicles being shot into the air, or under the map, which could cause major damage to all affected vehicles. In case of trailers, their model has to be synced on all clients, otherwise, one player could push the player in front of them without having the visual collision with the trailer, which was the case during One Truck Family event at the beginning. If the update changes game code in other hand, the update can take quite a while to get finally supported, since the code has to be implemented in the mod's code. Certain features are harder to implement, than others. 

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