Posts posted by legobrammetje
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19 hours ago, ScaniaFan89 said:
You just know someone is gonna make a b triple with a long heavy cargo trailer on the end......
Me, but i'm experienced in driving with them.
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3 hours ago, [VIVΛ] Nudlz said:
Is it possible to transfer trucks and trailers across the different profiles? For example i have one profile where i did setup the truck and trailers and i want to switch to another one where i have multiple mods. Point is i dont want to just duplicate profile because it will mess my mod order. So, first profile is truck and trailers with the mods set up, and the second one is one with all those mods + bunch of others maps and stuff. I can just duplicate profile and set up the mod order but this seems a lot faster way than doin it all again.
Can't you just duplicate the save.sii file from one savegame to another?
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1 minute ago, Grundii said:
@legobrammetje it's because of...
I have never seen a special transport trailer in multiplyer tho so that amount is indeed very small.
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I asked in a feedback ticket if a special transport load on a normal trailer is allowed. Is this note now because of that or did it have some other reason? At least thanks for the clarification on what is allowed regarding special transport loads on other trailers and save editing special transport trailers.
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15 hours ago, FUNkY_Y said:
Awesome rule change but can you use now tandem like that mod: https://forum.scssoft.com/viewtopic.php?t=126098 or is that forbidden?:o
It's not possible, truckersmp doesn't support this mod so it won't even work in multiplayer.
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I've even gone as far as trying to change it in the original game files and change it there but that didn't work either, the game would just crash.
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41 minutes ago, ScaniaFan89 said:
Yea let me know
I got the sound to change in singleplayer but it doesn't save with the truck and go to multiplayer. At least i can't get it to work.
Couldn't find anything about the horn in your save either.
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2 hours ago, ScaniaFan89 said:
i mean is it possible to swap the sound like with truck sounds, i dont mean add a new horn
There is a textline in the sound def file for a truck which sound it uses
but i don't know if it saves the horn with the truck after you bought it, i don't think so. In that case this would be a no. Ii'l try this later this evening.
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Suggestion Name: Tab ordered by player id
Suggestion Description: The tab menu in game where you can see all players. I think this is a mess to find other people. I think it should be ordered by player id. You, the player itself should stay on top but all other players should be sorted starting bij the lowest player id on top en decending down to the highest. This so players can find other players more easily in the tab menu.
Any example images: No.
Why should it be added?: This so players can find other players more easily in the tab menu.
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According to the new rules this is allowed. Here is a steam workshop link on how to do it: https://steamcommunity.com/workshop/filedetails/?id=1692116751
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51 minutes ago, ConnorY67 said:
How do you get the triples. Is there some kind of tutorial?
https://steamcommunity.com/workshop/filedetails/?id=1692116751
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1 minute ago, S p a r k i e said:
Thanks for the updates on the rules!
One question!
"Non-default trailer combinations are allowed as long as the trailers do not clip into each other"
Wouldn't this mean more than 2 trailers would be allowed on ETS2 (excluding dollys/convertors), and ANY combination of trailers would be allowed? Providing they don't clip into each other and the hitboxes work fine.
Three trailer are possible with more you get auto kicked, dolly's included
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Very nice, only this rule is just to late because i received 2 bans for excessive save editing and for those thing that are now allowed,
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Nice, but does this mean that more things are gonna come in more languanes or does the amount of translated content stays the same?
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2 hours ago, Aestrial said:
Sorry about the delay. It's been a busy month for us so far in regards to volume of feedback tickets. We're working through them and reducing the queue slowly; it shouldn't be too much longer until you receive a response on yours.
Thanks, now i know why it took so long
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Nice, but i have a problem, i filled in a feedback ticket for the ame Moderation Management at february the 27end and now after 2 weeks i haven't got a responce yet. Did you guys miss mine or was it that busy?
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54 minutes ago, Forerunner said:
@legobrammetje you have not seen a singleplayer version of that train, as I modeled it myself for this event.
Than it was sonething that looked like it. Still looks nice tho. Are you gonna continue working on it?
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On 2/27/2019 at 6:55 PM, Forerunner said:
I just did tell him how to.
And regarding ST, the cargo we used during Real Ops 6 was a completely custom trailer and cargo, not part of the DLC in any way/shape/form - The trailer was in fact an owned trailer, and the vans were not being AI operated, in fact it was 2 GMs ( @Mike Dragon and @CreatorInDeep ). Something you also have not considered was a key difference between the cargoes we used and cargoes in Special Transport; the width. The cargoes you saw me and @Wheezy hauling were of standard width, meaning we could drive them without (or very rarely) needing players to alter their road positioning for us, whereas the DLC trailers would all require other players to at a minimum move to the side. So, I'm sorry to say, but your comparison of the Real Operations cargoes to the DLC is completely incorrect.
I've seen a singleplayerversion of that train trailer before, how did you guys got it in multiplayer? And is that ever gonna be avalible to other players because i would love to drive with a trailer like that.
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First time to do this, can't wait.
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9 hours ago, ScaniaFan89 said:
Problem with that is you cant turn around on a motorway
Yea, but if you use this picture you know not to go on that motorway.
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Suggestion Name: Tow truck that repairs people
Suggestion Description: My idea was that a person gets permissions to use and drive a tow truck in multiplayer. That player also gets permissions to fix other players. This wil only be allowed if the player is using this tow truck. I'm even willing to help and make a tow truck for in-game.
Any example images:
Why should it be added?: This way you don't always have to wait for the /fix cooldown or the /fix could be even removed for normal players.
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Local Only Addon Hookups - How to (advanced)
in Save Editing
Posted
I see it's time for me to fire blender up once again.