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-TJ-

Veteran Driver VII
  • Posts

    49
  • Joined

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About -TJ-

  • Birthday August 27

Profile Information

  • Gender
    Male
  • Location
    Melbourne, Australia
  • Interests
    Driving game/simulators
  • Preferred Trucks
    Scania
  • American Garage Location
    California: Bakersfield
  • EU Garage Location
    The Netherlands: Rotterdam
  • Known languages
    English

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-TJ-'s Achievements

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  1. Improvements: Fix the brakes Reduce volume on the 2.0 TDI Improve fuel economy on the 1.8 TSI Additional Suggestions: Support for cabin accessories Various custom wheel options (Different rims, colours, etc) Black chrome on the outside as an option
  2. Hello, this is one of my suggestions. I hope you can take this into consideration. (I understand there are many other priorities) Suggestion Name: Make Ghost Players Appear Slightly Transparent Suggestion Description: When a player spawns in, their vehicle goes into ghost mode. I think their vehicle should go 60-70% transparent. As their ghost mode time comes to an end, the vehicle gradually becomes more clear. Any example images: (Excuse my photo editing, you get the point) Why should it be added?: A few times I have seen a vehicle spawn in front of me, and I can't tell if it is ghosted or not. If the vehicle is slightly transparent, then I know it is safe for me to continue through them, whereas if it is a fully clear vehicle, I would naturally try to avoid them and I could cause another accident.
  3. Yes please!! Yesterday I was following a truck that kept lagging along. I had to keep swerving, and braking to the point where I couldn't cope. I pulled over and let the truck in front of me suffer (And suffer he did, he swerved out of the lane to avoid the lagging player, and crashed into a ditch). My ping can average at about 300 ms. I haven't noticed other players having problems around me, so I would say 150 ms is a bit too low.
  4. I don't see much point. People could beep their horn, and let go of it when the warning appears. Give it a split second, and they are back on their horn. I haven't tested it, but I wouldn't be surprised if the same thing works with the headlight warning.
  5. Sounds like it will be fun! It is a shame I always miss these events due to my timezone.
  6. Now it isnt working again. This is confusing.
  7. ^ So, what makes a car MP suitable? Different badges? It only takes a minute to change the BMW logos to whatever you want. Just edit the texture. And after that, contact the mod maker and if he/she allows for it, the car can be implemented as a new update, just like the Scout (Skoda).
  8. It has fixed itself after a few months of the issue. Weird...
  9. Hi. I have an issue which makes the game unplayable unless I disable it. The player tags and other stuff, can be enabled and disabled with F11. If I enable it, my game drops to around 25 FPS. No matter where in the map I am. If I disable it, the game instantly gets back to 60+ FPS. It is really annoying. As when I need to check a player tag, the game becomes super laggy. This has only happened in a recent update. (When Vive La France DLC was supported.) If this could be fixed, great.
  10. By the time you notice it. You hit the trailer. Once a truck spawned when I was getting gas and pushed me under the world.
  11. Sorry. Forgot the format existed. Got too used to another forum. I have edited it now
  12. ^ The scout car company was already in-game. The developers made a Skoda Superb themselves and put the scout logo in place of the Skoda logo. So they can edit the car and add things such as new rims, etc.
  13. ^ We can go flying right now in-game. It wouldn't make a difference. The 10 seconds spared is to get out of that vehicle, rather than hit them beforehand.
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