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Showing results for tags 'afk'.
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Suggestion Name: Disable the AFK kick (not timer) when the server population is below a certain threshold. Suggestion Description: Disable the AFK kick when the server is nowhere near full capacity so that players can be a bit more leisurely in their trucking during off-hours. When space is needed (when the server is above 75%-85% full or something like that), start kicking the ones who have been inactive the longest. Also, let players know with a message in chat when they're about to be kicked, so they can move if they're not actually AFK. Any example images: N/A Why should it be added?: When the server is fairly empty, I find it pleasant to take longer breaks between loads and have a snack, people watch, or just lay back a bit.Sometimes this means parking in the garage, sometimes it's by the repair station, or in a lot, and sometimes it's on the shoulder or in a truck stop. During off-hours, when server demand is lowest, I think it would be nice to see other truckers doing the same, either taking extended stops in rest stops as well, or just parking nearby to chat a bit. Making this change would allow players to take it a bit easier when less people are on, and also increase the average amount of players online during those times.
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Suggestion Name: Dynamic AFK grace period based on server capacity Suggestion Description: Set a default AFK time allowed and extend this if there are less players on the server than than the half of its capacity. Any example images: None. Why should it be added? Currently there's a fixed amount of away from keyboard time after when you'll get automatically kicked. Kicking inactive players after a short amount of time if the servers are busy is a good idea but there are times when this rule is just so strict. Eg.: I usually take a break from the game every hour to go to refresh myself and I do find myself being kicked off the server even if there are only a few players on it. Since there is no quick reconnect option I have to quit and relaunch the game, reload my profile, connect again. This makes the resting places at highways, the petrol stations and hotels in cities absolutely useless.
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Suggestion Name: Dynamic AFK detection + longer AFK time in parking lots Suggestion Description: Getting AFK kicked is removed in parking areas. To prevent long queues and overfilling the server, reaching a server threshold capacity, say 5 player slots left, will kick every player that is over the normal AFK limit. Any example images: None Why should it be added?: I personally felt that increased AFK times in parking areas will contribute to immersion and gives a reason of their existence on top of being practical in dealing with some real life stuff you need to do. I am fully aware short AFK times is how the devs deal with busy servers so I thought of a solution that dynamically adapts to how busy the server is while adding a very convenient feature. Busy servers should always have free slots in them because it will act like the current AFK system if the server is constantly above the threshold that triggers the kick. Small servers have the big benefit of being able to utilize longer AFK in parking areas and might help encourage players to distribute themselves among servers instead of swarming to one server and burdening it. For people worrying infinite afk in parking lot might fill up the server and lengthen the queue, remember it will automatically remove the kick immunity in parking lots once the server is near full and kick everyone that has been afk longer than normal and freeing more spots for incoming players. It's a server side thing and doable as far as I know. Here is how I imagine what they can do to implement it. Detect if a player is in a parking lot which triggers the message "press enter to rest" and then mark them as immune to getting kicked but their timer still ticks. When the server starts getting busy and the server detects that the threshold number they set is reached, it removes that kick immunity from parking lots and then check the timer of those players. If the timer of those players exceed above the normal afk timer, they are kicked from the server. If they are within the normal afk timer, they aren't kicked. When the server load is below the threshold, the kick immunity in parking lots is enabled again.
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Suggestion Name: AFK System and AFK parking rule Suggestion Description: I have thought of an AFK system for servers that can be very efficient and in turn optimize the server. What is written here is a vision of what I mean, is it a approved, the developer will consider what factors to apply in this suggestion. My idea is the following: I have thought about the existence a command or using the game pause to get into AFK mode, along with an AFK parking rule in which you can report. The idea of this is that when parking, you can enter a command "/ afk" or use the pause provided by the game to enter AFK mode. I will explain it in the following way, since it is a bit complex to understand my idea: Out of AFK mode: > Kick spent 10 minutes of not moving (like the current system). Within AFK mode: > In our nickname, a label will appear that says "(AFK)" or, failing that, the entire label changes color (I find this option more useful for administrators to identify) > Good parking in allowed places (here comes the AFK parking rule) > The truck block and cannot move. > If there are more than 50 or 100 players within the 250m (or 500m) radius, this server kick you. > If the server has a waiting list, ignore all the requirements and kick you immediately. > I don't know if this is possible, but I still sugest him: When entering AFK state, cancel all truck modifications, and have a default truck and trailer configuration (to optimize the area). Why should it be added?: It seems to me an interesting and necessary interesting system, which can solve the problem of the players that when receiving the warning that in a minute the server will kick it, they write something to the chat so that the counter is reset and thus remain infinitely. As explained above, it would be a very good way to optimize the server, preventing players from staying in AFK mode for 10 minutes (or infinitely) in places with too much traffic overloading the area and lowering the FPS. Also to give realism to the simulation of others, such as going on the highway and seeing trucks parked in the rest area for example, and so the environment is not so "empty". Any example images:https://imgur.com/Y2rJgN1
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Suggestion Name: /afk command Suggestion Description: A new command where you can do /afk while standing still and your truck/car will be frozen and you won't have any collisions. If you type /afk again your truck will unfreeze and you'll be in ghost mode for about 10 seconds. When /afk is typed you will not be kicked for afk. If you didn't type /afk and you're afk you will be kicked for afk after 10 minutes like it's now. Any example images: None Why should it be added?: This will allow people to be afk without being in anyone's way and it will allow people to be afk for longer times.
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Suggestion Name: Extend the server timeout time. Suggestion Description: My idea is, extend the timeout time when the server is not busy. Alternatively, extend the timeout time when parked in a designated parking spot. Any example images: None. Why should it be added?: Currently, I find afk timeout time a bit fast. I mean, I park to make a coffee and by the time I come back I'm disconnected.
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Merhabalar bildiğiniz gibi europe 4 sunucusunda oyunculara çarpmak yok. Peki ben yolda afk kalsam admin gelip bana kick yada ban atar mı?
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Hi there, I would like to suggest experimenting with extending the AFK timer slightly so that people get kicked less-frequently for doing things such as making a coffee, or using the washroom. Currently right now as it stands i believe the afk timers is approx 5 minutes; as by the time i make a coffee and come back my game usually has me disconnected. Honestly it's a bit of an annoyance sometimes as my game takes a bit of time to load, and there is no way to 'reconnect' without closing the game and reopening. Suggestions: Extend the AFK timer to 15 minutes Extended AFK OUTSIDE of city, and remain the same INSIDE city zones (to allow people to afk longer but not do so in populated areas to reduce lag)
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Suggestion Name: Connection in no collisions area Suggestion Description: The connection to the multiplayer takes place when we aren't in collision area Any example images: Why should it be added?: Because when someone connect to the game in front of me then i hit him, just as on above picture .
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Suggestion name: "AWAY FROM KEYBOARD SUGGESTION" Suggestion description:Hi truckersmp users , i have an idea. I want it to be added to the mod the command "/afk on" and "/afk off". "/afk on" disconnects you from the multiplayer when you're away from keyboard. "/afk off" connects you again to the multiplayer whitout closing the game. Why should be aded? :This is a useful command i thought because many users , me as example... Go away from the keyboard for a few minutes , and when we're back for playing we have to close the game and open it again because we were kicked. This few minutes we have been using a server space from the server so , i supose this for make it more practical. And not to close the game each time you go away from keyboard. Example image: Sorry about my english, and thanks. Thanks TruckersMp team!
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Dear visitor, I suggest making a rule for illegal parking. First of all I want to add the emergency lane on highways on the list of illegal parking spots. This will cause less accidents on the freeways. What are the punishments? Illegal parking without hazard lights on: kick. Illegal parking with hazard lights on, or positions where you can't get away: teleport to service These changing in the rules will effect a more realistic feel when driving, because in real life you also don't always see vehicles parked on the side of roads. However, when a pilot car is warning the traffic shouldn't be punished immediatly.
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Hi! When i go afk while waiting for friends the server kicks me, i wonder if there is a way to reconnect without having to close the game and launching truckersmp again. Is there any command line on console or any shortcut to reconnect to the server i just got kicked off? Thank you
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Hey Guys, I'm kind of new to the MP, only a few days since registration and I really enjoy playing, espacially with a nice community like this. But I also got some ideas, how to improve the experience we all can have by playing this great game. One of those I would like to present here. Suggestion Name: Restingzones Suggestion Description: So I went driving for a while and what I noticed is, that a lot of players just leave their lorry on the road side when going afk, waiting for the server to kick them off. At the same time I saw the resting places deserted and it seems to be a rare event meeting somebody at the gasstations. So my suggestion would be to turn the ingame resting places into afkzones, where players can rest, lets say betwenn 15 and 20min without being kicked. That way some elemental part of the gameworld would get some use, it would add some realism to the game and players could stay logged in for a restricted amount of time, while going afk. Let me hear what you think Any example images: Why should it be added?: Realism, immersion, practicability
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Suggestion Name: AFK zones Suggestion Description: This might of already been suggested before but i think would be nice to have afk zones in places like petrol stations ect... More info below Any example images: No Why should it be added?: If your doing along trip and you want a coffee and have a small rest i think it would be better if i could pull in to a rest area/petrol station and be able to stop and not worry about been kicked for AFK. Or if my tea is ready i can pull up in a petrol station and come straight back after my tea and get trucking again without having to reload the game and wait for the server to load or at least make it so you can be AFK for 30 - 45 mins. Thanks, Rusty
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I have been kicked about 5 minuets ago since i was afk (i had to pet a gecko) when i got back i was kicked (i was expecting tbh), but when i tried to log back in, it says i am being connected, but never finishes connecting me thus keeping out the online game, is this because i was afk? Note: I was a road trip with a friend, he also is having troubles connecting, could someone please tell and/or help me to solve my issue. Thank you, Danke,Děkuju!, Merci!
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Suggestion name: Connect button after being kicked for AFK Suggestion description: A button that appears on the "tab" menu of the ETS2MP mod that allows us to reconnect in an non collision zone whitout restarting the game every time images: Well It's just a button , I think you know what it looks like Why should it be added : Because restarting the game every time after kick(ping or AFK) is annoying.
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Suggestion Name: Re-join Button Suggestion Description: This idea is to have a button in the game that will reconnect you to the server without having to exit the game completely. For example if you got kicked from the game for being AFK, you would press tab or whatever and there would be a 'Re-join' button which will put you back into the server. Then you wouldn't have to close the game, open it again, let it load and then finally get back to where you were. For us that have slower computers, this can take a long time compared to some computers. Any example images?: No, sorry. Why should it be added?: This should be added since it will make the process of connecting again just a bit quicker. It's not a huge change to the game, but may be appreciated by some.
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Nazwa Sugestii: Zmiana czasu AFK w obrębie stanowisk rozładunku Opis Sugestii: Nie ukrywam, że krew mnie zalewa, gdy podjeżdżam do swojego miejsca rozładunku i stoi na nim Sierotka Marysia, która zasłania miejsce rozładunku. O ile wiem nie tylko ja mam takie problemy, nawet znany przez chyba wszystkich Wujek Bohun też wypowiadał się na ten temat i w 100% go popieram. Zaparkowanie w przypadku stania takiej Sierotki z kamery wewnętrznej (najbardziej realnej) jest bardzo utrudnione i aby zaparkować jednocześnie nie wywołując białej gorączki należy użyć kamery zewnętrznej. W związku z tym wnoszę o zmianę czasu AFK w obrębie stref rozładunku, albo nawet na wszystkich firmach (chociaż tutaj mogą być pretensje ze strony firm, które zbierają się na konwoje w miejscach dozwolonych, nie naruszając miejsca do parkowania). Na prawdę sporo ludzi nie ma mózgu i po oddaniu ładunku odchodzą od komputera, albo minimalizują grę nie zdając sobie sprawy, że uniemożliwiają dogodne zaparkowanie innym osobom. Co innego, gdy 3, czy więcej osób parkuje na raz, a co innego, gdy stoi Sierotka Marysia. Zaraz powiecie, że jest strefa bezkolizyjna. Owszem jest, ale nawet pomimo tego chcę zachować jakąś realność. Osobiście nie uznaję stref bezkolizyjnych, chociaż cieszę się, że są gdyż jest to wymysł na trolle, których niestety pełno. Przykładowe obrazki: brak Dlaczego twoja sugestia a nie inna?: Próba urealnienia, chociaż w minimalnym stopniu sytuacji na spedycjach. Sierotki potrafią stać czasami pełne przeznaczone 10 minut, co dla innych osób jest stratą czasu. Urealniłoby to też parkowanie, gdyż nie trzeba by było przenikać przez Sierotki, które znikały by po 2, a nie 10 minutach.
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Suggestion Name: New Server & Admin Distribution Suggestion Description: Ok, let me explain how I could handle this: EU SIMULATION: - Speed Limit (90km/h) = I´m quite sure drivers in this server will take care of them in cities) - Collisions activated = No-Collisions just in Service Areas / Hotels. This will give us all the "respect" in the companies for parking that we got in first mp alphas. Admins should take care of the trolls leaving trailers and thats all. Less crowded server will help for sure, and remember trolls will be more likely to go into arcade server. - AFK Areas = Only can stay more than x (for example, 2 min) AFK in service areas (and gas stations), hotels. Trucks can´t stop in anywhere in real life, so let´s take a safe afk time (to come back after a load, etc.) and let real drivers use hotels and service areas (gas stations) to rest or wait for mates. EU ARCADE: - No Speed Limit - No Collision Companies = More crowded server and with noobs taking time to practice and park. - Actual AFK system = Players waiting for mates in anywhere like now. NOTES: 1. The Admins should be DIVIDED in both servers, as that´s the main reason EU2 is empty, there are no admins to take care of reports in there. An Arcade server deserves some "law" too. 2. I dont care the order of the servers, and I dont think the "SL" or "NSL" tags would be needed, the names are quite clear. 3. In the login screen (when the mouse is over the server, or any other way) put an explanation of these main differences between servers. Any example images: Nope. Why should it be added?: 1. Avoid stupid division / arguing of players searching for "justice for all" 2. Avoid trolls in both of the servers 3. Let both and already divided community parts have fun in the server they want.
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Suggestion Name: /AFK command to make player AFK. Suggestion Description: Allow users to type /afk in chat and that makes them afk. With a bit more detail, it should either; A). Make the truck No Collision & 50% Opacity, OR . Teleport the truck to side of road & put hazard/indicator light on, OR C). Both of the above. In addition to this it should, increase the amount of time it takes to auto kick you, or not kick you at all. I have made a related suggestion that has drawn alot of attention here Something else that would be important is to make sure the driver cannot drive off with there truck in this mode, so should automaticly remove /AFK mode upon driving. Any example images: None. Why should it be added?: It will allow users to be AFK and do some quick IRL things like; get a drink, grab a snack, or check their social media (Not IRL, but...). I have had many times when i have finished a long journey and wanted a drink, but come back just to see that i have been kicked. It is a bit of a nuisance to leave the game to re-join.
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Suggestion Name: AFK kick if server is nearly full. Suggestion Description: Only enable the AFK kick if the server is nearly full, maybe around 85-90% full (which at the moment would be around 3500/4000). I have seen around the forum a fair bit of hate toward the AFK kick system, so I tried to think of an answer and this is it. To keep it fair, users should be kicked in order of how long they have been AFK, for example someone who has been away for 30 mins should be kicked before someone who has been away for 8 mins. Also, far in the future it could also be based around a reputation system. EDIT : I think that you should only be allowed to stay afk if you are in a designated AFK zone, OR pulled over on the side of the road. Any example images: No. Why it should be added: I'm quite sure that the servers are capable of handling a group of AFK players with no issues what so ever. Adding this to MP would allow users to engage in other activities for a short period of time easily, Such as going to have dinner. It allows everyone access to the server and is rather easy to implement, and depending on the used language could likely be done in a few lines of code. As a little side-note; it would be nice to add a button somewhere to allow us to reconnect and create new session when we lose connection (be it by kick or something else), since a re-start is tiresome.
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Suggestion Name: Disconnection Areas Suggestion Description: Ive recently readed about making rest places (motels, etc...) "AFK places" where we could leave our truck for longer time (should be a limit anyway in my opinion). My suggestion is making those places the ONLY places where we could disconnect from MP. Any example images: Nope. Why should it be added?: It could avoid drivers disconnect wherever they want and avoid appearing (reconnecting) anywhere too. It would also make rest places have more sense in MP, and give hotels or gas stations more "life". Improvement: In case someone disconnects accidentaly (game crashes) then the game should move the truck into closest resting area.
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Where can I be AFK at while in the middle of a delivery?
ANTH888YA posted a question in Solved Topics
I was wondering where can I be AFK at when I'm on the motorway/highway I usually see people getting kicked for being AFK on the road does that mean they are basically AFK In a lane? I was wondering do you still get kicked or will an admin kick you if you are AFK on the road but pulled over off the lanes or on the side of a road and be AFK there or do I need to be in a gas station or rest station?