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Showing content with the highest reputation on 10/28/22 in all areas

  1. [SENIOR COMMUNITY MANAGER + EVENT TEAM] @Luna leaves the team due to personal reasons. We thank her greatly for nearly five years of non-stop dedication and wish her all the best with her future endeavours.
    44 points
  2. [GAME MODERATION TRAINEE] @McNico has been promoted to Report Moderator.
    35 points
  3. [GAME MODERATOR] @Geology Rocks has been promoted to Game Moderator Leader.
    28 points
  4. [GAME MODERATION TRAINEE] @Gummy. has been promoted to Report Moderator.
    11 points
  5. [GAME MODERATOR + COMMUNITY MODERATOR] @TreesFamilyMember leaves the Game Moderation team due to lack of time, but will remain in the Community Moderation team as a Stream Moderator.
    7 points
  6. 5 points
  7. 4 points
  8. 4 points
  9. [PLAYER] @General18 rejoins the team as a Full Supporter.
    4 points
  10. Morning drivers! Lets have a wonderfull day today! Good luck to everyone on the road<3
    3 points
  11. Hauloween Event | w/ @Leeroy* & @SpardonS
    3 points
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  14. And what's your favorite time of the day? Mine's lunch, I love croissants
    2 points
  15. [COMMUNITY MODERATOR] @Caernage returns to the Language Discord Moderator position, while remaining as a Forum Moderator.
    2 points
  16. Greetings Truckers, Several years ago, we received feedback about the state of the city of Duisburg. Some veteran players may remember the permanent traffic congestion, which mainly formed around the entrance and exit of the service station. Upon review, we found that the default city, as designed by SCS Software, was simply not suitable for a multiplayer environment due to the high amount of traffic that constantly flows through the city. Back in early 2021, we attempted to solve this problem by making a few small map edits: we moved the entrance and exit of the service station to a road that nobody used at the time, created a bigger fuel station just outside of the city, and added traffic lights to regulate the frequently used road intersection at the eastern side of the city – which leads up to the road between Duisburg and Calais. While these map edits did have some positive effects, it did not resolve the traffic flow issues inside the city. In fact, it had moved the issues to a different hotspot rather than actually fixing them. In order to temporarily eliminate the issues, we considered it best to introduce a no-collision zone for the entire city to both improve the user experience and remove the strain it had on our Game Moderation team. Regardless of how much effort our Game Moderators would put into moderating that area, the user activity was simply too high for the design of the area. We very much realize that introducing a no-collision zone is and was far from an acceptable solution and we have read all your feedback throughout the years, such as on the forum as well as in the most recent community survey. At the time that the no-collision zone was introduced, it was clear that the no-collision zone would not be a permanent solution and that we had to look for something else to address the issue. Shortly after it was decided that our Add-On team would redesign the entirety of Duisburg city to make it suitable for multiplayer use. The process of the redesign was initially supposed to take a few months at most, but it is now clear that this was far too optimistic. Apart from the fact that our Add-On team is relatively small and that our talented members may leave at any time for various reasons, our Add-On team is also very much involved in higher priority projects, such as official events with unique map modifications. Moreover, this project was not simply about changing a part of the city, instead, it was about completely rebuilding the city and its surrounding road network from scratch, with various practical and technical challenges to overcome. All in all, the planning, execution, and testing all took much longer than expected and we sincerely apologize for how long this all eventually took and the lack of action and communication throughout the process. This has certainly been a learning experience for us, both for how we internally deal with complex projects as well as how we should communicate such changes with you. On the bright side, we can finally announce that we have created the new city of Duisburg and its surrounding areas. As promised, the no-collision zone will be removed. In order to ensure a better traffic flow, all traffic entering the city will come in from the northeast and exit to the south. Speaking of the south, we have created a convenient fuel, service, and parking area for you to enjoy. In addition to a whole new city, we have also created a whole new road network with many new highway interchanges and overpasses. We hope the new city will relieve traffic stress on the area and provide a much needed facelift to the area to bring it up to modern standards. We would love to hear your feedback – both positive and negative – and we can’t wait to see you out on the road! -The Add-On Team --> View post on homepage
    2 points
  17. Suggestion Name: Rear cam shown in GPS view when in reverse. Suggestion Description: Adding the ability to view how close you are to a wall without having to change the camara view. Why should it be added: I feel it would be a great feature to add, and still brings us in to the current century. Any example images: Why should it be added?:
    1 point
  18. Suggestion Name: Players Card Suggestion Description: a change with the command /pinfo!... "/Pinfo" would display the players card! • This playercard shows different informations about the player : - the used vehicle and the trailer - Their Name - Their VTC (if they have one) - Rank - A Forum Badge (reserved to forumers) - Achievements - TruckersMP ID - ActivatedLinked games: • Regarding the badges : - The Forum badge would be given when you register on the forums. - The rank of the staff is given when you register as a staff member. Any example images: Explain Video: it does not necessarily have to be that Command, I leave the choice for the developers . Why should it be added?: Get to know each other better, meet each other and quickly make friends with some information, Cool the player also has ats! or you want to report somebody... to be sure that it was him, you can see it through the photo of the vehicle. Regards -Hinter
    1 point
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  20. Well Done Geo so made up for you and so well deserved Awesome
    1 point
  21. Congrats bruvvv report meeen now XD < 3 big love
    1 point
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  25. Thanks for the follow much appreciated
    1 point
  26. Have I ever been driving down an empty dim road...? Seriously? That was what I constantly faced when driving in TruckersMP, and tumbleweeds were my only companions!
    1 point
  27. [GAME MODERATION TRAINEE] @DanielZenx has left the team due to personal reasons.
    1 point
  28. Po aktualizacji 1.46 do ATS można wywnioskować, że Teksas pojawi się w tym roku
    1 point
  29. Mutluluğu Tasarlayamazsın Varsa Yaşarsın Yoksa Bakarsın...
    1 point
  30. All official rules are in place during an official TruckersMP event. Although, there are some that are different from the public servers. Be sure to follow these rules when attending an official TruckersMP event. Last updated: 03 Nov 2023 Overtaking - It is not permitted to overtake during a convoy. If you are overtaking, you will be kicked from the server on your first offence. The second offence will be a ban depending on the situation. Cars - Use of cars are prohibited during any convoys organised by TruckersMP as they are reserved for staff. The only cars you will see during a convoy will be either Game Moderators or the Event Team. If you are caught using a car during an event, you will be kicked from the server. Repeated offences may result in a ban for the duration of the event. Reckless Driving - Please ensure that you are keeping a safe distance from the player in front of you, to ensure you can stop safely. There will be Game Moderators watching over the event, making sure that participants are acting appropriately. Free-roam - Roaming throughout the server and not following the event is not allowed. You must be participating with the convoy, or in the surrounding areas. Failure to comply will result in removal from the event server. Convoy Control - You must follow convoy control instructions given by the TruckersMP team. They are there to ensure that everyone is driving in the correct direction and alert you of upcoming hazards. You can identify them by their coloured usernames and in-game tag! They will be driving a police car. Their instructions must be followed at all times, otherwise, you will be removed from the event server. Signs and barriers - You must adhere to any overhead signs (Including the "Red X"), directional arrows, barriers and any other object placed down on the road. You must not drive around them and/or ignore them as they are placed to ensure your smooth passage at our events. Trailers - Unless explicitly stated otherwise, a trailer is required to participate in our convoy's. For Euro Truck Simulator 2; you should not exceed two (2) trailers. For American Truck Simulator; you should not exceed two (2) trailers with the exemption of the base triple. Heavy Haul cargo is not permitted for either game (empty trailers are permitted so long as you are not causing a gap). If your trailer is causing gaps in the convoy, you may have to pull over or teleport to the Services. Traffic Signals - The convoy will have priority over traffic signals. It is not required for convoy participants to stop at red traffic signals, or yield at junctions unless directed otherwise. The event servers are only online for the duration of the event, they are not available 24/7.
    1 point
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