Jump to content

dragonslayingmaster1000

Veteran Driver VI
 TruckersMP Profile
  • Posts

    842
  • Joined

  • Last visited

Everything posted by dragonslayingmaster1000

  1. Suggestion Name: Remove/disable the simulation 2 server, there isn't enough players for there to be 2 servers Suggestion Description: I noticed today checking the player count there are around 250 players on the sim 1 server and 2550 on the sim 2 server which isn't even close to full, in fact it's only just over halfway to full. Any example images: None Why should it be added?: Before you say this has been suggested before, even if it has been it was probably a long time ago before SCS MP released and TMP lost a good amount of players after SCS MP so I think a suggestion like this being made now is more reasonable than it was before. Right now there's no need to have 2 servers if the simulation 1 server isn't even close to full. The servers don't even get over 3000 players anymore with the SCS MP being out and especially since it has mod support now. Having 1 server will allow people to find others more easily outside of CD road and the playerbase won't be split up as much. The simulation 2 server can just be put offline temporarily and if TMP gets a surge of players it can be enabled if the simulation 1 server gets full again. Also I'm thinking even the US and SGP servers should be removed too it's not even worth having them if there's only around 30 people playing on them. With no AI traffic in TMP yet there's really no point in playing on those servers and spending money to keep them up. You might as well play singleplayer or SCS MP. Whether you want to go with this side suggestion it doesn't matter that much it's not a big deal it's only about 30 players on those 2 servers combined anyway so it doesn't split the players as much as the 2 main simulation servers do. But to me, it just seems pointless to keep them up for only around 30 players at most.
  2. There's a decent amount of operations and roads that I didn't know were even included in the event because they weren't marked on the blog post, from what I saw it was just around the exterior parts of Arizona and a tiny bit in California, I didn't know they meant everything inside the red line instead of the red line being the roads the operations take place on, oh well I saw a good amount of events anyway. In order I went through 11 (started + ended at flagstaff and went on the roads on the red line), 12 (although didn't notice anything here for some reason), 13, went through Nogales but didn't see easter egg unfortunately, 1, 2, 3, 4, 5, and 7. I took a bunch of screenshots of the operations that I did go through though (except 11 didn't think of taking screenshots at first) https://forum.truckersmp.com/index.php?/profile/136318-dragonslayingmaster1000/&status=220148
  3. Wow, checking up on old threads and I found this one has a decent amount of replies in 2021 for this post even though this post was made in 2019 when there were lots of players in Iceland for the first month or two of Promods MP being out. It died out after that. However, it had a period sometime in between where the promods server had 2500+ players again (peaked at 2800 one day) and Iceland was decently populated again but it was short lived just like back in 2019. See this thread, it was around late November 2020, December, and early January 2021, and I tried to promote Iceland in chat at the Kirkenes quarry (and encourage others to do it too in that thread) to get more people there. However, even if that worked a bit it was short lived once again, had a good time driving there again before lots of people left there: Anyway, I'm glad this guide still helps people out. Certain things in there can definitely be applicable in singleplayer too since there's barely any players on promods servers anymore. Jan 2022 Update: Iceland has a decent amount of players again in the new populated fishing village called Norðurfjörður (in northern Iceland).
  4. About 30 screenshots I took of the Real Ops V12 event: https://imgur.com/gallery/ohlvsH8 (some images i put context below them)

     

    This was my first time attending a TMP event in at least a year I think and it was pretty awesome. Thanks for hosting it TMP staff!

    1. RedNub

      RedNub

      Nice photos! 

  5. I've been driving an HCT in the Kirkenes quarry for a long time, since promods MP released and while I'm very skilled at it and never get stuck by myself, other people often mess me up mainly because they don't know where to stop at corners and I'm not able to make the turn or barely can make it. I usually wait if I see they're pulled up too far but if I'm in the middle of the turn already and just realize they pulled up too far I'm screwed. I will be giving some tips on how to drive here and where to stop at all corners/switchbacks. I will be providing some screenshots too to provide some clarification on some turns. Some of the stops I made you don't have to stop for if you just have a single trailer such as on some of the turns you can easily make without going too wide. In the screenshots I provided, screenshot #6 is a good example of that. I probably couldn't make that turn with an HCT if there was oncoming traffic because I can't go wide enough to avoid the trees but with a single trailer you'll definitely be fine. Tips: Definitely the most important is to stay as far to the right as you possibly can. Don't drive too fast, 20-30 km/h max when there's lots of players maybe up to 40-50 on some of the few straight areas there are. If you're waiting before a corner don't pull up too far or else long trailers/HCTs will not be able to get around it. The videos below show where you should stop. Look for landmarks such as signs or other stuff to remember where you should stop. If you're stuck just f7 or reload, I actually got banned once because I was overtaking someone who was waiting for no reason when there was no oncoming traffic and he wasn't going around the corner and all of a sudden he blocks me and I would have made it around the corner before oncoming traffic approached which they were far from the corner so I had plenty of time. I was using an HCT so I couldn't back up. Thankfully I got unbanned for that because it wasn't my fault but f7 or reload if you ever get into a similar situation, even if it wasn't your fault just do it if you can't get unstuck within a minute or can't move at all. Kirkenes to quarry: https://youtu.be/u1zJMYrD-RY Quarry to Kirkenes: https://youtu.be/owRXjMJv9T8 Sorry about the lag on the videos, my PC is a potato but they're smooth enough that you know what's going on and where I stop at each corner. Screenshots: https://imgur.com/a/LnpVoEj (check the notes below each image)
  6. I like putting steering linearity up to about 1/7 because I notice it makes the steering less sensitive at higher speeds but at lower speeds it's more sensitive which is what you want. I put sensitivity up to about the same thing.
  7. Promods is back from being a dying server and is gaining lots of players. 3000 players today! This is a great time to populate other areas of the map rather than being in Kirkenes all the time. I made a thread about making Iceland popular again hasn't gained much traction yet after a month of making it but with the big player count increase I definitely suggest going to Iceland now. Especially the middle roads because they're challenging like Kirkenes but not quite as chaotic the road is wider in most places than Kirkenes quarry. The middle roads getting popular would be amazing but if we can get all of Iceland to be alive again that would be even better.

     

  8. Suggestion Name: Suggestion to limit high ping kicks (600ms ping average) Suggestion Description: I've been getting kicked very often for the past few days because my wifi has been unstable and I often get a ping spike that lasts 2-3 seconds and plus I live in the US and playing on an EU server I have 150 ping average so even just 2-3 seconds of a ping spike can kick me from the server and it's very annoying. I have a suggestions on limiting it such as when players aren't nearby or when driving at a low speed. First off you can't get kicked for ping at all in an arcade server or non collision zone. For normal servers this is how it will work: It will be based on how fast you're driving and how close other players are to you. I'm not sure if it can be made so the distance thing can only apply to those behind you rather than oncoming traffic too. I understand that could be hard to code so if you can't that's alright. At 85 km/h or above you can't get kicked if someone is at least 110m away from you. From 70-85 km/h you can't get kicked if someone is 85m away. From 50-70 km/h you can't get kicked if someone is 60m away from you. 50 km/h or below you can't get kicked at all because at that speed players can easily brake or react to you lagging back at that low speed. Any example images: Not needed Why should it be added?: It would definitely make it easier for those on wifi so we aren't getting kicked for high ping in situations where the high ping won't affect others like in lower populated areas and at city speeds.
  9. You made the "mod" folder wrong. It's just mod not mods. It's very specific just change that and then try it out.
  10. Only thing I use is truck stability, trailer stability, suspension stiffness. I only put the truck/trailer stability to about quarter or 1/3 and suspension stiffness to full. I don't use the hshifter thing because I only use keyboard and mouse steering and as for the double reversing I can only do for a bit if my trailers are straight already so I wouldn't try reversing into a delivery spot. Thanks for the guide though it's useful for the more advanced drivers who have a steering wheel and shifter.
  11. Hell yeah! I think ATSMP is finally going to get some real popularity after all this time of this game being released almost 5 years ago (can't believe it's been that long already)! This is definitely a surprise both for Promods Canada to come out before the end of the year and TMP supporting it the first hour it released. Just finished downloading it before the download servers get overloaded and can't wait to try it out! Btw just a suggestion, you should increase the player count to 2000 or 3000 because there could be tons of players that want to get on. It's already approaching 1300 players and getting close to the 1500 player limit. Edit: Thanks for increasing the limit to 2300! I think it's going to be much more needed on Saturday night for sure it could hit well above 1500 players. The fact you only need Oregon and Washington DLC makes it quite a bit easier to play. There was a 50-100 player queue last night I think. Hopefully it does reach an even more impressive player count as more people possibly download it today.
  12. You should try to fix the sound issues where all car sounds and truck horns don't work in places with too many players nearby which seems to be as little as 3-4.
  13. I don't see why not, they support the seasonal mods which are only client side mods and don't affect anyone else. They should also support stuff like truck interior and sound mods. I did make this suggestion on it awhile ago and it's accepted and they may look into it eventually.
  14. The sound on the car is completely gone is that going to be fixed in the next update when 1.39 support comes out or in a small update if 1.39 takes awhile?
  15. It was explained well by the person above and the problem didn't happen the next time I logged in and I was able to move my truck and I was on for hours with no problems.
  16. But I checked my steam login history and they're all from my location so I wasn't hacked. I was in multiplayer for about 10 minutes before it kicked me. When I was in there I couldn't move my truck or turn my steering wheel. I checked my settings to make sure they didn't change for some reason and they didn't. I checked to make sure my brake wasn't stuck which happens when you press the chat key while holding brake but my engine wasn't revving so that wasn't the case. I tried going between different garages and teleporting to service to no avail. I could only use the indicators, wipers, and parking brake. This is strange and I don't know why I got kicked or why I couldn't move. If it continues to happen I will let you guys know.
  17. Suggestion Name: Make it so you can't connect to the server until your game has loaded Suggestion Description: It's a big problem when your game isn't loaded but you're connected to the server and potentially blocking people without knowing it and it's especially problematic if your ghost mode runs out and people can actually ram into you because you spawn right in front of them. An easy solution to this problem would be to start connecting to the server only when your game is loaded. Even after your game loads there will be a 15 second delay before it starts connecting you so you logged out in the middle of the road you can have time to move out of the way. There will be a 15 second ghost mode too. Any example images: None Why should it be added?: It will reduce the amount of people that spawn in the middle of the road and cause crashes.
  18. It's against the rules to do that so I wouldn't risk it.
  19. Anyone else getting disconnected from event server? I've been disconnected like 50+ times and can never stay in more than 10 seconds.

    1. Tobias0097 [GER]

      Tobias0097 [GER]

      I also permanently lose the connection

  20. So if it says you're in a city but the speed limit is 90 that means you can go 90 instead of being forced to 60? If so that's a great and easy way to fix that issue. It was a big problem in balkan dlc around istanbul and other big cities.
  21. The changes to duisburg are really good. The repair station is really easy to get into now. Only problem is people don't know how to enter and exit properly so 2 people can fit in the entrance at once but when there are people who do that it's easy to get in and out of there. The fuel station allows for much more room for people to park and the left turn lane makes it so people going straight aren't stuck behind someone waiting to turn left into there which sometimes causes big jams. The new traffic lights around duisburg are alright too but they only work when people follow them which doesn't happen all the time.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.