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Strange delay on MP


Comandos202

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If you jump over from single player to multiplayer and still have a job active then it will be delayed because the server syncs to the current in-game multiplayer time and so your job ends up being 0 hrs remaining.

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Actually there's just one simple rule you have to care about: Don't finish any jobs in Multiplayer after you closed the game client in between the start of the job and the delivery, as the time in MP is server based and continues to go on, no matter if you're online or not. Now if you pick up a job in SP it will automatically continue with the time in-game where you closed the game the last time, but as soon as you enter MP it synchronizes the time with the server. So if you spent a bigger amount out of time before connecting to MP, it will usually result in a rather big progress of time. You can still pick up freight market jobs in MP and leave the game in between the delivery, you just have to finish it in SP then if you don't want your load to be delayed. Just never ever pick up a job in SP and try to finish in MP, as this will almost always result in a huge delay and a non-profitable job...

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  • 3 weeks later...

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