Zwent Posted May 9 Share Posted May 9 I can see there's good news Link to comment Share on other sites More sharing options...
MousemanLV Posted May 9 Share Posted May 9 Functional AI traffic would be awesome to have. It would clear up the madness at the C-D route and the overall experience would be so much more immersive as it should be for a truck sim. Looking forward to where this takes the entire community. 1 My FlickR Link to comment Share on other sites More sharing options...
Agricultor [PT] Posted May 9 Share Posted May 9 Lets goooo! VASCO SANTOS JVT LOGÍSTICA Link to comment Share on other sites More sharing options...
Foobrother Posted May 9 Share Posted May 9 Thanks for spending the time to explain the current situation and challenges. Would have been great to get some comments/insight about TMPs view on SCS convoy technology to know: if that's something that can simply be leveraged on TMP? is it a different technology/solution to what TMP is implementing? Or is it the same? do we have any contact/communication with SCS to collaborate and help on fixing these MMO/networking challenges? I would be interested to know if objects like bins will be synced as well? Technically you can move/push a bin on the middle of the road but currently people don't see it. But once synced I can image some interesting scenarios coming up Link to comment Share on other sites More sharing options...
DieseL. Posted May 9 Share Posted May 9 Finally. It's something I've been thinking about for a long time, and I'm looking forward to it Kind Regards, DieseL. TruckersMP | Pirate Driver Support System | Knowledge Base | TruckersMP Rules | Feedback System Link to comment Share on other sites More sharing options...
Game Developer mwl4 Posted May 9 Game Developer Share Posted May 9 1 hour ago, Foobrother said: Thanks for spending the time to explain the current situation and challenges. Would have been great to get some comments/insight about TMPs view on SCS convoy technology to know: if that's something that can simply be leveraged on TMP? is it a different technology/solution to what TMP is implementing? Or is it the same? do we have any contact/communication with SCS to collaborate and help on fixing these MMO/networking challenges? I would be interested to know if objects like bins will be synced as well? Technically you can move/push a bin on the middle of the road but currently people don't see it. But once synced I can image some interesting scenarios coming up We are unable to utilize the SCS convoys technology in TruckersMP due to multiple challenges. One significant obstacle is that the server application and the game application are not interconnected in any manner. Since technology is built-in into the game it cannot be simply used. Additionally, we lack knowledge regarding the performance of the convoys technology, both client and server side. By design it is very similiar technology. However, we believe we can achieve more scalable and high-performing solution for our purposes. We maintain general communication with SCS, but we do not have a collaborative partnership specifically to this subject matter. I believe that objects like bins should be static geometry in the game that cannot be moved by player. 10 3 2 Link to comment Share on other sites More sharing options...
S P Λ C Ξ Posted May 9 Share Posted May 9 Looking forward to this, great job ! Link to comment Share on other sites More sharing options...
OnIy Posted May 9 Share Posted May 9 Thank you so much for the information, this is great news. Link to comment Share on other sites More sharing options...
(TUR/TR)ömer Posted May 9 Share Posted May 9 I am impatiently following the developments, I hope you will come with good news as soon as possible, good luck to all the team Ryzen 5 5600 Asus Radeon RX 6700 XT T300 RS GT TH8A, SKRS SHIFTER Link to comment Share on other sites More sharing options...
ADEM.KERİM Posted May 9 Share Posted May 9 looking forward to it.good luck Link to comment Share on other sites More sharing options...
PinkFoxes Posted May 9 Share Posted May 9 Looks like a very useful report! Thankful for the team behind the scenes! Thanks! Link to comment Share on other sites More sharing options...
Tιmσκ. Posted May 9 Share Posted May 9 Nice insight Link to comment Share on other sites More sharing options...
OptimusCrime Posted May 10 Share Posted May 10 EXPLANATION IN KINDERGARTEN TERMS The way the game currently works, information must constantly be sent back and forth between your computer and the TruckersMP network. Every split second a message must be created, sent, and received, telling where your truck is and what it is doing. The speed of these messages is largely dependent on the speed of your Wi-Fi and your computer, as well as how busy the TruckersMP server is. This is what leads to you randomly teleporting/bugging into another trucker or an AI vehicle. With the new system, the moment you log into the game a duplication of your truck and the world it is in will be recreated in its own session. This duplication will exist for as long as you are playing the game and only focus on the objects with which your truck can make physical contact (other players, AI, a tree, etc.), leading to faster and more simple communication between your computer and the network (and hopefully less de-sync between you and other players). I'm still working on my degree in network architecture and could be completely wrong, but this was my interpretation of the post. Thanks :) Link to comment Share on other sites More sharing options...
OnIy Posted May 10 Share Posted May 10 It's a very useful report! Thank you to the behind the scenes team! thank you Link to comment Share on other sites More sharing options...
Agricultor [PT] Posted May 10 Share Posted May 10 @Oniy、true! VASCO SANTOS JVT LOGÍSTICA Link to comment Share on other sites More sharing options...
Jason_Stephen Posted May 10 Share Posted May 10 I didn't understand anything, but I was shocked, you know, cheer HELLO, I'M JASON_STEPHEN FROM 666 LOGISTICS >-------------------------------------------------------< I mainly focus on Pictures and Videos in this Forum and Game I can modify pictures by Photoshop and make videos by Pr & AE >-------------------------------------------------------< 🎞 Here are my social media links 🎞 << YouTube | Discord | Bilibili | X.COM >> Link to comment Share on other sites More sharing options...
#001 - F Λ Ξ L Posted May 11 Share Posted May 11 Great news Leon Baker , congratulations for all your effort, we look forward to the promising future of TruckersMP servers Link to comment Share on other sites More sharing options...
Bello QAQ Posted May 12 Share Posted May 12 This is Great News Kind regards, Bello QAQ Languages:CHN, EN, FR Rules | Support | Report | Feedback | Appeal Ban Link to comment Share on other sites More sharing options...
[OCSC Event] Antho Posted May 12 Share Posted May 12 On 5/9/2023 at 10:28 AM, MousemanLV said: Functional AI traffic would be awesome to have. It would clear up the madness at the C-D route and the overall experience would be so much more immersive as it should be for a truck sim. Looking forward to where this takes the entire community. How can you say that AI will clear up the C-D road madness? The C-D road has been a monster mess for too long (several years) so honestly AI won't probably never stop it... Otherwise TMP would have implemented it long ago I'm curious and excited to see this coming on TMP.... Link to comment Share on other sites More sharing options...
Arktikus Posted May 14 Share Posted May 14 Thank you for the insight! Link to comment Share on other sites More sharing options...
RizeliBey_53 Posted May 14 Share Posted May 14 we're all looking forward this good luck Link to comment Share on other sites More sharing options...
Sinyordess. Posted May 15 Share Posted May 15 Here is the good news we are looking forward to Link to comment Share on other sites More sharing options...
OnIy Posted May 15 Share Posted May 15 Thank you for the insight! Link to comment Share on other sites More sharing options...
SirPaulides Posted May 17 Share Posted May 17 Calais + Ai cars = Even bigger explosions Link to comment Share on other sites More sharing options...
Derkir123 Posted May 23 Share Posted May 23 As how someone did mention before, it would be awsome to have a separate sever for the AI stuff, since this would cause chaos among the players, ether way i like th new implementation for the game base structure making things easier to work with, either way great job. Link to comment Share on other sites More sharing options...
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