Everything posted by DubStepMad
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What a great decision they have made, at least we are another step to getting a more enjoyable game and 'realistic' simulation within the MP servers.
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+1 Great design. Seen another suggestion like this but I didn't really like the skin for the vehicle, but this has a nice slick and great design to it.
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Automatically detect when a Skoda has a trailer
DubStepMad replied to Weepydruid's topic in Completed
+1 Great idea. Implementing this would save more time for the in-game staff dealing with players and/or reports. -
I wouldn't really see the point in this to be fair. Also this could make it harder to see player names with certain backgrounds so reporting them is harder.
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Required Criteria to hold /fix ability
DubStepMad replied to TSRVTC Exam Bus 51 (Norm)'s topic in Rejected
+1 Would be nice to limit this to players who have earned their right to use it otherwise it really doesn't help much. -
Auto-Kick for people who use too much lights / beacons
DubStepMad replied to AlmightyAlfo's topic in Rejected
I believe there should be a limit on how many lights can be used mainly due to the fact that is allows players with lower end computers to play and enjoy the servers too. Another reason I would say limiting it with a kick would also reduce the amount of time in-game staff have to deal with players over editing trucks and just abusing rules altogether. -
+1 Good idea as mentioned it has both sides rather than one. This would also make people think a bit more before posting suggestions with explanations, etc.
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Better Warning Driving Without Light
DubStepMad replied to Lariphos [REC] [GER]'s topic in Completed
+1 Would be nice also to implement a sound as well but a large improvement with the message overall. -
Great idea, would help clear the chat full of '?' all the time from different languages.
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Nice idea, would like to see this on the MP servers but as mentioned before there would need to be an economy system plus then some sort of anti cheat implemented so no one could fiddle with the values, etc.
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I personally would like to see this for the main reason of more realistic simulation enforced on the servers, after all it is an simulator game. However there is going to be a downside as some have mentioned previously. All/most truck stops will have to become non collision zones to avoid accidents with players rushing into areas to sleep and the size of most truck stops. Another downside would be the black screen while driving causing accidents, also mentioned previously but maybe the developers could change the transparency of the black screen so visibility is not reduced as must which would cause less accidents of drivers crashing while half asleep in game.
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I like the idea of a new police skin or another choice to be added within the game, however an issue arises with what the police skin is intended to do. The main reason for a police skin is to attract the attention of others to notify who they are and be able to single them out from anywhere.
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I'll break mine down a bit since some of them I hardly use and learnt in different ways. Self Taught: HTML, CSS C# (WinForms) A little bit of C++ (Used for Arma3 but has its own weird structure). PHP SQL MYSQL MYSQLI College at BTEC Level 3 Extended Diploma, repeats I expanded on in ways: Python HTML, CSS Javascript Java C# (WinForms) College at HNC/HND in Computing, repeats again I expanded on but currently still doing this course: C# PHP SQL MYSQL The ones I currently use for personal projects are the following: C# MYSQLI PHP HTML, CSS & Javascript (Really hate this)
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Didn't work for me but this did: if ($status == "0"){ //stuff }
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This isn't working now foreach($data2->response as $ban) { $expiredate = $ban->expiration; $admin = $ban->adminName; $status = $ban->active; if ($status == 0) { echo '<center><p>' . $status . '<p></center>'; echo '<center><p>' . $expiredate . '<p></center>'; echo '<center><p>' . $admin . '<p></center>'; } } echo'</li>'; Status is only there to make sure I was checking the right thing.
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Thank you, had to make a few changes but works now
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Mind showing me an example since I still new to using APIs.
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The MP name is displayed and everything else is correct but the ban information will not display at all. Now currently using my account as an example, I have 1 ban form 2016 and that doesnt display.
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Hi, not sure if I am calling the api correctly and displaying the results right for the bans. Everything else works but not the bans for some reason. <?php $sqlget = 'SELECT * FROM players WHERE rank = "Veteran" ORDER BY joindate ASC'; $sqldataV = mysqli_query($dbcon, $sqlget); while($row = mysqli_fetch_array($sqldataV, MYSQLI_ASSOC)){ $json = file_get_contents('http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=9B7EFDB256E798658715CE71D574D751&steamids='.$row['playerid'].''); $parsedV = json_decode($json); foreach($parsedV->response->players as $playerV){ } $online = $playerV->personastate; if ($online == '1'){ $bcolor = '4px solid #6eea15'; } else{ $bcolor = ''; } $json = file_get_contents('https://api.truckersmp.com/v2/player/'.$row['playerid'].''); $data = json_decode($json); $mpname = $data->response->name; $mpid = $data->response->id; $json2 = file_get_contents('https://api.truckersmp.com/v2/bans/'.$mpid.''); $data2 = json_decode($json2); $expiredate = $data2->response->expiration; $admin = $data2->response->adminName; echo'<li id="fleet" >'; echo "<center><img style='height:auto; width:auto; border:$bcolor;' class='img-circle' src='" . $playerV->avatarfull . "'></center>"; echo '<center><p style="margin-top: 65%;">'. $mpname . '<p></center>'; echo '<center><p style="margin-top: 65%;">'. $expiredate . '<p></center>'; echo'</li>'; } ?> Any help I will be greatful for.
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Yeah pre-make anti-cheats can be expensive but if they wanted to save money, they could implement one of their own. I know it would be time consuming but on the other hand it saves money.
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I understand what your saying which seems as a good idea. The problem is that checking files while the game is running is much harder plus some applications (hacks) don't intervene with the files directly but the game memory which then wouldn't be detected by scanning files.
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I don't think I made it clear enough. What the purpose of this thread was to suggest to implement an anti-cheat while on TruckersMP Servers. Anything done on SP really wouldn't be limited due to what you are saying. For example: Player 1 uses a application to modify game memory (Values) while on the MP server and/or loading into it since some can/require to start before the game. This then invokes the user joining the server and makes an automatic report against him. Now while on the server it could record the user without them knowing and use that as evidence against the player. Example of value change Application changes the user's speed from 50mph to 150mph (Speed Hack), the anti-cheat would be scanning these values for impossible or/and drastically changed values that cant be achieved at all within the base game. Player 2 uses save edits is allowed, now regarding XP that is SP and wouldn't change any values while on the MP servers.
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Thank you and yeah I will read up on caching.
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Okay, how can I avoid this?