Crazyforiphone Posted January 6, 2015 Share Posted January 6, 2015 Unfortunately it is not a bug, but telemetry SDK limitation. Hope developers will fix that. alroght, thank you. Did you let scs know? If not I will post it on theor forum later Link to comment Share on other sites More sharing options...
Rainis. Posted January 6, 2015 Share Posted January 6, 2015 When im using Android browser, it works, but when im trying to connect with app, it says could not connect to the server. Edit: works now (deleted :25555 from behind the ip) Link to comment Share on other sites More sharing options...
Funbit Posted January 7, 2015 Share Posted January 7, 2015 alroght, thank you. Did you let scs know? If not I will post it on theor forum later No, I didn't, and I would appreciate if you post one. Currently, there are 3 telemetry SDK limitations I find annoying: 1) job information is not properly updated after job completion or after switching the profile (telemetry continues to report old information) 2) it seems not possible to determine whether the trailer is attached right now or not (i.e. when you attach/detach it using T key). Would be great if they can fix this issue. 3) currently, the gear reported by the telemetry sdk reflects the PHYSICAL gear, but it would be nice to have LOGICAL gear value which is what is shown on the in-game dashboard (the details of this limitation were explaned here http://forum.scssoft.com/viewtopic.php?f=41&t=171000&start=10 ) Thanks. PS. I don't have much time right now to continue server development, but it does not mean that the server is dead. I'm already working on the next version with simplified installation, skin support etc. Just stay tuned Link to comment Share on other sites More sharing options...
Crazyforiphone Posted January 7, 2015 Share Posted January 7, 2015 Alright when I get home around 4 EST I will post the limitations to them for you,I would rather you develop than spend time letting them know! Link to comment Share on other sites More sharing options...
misterykid Posted January 7, 2015 Share Posted January 7, 2015 How does one change the ip in the android app? Link to comment Share on other sites More sharing options...
Crazyforiphone Posted January 7, 2015 Share Posted January 7, 2015 How does one change the ip in the android app? the only way I was able to was by restarting the app. It would be nice that if we were able to hit the back button and get a pop up to edit or put on the IP if we have issues connecting. Link to comment Share on other sites More sharing options...
misterykid Posted January 7, 2015 Share Posted January 7, 2015 One other thing that may need some looking at. The cruise control indicator doesn't seem to "turn" on In the telemetry itself it also keeps reporting that cruiseControlOn:false Link to comment Share on other sites More sharing options...
Darth Wazawai Posted January 7, 2015 Share Posted January 7, 2015 Ip is computer based. You can however change the port. There is currently no support for online displaying if you are behind a router (I might try again Sunday or something) They said they plan on a send out info option tho Signature removed by a wondering ghost Link to comment Share on other sites More sharing options...
Funbit Posted January 8, 2015 Share Posted January 8, 2015 One other thing that may need some looking at. The cruise control indicator doesn't seem to "turn" on In the telemetry itself it also keeps reporting that cruiseControlOn:false I could not make it work either.. Since I don't use cruise control inside game I though that I just do something wrong, but it seems that this is another telemetry SDK limitation for now. It always reports "false" no matter what. @Crazyforiphone: I would appreciate if you include this as (4) item in the limitation list. Link to comment Share on other sites More sharing options...
Guest Posted January 8, 2015 Share Posted January 8, 2015 i had no trouble getting the api to work, just use the batch command to implement it if using steam download the apk to you android / downloads folder. enable unverified sources to install the application ONLY enter the server IP address nothing else like 192.168.20.155 thats it. make sure the telementary server is online befor you start the game then open it u on your android device or the web version then it should say waiting for game.... installed and ran 1st time. the android app is a webbrowser with the device.sleep deactivated. nothing to special with the android apk. (im a microsoft software engineer / google & apple software engineer i know these things ) Link to comment Share on other sites More sharing options...
misterykid Posted January 8, 2015 Share Posted January 8, 2015 CruiseControl isn't a limitation of the SDK, it most definately works, I have another app called "ETS2 Truck Dashboard" and it works perfectly /** * @brief Speed selected for the cruise control in m/s * * Is zero if cruise control is disabled. * * Type: float */ #define SCS_TELEMETRY_TRUCK_CHANNEL_cruise_control "truck.cruise_control" Link to comment Share on other sites More sharing options...
BeethovenFM Posted January 8, 2015 Share Posted January 8, 2015 Cool, I'll try later.. BeethovenFM /|\ ETS2MP & ATSMP World of Trucks: https://worldoftrucks.com/en/online_profile.php?id=294872 Link to comment Share on other sites More sharing options...
Funbit Posted January 8, 2015 Share Posted January 8, 2015 CruiseControl isn't a limitation of the SDK, it most definately works, I have another app called "ETS2 Truck Dashboard" and it works perfectly /** * @brief Speed selected for the cruise control in m/s * * Is zero if cruise control is disabled. * * Type: float */ #define SCS_TELEMETRY_TRUCK_CHANNEL_cruise_control "truck.cruise_control" Maybe it is not a limitation is the SCS SDK, but latest version of the https://github.com/nlhans/ets2-sdk-plugin(the plugin that translates telemetry from SDK to a memory mapped file) reports 0 for cruise control, even if it is enabled. My server is based on ets2-sdk-plugin, as it is. Link to comment Share on other sites More sharing options...
Crazyforiphone Posted January 8, 2015 Share Posted January 8, 2015 I am sorry, I have not had much time recently and won't for a while so I am unable to report the issues found to scs. Link to comment Share on other sites More sharing options...
Funbit Posted January 18, 2015 Share Posted January 18, 2015 The server is updated to version 2.0.0:https://github.com/Funbit/ets2-telemetry-server2.0.0 changes:- Completely rewritten client side application. All code is now written in Typescript.- Full support for custom skins- Automated server installer- Telemetry broadcasting to external URLs (see Ets2Telemetry.exe.config)- Updated default dashboard skin - Tweaked refresh timings so skin should become more responsive (you may tweak it yourself as well, see "Html/config.json", comments included) - Administrator rights are now required only for installation. Server starts under user privileges. If you have 1.0.x version I strongly recommend to upgrade to 2.0.0. Link to comment Share on other sites More sharing options...
ForeverAloneTrucker Posted January 18, 2015 Author Share Posted January 18, 2015 Awesome update. Thank you Link to comment Share on other sites More sharing options...
Tavren Posted January 19, 2015 Share Posted January 19, 2015 Write my own extended version of this plugin, with send telemetry data to external TCP server. Store data and make telemetry graphics like this: This now allowed only for Blue Mule Trucking company now. If you or other company want use this, i'm can make this for you or open telemetry portal. Link to comment Share on other sites More sharing options...
PoseidonGaming Posted January 19, 2015 Share Posted January 19, 2015 Looks good tavren, I'm currently doing my own plugin to do a similar thing but currently only saves data to a file (web server later) when the job is completed - currently distance covered, fuel used, load type, weight, origin and destination. Its part of my arduino dash project but might make it separate. Link to comment Share on other sites More sharing options...
Crazyforiphone Posted January 20, 2015 Share Posted January 20, 2015 Would be cool to see this SDK put into a VTC recorder. Many flight Sim virtual airlines do similar things with their a cars system and with the SDK it would be cool to have an automatic "logbook" Link to comment Share on other sites More sharing options...
DevOps Kat_pw Posted January 20, 2015 DevOps Share Posted January 20, 2015 Myself and Tux are working on a pretty neat system with the map and the tracking. Traffic Cameras : twitch.tv/kat_pw | Ets2Map : ets2map.comKat_pw Status:[CCTV #1] Status:[CCTV #2] Status:[CCTV #3] Status: Link to comment Share on other sites More sharing options...
Tavren Posted January 21, 2015 Share Posted January 21, 2015 Myself and Tux are working on a pretty neat system with the map and the tracking. I'm now want an API from your map, just for make POST json request with X and Z coords for get the map with route based on provided coords Looks good tavren, I'm currently doing my own plugin to do a similar thing but currently only saves data to a file (web server later) when the job is completed - currently distance covered, fuel used, load type, weight, origin and destination. Its part of my arduino dash project but might make it separate. Sounds nice. I'm want to cooperate with this projects. Now i have TCP server what accept connection from client telemetry application, doing IPB based authorization and store players jobs and telemetry data for each job, in DB. I choise TCP server because it's can handle more connection without open/close HTTP socets every second to send data to HTTP server. It's also more fast than put load to HTTP server (if 50 client send data it's 50connection to HTTP server, if 1500 or more this can cause trouble to maintain HTTP available and take many server resources, also it's concurent connection to DB). So i'm open to make my telemetry server available for everyone, and make auth to other service. This can be official MP forum (based on IPB) or MyVTC or steam). Also i can provide data API for your projects (now it's done and work for get user jobs and telemetry data for user job) Link to comment Share on other sites More sharing options...
DevOps Kat_pw Posted January 21, 2015 DevOps Share Posted January 21, 2015 http://tracker.ets2map.com:8084/allstats/Current players sending stats to my api with the ets2map.dll Traffic Cameras : twitch.tv/kat_pw | Ets2Map : ets2map.comKat_pw Status:[CCTV #1] Status:[CCTV #2] Status:[CCTV #3] Status: Link to comment Share on other sites More sharing options...
Darth Wazawai Posted January 21, 2015 Share Posted January 21, 2015 - Telemetry broadcasting to external URLs (see Ets2Telemetry.exe.config) yay tho it seems someone got to it one day after me I'll try working on something on sunday (too late in the day today even tho it was my day off technically) http://tracker.ets2map.com:8084/allstats/Current players sending stats to my api with the ets2map.dll Before any real implementations (for me) i think i'll wait till it gets integrated Signature removed by a wondering ghost Link to comment Share on other sites More sharing options...
DevOps Kat_pw Posted January 22, 2015 DevOps Share Posted January 22, 2015 Before any real implementations (for me) i think i'll wait till it gets integrated What exactly do you mean? Traffic Cameras : twitch.tv/kat_pw | Ets2Map : ets2map.comKat_pw Status:[CCTV #1] Status:[CCTV #2] Status:[CCTV #3] Status: Link to comment Share on other sites More sharing options...
Darth Wazawai Posted January 24, 2015 Share Posted January 24, 2015 Your goal is to implement that map into the mod so everyone can be seen on the map and not just those who have the dll right? Thats what i meant I'm also guessing the map does not show the small side-roads Edit: Shot my my data to my hosting provider and boom success Now everything is easy I'm too lazy to bother with steam (unless there is a quick cheat way of associating, googling that now) My main question is what would be a acceptable update time frame for a sig? Everything else are addable features I also dont want to get in trouble with the host so min 60 seconds Signature removed by a wondering ghost Link to comment Share on other sites More sharing options...
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