Everything posted by Titanic4
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I guess that the crashing issue in TruckersMP HQ is related to missing forklift model.
When the game tried to load the model located in /model/logistic/forklift/forklift.pmd, it simply crashed, since the model is indeed missing and there's no model placeholder available in game to use in such case.
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Imagine this happening in TruckersMP at some point...
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I've just noticed this when looking at events page. What kind of changes are expected tomorrow?
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Technically, the issue with Hannover Expo traffic jams could be resolved by extending the existing non collision zone to cover the area marked in red.
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The website report system load is very high. I wonder if this is related to fact that Patron vehicle is front wheel drive, regardless of the fact that the real life counterpart is rear wheel drive...
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If the other player used the turn indicators properly, I would know that he was about to go in either direction. With hazard warning lights turned on it's impossible to use indicators, unless the vehicle has additional circuit, which would cut the power to the opposite turn indicator light in such case.
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Well, it seems that my brand new ST3000DM007 decided to get stuck for a bit on drive detection routine on my MSI Z97 Gaming 3 motherboard(code A2). After reflowing the solder joints on the SATA connector of drive's PCB, the drive started being detected successfully every single time. I was actually suspecting cold solder joints to be the reason behind such strange behavior of the brand new HDD, since I did reflow the connector on light grid board of my Truck Stop pinball machine in the past, with positive results.
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I'm sure that once TruckersMP starts supporting 1.45, Krone trailer factory will most likely have some traffic, assuming that the location is available in base game.
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This was my first attempt of modifying existing model in ETS2. I'm sure you won't see this in TruckersMP...