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Found 14 results

  1. Welcome to my gallery! Hello everyone, welcome to my blog - or better said - to my showcase! I'm HR by day, a trucker by night, all other stuff in between and I decided to create this showcase to share my #truckerlife with you. Since I can even remember, the forum has been a platform that I have used to share special moments with the community. Many of my friends have asked me, "Why don't you start a new gallery" and to be honest, a few months ago I didn't even know what a gallery here in the forum was. I honestly thought to post my photos as a status update would be more than enough. However, the more request I received, the more I became interested to create my own topic in this forum section. So, I decided to step outside of my profile zone and start my own gallery! I'm excited to begin this journey and even more to see where it takes me - where it takes us! About my gallery I remember the days I prayed for the things I have now. I remember I would have to stay aimless for the next years and also thinking that support wouldn't work out for me. I was extremely close-minded about making new friends and everything that was outside of the real world. It was until I opened my mind that my life changed in ways I can't even explain. 2017 was the year I created an account at TruckersMP. Since then, I have experienced a whirlwind of milestone from - making so many awesome friends, getting the position in the team I dreamed of, running my own vtc, becoming a part of a big family, and starting new projects. I'm extremely passionate about each of these milestones because they have shaped me to the person I am today. And so, it only makes sense that I share my moments with you. I can't wait to share - Enjoy the pictures and explore the journey with me! Pic 1 / NeonLeon's Gallery A small review and a big thank you! [2019-05-28] After 3 hours and around 1200 kilometers, my birthday/anniversary convoy ended 11 days ago. It's time for a review but also for a look into the coming year. The event started with a lot of planning that was done of me and the convoy security ConSec. More than 80% of the invited people took part and I was able to see many new faces, just amazing! But also at the arrival in Salzburg 85 from around 95 participants took pictures with us and had a great evening just as me. The streams during the convoy were again very diversified and especially very funny. We drove around 1200 kilometers through Germany with top-quality security and iirc 15 participants of ConSec. I enormously appreciate the big participation and the great atmosphere during the event. The feedback was impressing and on behalf of the whole team: Thanks for being there! ConSec is a convoy security who is dependent on the help of many voluntary people and the support of others. At this point, I want to thank again every person who was involved in the planning and smooth running of the event, who helped me over there and sweated a lot ^^ Everybody who showed support, by participation, representation, streaming and the many birthday wishes I received. Thank you! I'm really proud of our community and what we organized together! Also big thanks to every person who sent me some pictures of the event: Post 2 / NeonLeon's Gallery Welcome on board @Dumbledore001YT ! Post 3 / NeonLeon's Gallery Together we are one family! #OHAfamily @Dr4ch3nblut2802 @XanderBGaming @BlackPanther (CH) @MatzeOnTour @Darwen Post 4 / NeonLeon's Gallery
  2. Quinta-feira, 25 de abril de 2019 Planta de montagem Kenworth Renton O estado de Washington é o maior das grandes empresas e as indústrias de destaque, como as que se destacam devido à sua conexão com o nosso jogo - uma fábrica de caminhões da Kenworth localizada na cidade de Renton , WA . Eles têm fabricado caminhões na fábrica desde 1993 . Com inúmeros novos veículos saindo da linha de montagem todos os dias, ele inclui um novo nível de imersão para incluir uma plataforma de transporte tão radical em nossa expansão de mapa para o American Truck Simulator . Com uma cortesia de Kenworth e suas ajudas à cooperação, pudemos replicar como partes importantes da montagem . Desde a seção de recebimento de mercadorias , passando pelas salas de armazenamento e produção , e finalmente até a área administrativa - Todas ELAS se juntam para formar um dos MAIORES depósitos em NOSSOS dois simuladores de caminhões , aprimorados com cada pequeno detalhe e ser tão preciso quanto possível! Não pode esperar que você visite esta área e conte-nos seus pensamentos. Estamos empolgados com uma experiência de produção de caminhões e também de carga, que você usa aqui (além de cargas mais regulares) - um transporte de carga em série , também conhecido como transporte em piggyback . Mas por enquanto, aqui está um novo lote de fotos - parece ótimo, não é? Fonte: https://blog.scssoft.com/2019/04/washington-kenworth-factory.html
  3. Like the title says, where can I get the TMP blog RSS feed? I created a bot that will send a message every time SCS publish something on their blog, new videos from their YouTube channel, tweets and so on. I kinda have a hard time finding TMP feed. I believe they don't have one. Is there one? Thanks.
  4. A maioria do pessoal da SCS Software estava de férias na semana passada, e nós não atualizamos nosso blog tão frequentemente como costumamos fazer, por causa disso. Vamos tentar compensar isso com algumas mensagens informativas nos próximos dias. Primeiro, porém, gostaríamos de lhe perguntar sobre algo. Temos notado que quase 1/5 dos trabalhos, feitos por contratos externos do World Of Trucks, acaba sendo abortado. Estamos perguntando: por que isso? É possível que exista algo acontecendo e não sabemos, mas deveríamos saber. Este tipo de feedback pode nos ajudar a melhorar o World Of Trucks para você. Enquete: Você abandona contratos do World Of Trucks? Veja o artigo completo (Tópico oficial aqui)
  5. Em ambos, American Truck Simulator e Euro Truck Simulator 2, os jogadores já têm a opção de modificar o ponto de vista da câmera no interior da cabine, posição do assento, posição da cabeça e o ângulo de visão. Em atualizações anteriores, nós também fizemos a câmera da cabine mais realista através da simulação da direção e da câmera baseada na seta, bem como o movimento da câmera física. Mas nós sentimos que o trabalho ainda não está completo, então agora é hora de dar um passo adiante, a fim de simular totalmente a gama de possíveis ajustes que você pode fazer na vida real. Assim, sem mais delongas: nas seguintes atualizações do jogo, vamos adicionar uma pequena novidade: o ajuste da posição da coluna da direção. Com este recurso você poderá modificar a altura e o ângulo do volante, a fim de criar a sua posição de condução perfeita. Com isso estamos um passo mais perto de fazer a cabine em ATS e ETS2 exatamente como a real. Por último, mas não menos importante, na tela de interface do usuário, o Ajuste do Assento terá a capacidade de modificar os valores com a roda do mouse. Esperamos que você esteja tão animado sobre esses recursos como nós estamos. Nesse meio tempo, aqui está uma pequena GIF de demonstração: Ver artigo completo Tradução: @DiegoLBC1
  6. I have been feeling kind of not myself lately and i have had a real part time job and school lately, so i have left my truck to the ETS2 garage to collect dust for awhile, but i do feel i wanna get back into trucking soon and see my creamed black Volvo 750 again. I dont know, what route i will itsactly take, but i might drive ,,Drive-East,, part of the map, because,this is where im actully from .Ofcourse Estonia isnt on the offical online map, but i will actually Go-East is very simular to Estonia. When you see me on the road, you can say hi. And Happy Spring!
  7. Tractor trailer challenges American Truck Simulator is bringing a wider range of semi-trailer lengths compared to what we have in ETS2 now. The longest variants and the overall resulting length of the whole tractor-trailer pose an extra challenge for navigating tight intersections and maneuvering at the cargo drop-off points. Consider the comparison image above - it's clear that the driver of the big rig on top will have a considerably harder time getting through tight bends or taking a turn on a narrow street. Often the shortest path through a city may not be the best path to reach the destination without risking damage to your semi. The same cargo delivery point which seemed easy with a shorter trailer before can become a nightmare when you come next time with a 53-foot trailer. A trailer's axle positioning will also challenge the players to expand the skills they are bringing over from driving trucks in Euro Truck Simulator 2. Double axle configurations are more common in the US, and certain configurations of axles will have a different tendency to jack-knife.
  8. Greetings truckers! Halloween is approaching, and we continue with our occassional habit of injecting older DLCs with new content. This time, our Halloween Paint Jobs Pack has received two new spooky decoration items for your interior as a bonus: Pumpkin Bobblehead and hanging Evil Bat. Note: the new interior accessories are accessible only if you also already have installed the Cabin Accessories DLC activating the hook-up points. Okay, i really gotta buy the Halloween paintjobs! Nvm, someone was faster than me. Topic can be closed.
  9. Source: http://blog.scssoft.com/2015/09/cabin-accessories-coming.html We are about to launch open beta of another Euro Truck Simulator 2 game update - version 1.21. This is mostly maintenance release, with hundreds upon hundreds of touch ups of the map, improvements in road and terrain collision detection, AI code optimizations and improvements, some tweaks to physics, UI, sounds, and more. This update also paves the way for a new DLC - Cabin Accessories. It's a collection of practical as well as totally impractical things with which you can decorate the interior of your truck cabin. Showing you the video below is better than trying to describe it in words; all the accessories are physics-enabled... Update changes are: VEHICLES Improved reflections in the interior Fixed spider paintjob from Halloween DLC missing for some variants of DAF Euro 6 cabin Adjusted external interior for Actros 2009 CONTROLS Added automatically generated Range-Splitter layout for H-Shifter. Improved compatibility with G29 force-feedback When shifter layout is named (attribute "name"), the name string is shown in the game for better recognition. SOUND Improved sounds of tires and suspension Improved sounds for manipulating blinker and brake sticks Reduced volume of interior stick noises MISC Workaround for missing geometry on low-end Intel GPUs on OSX Fixed possible use of incorrect files after switching between profiles with different set of mods Corrected vegetation sometimes appearing at wrong places in the map The hud mirror switching key (F2) now enumerates all combinations: both off, only far on, both on, only near on Improved road collisions You can find the beta in the public_beta branch on Steam. (Steam client -> LIBRARY -> right click on Euro Truck Simulator 2 -> Properties -> Betas tab -> public_beta - 1.21 public beta) EDIT: Added the missing video & the changelog that was added to blog post!
  10. 1.19 Game update - http://blog.scssoft.com/2015/07/euro-truck-simulator-2-update-119-is.html Prehistoric Paint Jobs DLC - http://blog.scssoft.com/2015/07/prehistoric-paint-jobs-dlc.html 1.19 Game Update: We are happy to announce that after a short but productive beta the Update 1.19 for ETS2 is ready for release. If you are on Steam your game is probably getting updated automatically just as you are reading this. Retail edition users can use the Updater to grab this update immediately. Let us recap what's coming with this update: Hungary expansion - we have added two new cities to the Going East! content: Pécs and Szeged Mod Manager - for ease of preview and organization of modded content. We encourage all mod makers to check out Mod Manager documentation for instructions on how to make sure that your mods are well prepared for the new Mod Manager. Manual control for automatic transmission (shifting hints, switch between manual/auto) Controls for dashboard navigation map (zoom, turn off) Driver controlled trip info stored in truck computer (distance, consumption) Editor improvements (see Modding Info) Matching truck cabin interior looks shown in exterior view. Improved readability of dashboard info in some trucks (computer display, GPS map) Added wheel sounds on different surfaces (+ re-balanced sounds) Added sounds for sticks and buttons in truck cabin We would like to express our sincere thanks to all the beta participants for your help in polishing this update. It was also fantastic to see the reception and feedback for the Mod Manager feature. We hope that in a short time all modders will be able to utilize its features so that the players would have an easier time tracking, sorting and organizing their favorite mods. Prehistoric Paint Jobs DLC: it may look as if we are trying to ride the current dino craze, but in fact this paint job set was put on our wishlist almost a year ago. Dinosaurs were a clear choice when we tried to ask our own kids for a suggestion on what to put on the trucks. We believe that the resulting paint jobs will make them happy, and perhaps strike a chord with some of you as well. Check out our all new Prehistoric Paint Jobs DLC on Steam!
  11. Source: http://blog.scssoft.com/2015/08/gamescom-is-almost-here.html Next week, literally a whole busload of SCS Software employees will travel to Cologne, Germany, to visit the largest European games fair gamescom. We hope to have a lot of fun there enjoying the expo - checking out the latest trends in games industry - but we are also looking forward to showing a bit of our upcoming American Truck Simulator there, kindly presented at the booth of our German publishing partner astragon Entertainment. Come see the game in Hall 8.1, booth A 020! Scheduling details are still being finalized, but the plans for our gamescom presence include live demos of American Truck Simulator, a press conference during the press-day, an autograph session with the game makers, and even a couple TV interviews. It is always heart-warming to see how much attention our truck sim games are now getting compared to the humble beginnings we had in this niche genre over a decade ago. Big thanks for this must go out to our ever-growing player community and its impact. We are very proud that we have recently crossed the mark of 2,000,000 activated copies of Euro Truck Simulator 2 on Steam - as independently confirmed by SteamSpy. One of the highlights of next week for us should also be an American Truck Simulator driving & autograph session with Squirrel. Paul a.k.a Squirrel is the YouTuber and streamer with probably the largest reach when it comes to covering our games. This will be his first encounter with ATS, and we are very curious to hear his opinion. Here is the Twitter announcement. Gamescom will also be an opportunity for us to do the first extensive test of G29, the new steering wheel from Logitech. A couple of the wheels are generously provided to us for use at the expo by Logitech, so the visitors will be able to see if the new model combined with our truck sim can further improve on the rock solid experience of its G27 predecessor.
  12. Source: http://blog.scssoft.com/2015/03/mercedes-benz-joining-euro-truck.html Source: https://www.trucksim.org/threads/more-photos-of-the-mp4-on-twitter.4137/ Source: https://twitter.com/MercedesTruckUK/status/582880608554229760 We have some great news to share with you today: Our team has just managed to clear the last hurdle and get the final approval which will allow us to finally include Mercedes-Benz Actros in Euro Truck Simulator 2! Let us show you a bunch of screenshots that were used as a part of our showcase during the review process of the almost-finished truck model. New Mercedes-Benz Actros truck will be available to all Euro Truck Simulator 2 owners for free as a part of game update shortly after Scandinavia DLC release. As a small bonus, we are also including a raw review video that was used as a part of the approval process to show the truck in the game: _ _ _ _ _ _ _ _ _ _ _ _ More pictures from Trucksim.org (originally posted to Mercedes-Benz Trucks Twitter page):
  13. Source: http://blog.scssoft.com/2015/02/over-seas.html Scandinavia is a very different space to work and create in than the territories we have created in the past - it's not just the different sights, it's the fact that the countries are not landlocked like most of the environments in existing Euro Truck Simulator 2 world. Our previous post contained a general review of the map that might have given you some idea on the scale of the DLC. The Scandinavia territory in Euro Truck Simulator 2 will feature a total of 14 new ports and ferry locations that allow you to board the ferries directly. We felt that ferries are an integral part of Scandinavian transportation and decided to go an extra mile to ensure that ship models and ferry locations in the game closely reflect the ferry ports and ships you can see in real life. We've spent considerable amount of time to recreate this aspect of Scandinavia in great detail - many of the ports in the expansion have the size of entire cities you've seen in current Euro Truck Simulator 2. The sea transportation network will allow you to use alternate connections between locations in Scandinavia and other territories of the map, as the ferries will also connect destinations in Poland and United Kingdom. At the same time, we wanted to avoid abuse of the ferry system that would allow players to just "hop" around the map quickly without the need for much driving, so the ferry network is intentionally not as dense as in the real world.
  14. Сегодня мы хотели бы обсудить еще одну особенность, которая должна быть включена в игру новом патче 1.17, которая появиться наряду с релизом DLC Скандинавия. Мы получаем много отзывов от игроков, которые считают что настройки тюнинга в игре слишком ограничены. Теперь диски и шины запечены вместе в игровые данные. В реальном мире владелец грузовика волен выбирать любую оправу и сравнить его с любым совместимым типом шин. Мы рады сообщить что, наконец-то, мы разделили резиновые и металлические части по двум отдельным частям - Шины и колесные диски. Это должно обеспечить намного больше гибкости в настройке грузовика и с содержанием основы игры, а также с модами (существующие моды не следует разделять для 1.17, но авторы модов захотят пересмотреть свои творения и реорганизовать свои колеса, чтобы воспользоваться дополнительной степенью свободы). Еще одна хорошая причина для нас в том, чтобы сосредоточиться на колесах. Мы пытаемся установить рабочий диалог с производителями шин. Как здорово было бы, ввести реальные шины от таких производителей, как Michelin, Continental, Goodyear, или Bridgestone в симулятор. В том числе не только внешностью, но и фактическими техническими данными и физическими свойствами! Мы не думаем, что косметические изменения должны останавливаться на самостоятельном выборе. Мы уверены, что геймплей будет только на пользу, если различные шины будут иметь разные свойства, и дать право выбора игроку, чтобы выбрать правильную шину для данной ситуации. Таким образом, для дальнейшего развития за пределами обновление 1.17, мы планируем получить вдохновение от реального мира: маркировки шин при расширении свойства моделирования. Мы думаем официально адаптировать существующую систему классификации шин для наших потребностей ... Источник: http://blog.scssoft.com/2015/04/rims-and-tyres-upgrade.html
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