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Community Manager
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1201 National Driver

About Wheezy

  • Rank
  • Birthday 05/25/1998

Profile Information

  • Gender
  • Interests
    Gaming , Streaming , YouTubeing , Swimming , Helping The Community!
  • Preferred Trucks
  • American Garage Location
    Nevada: Las Vegas
  • EU Garage Location
    United Kingdom: Newcastle-upon-Tyne
  • Known languages

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Recent Profile Visitors

42802 profile views
  1. I am LIVE over on my Twitch :) Feel free to come and say hi!

  2. I am LIVE over on my Twitch channel with my TFMWeekender show on Truckers.FM! Feel free to come an join in :) 



  3. VTC Accepted. Good luck and please stay on top of the post requirements. //Accepted
  4. VTC Accepted. Good luck and please stay on top of the post requirements. //Accepted
  5. VTC Accepted. Good luck and please stay on top of the post requirements. //Accepted
  6. It's a big day in TMP history! After a long period of developing and testing we are ready to release our first version of our own VTC system with more to come in the future! Read all about it here: https://truckersmp.com/blog/168 :) 


    1. KDD[HUN]


      when will other countries be supported? Personally, Hungary should be for me. :/

  7. Live on my Twitch for some late night TFM hosting :) 


  8. Doing a mini stream over on my channel. Come watch me fly a plane like a pro :P 


  9. I am LIVE over on my twitch getting ready for my TFM show. Come and chill if you want :) 



  10. Hallo Wheezy,

    Da ich Gestern bereits eine Nachricht geschrieben habe und du mehr mal bereits online warst  und meine Nachricht nicht beantwortet hast eben über diesen weg!



    ich wollte gerne wissen ob unsere LKW so jetzt in Ordnung sind  also erlaubt sind oder nicht. Denn aus den Regeln kann man es nicht korrekt heraus lesen.



    1. Wheezy




      Yes, your trucks and trailers look good to be used.

      Please try not to spam in the future.

    2. dieprofissindamstart


      Danke für deine antwort also dürfen wir die Trucks so im MP verwenden?


      Bitte versuchen sie beim nächsten mal online kommen gleich zu antworten ;)



    3. dieprofissindamstart
  11. Wheezy

    Road to Simulation

    We are aware of a few bugs with the new changes. The team are working on getting them rectified now
  12. Simulation has been a massive focus that we have had since the start of the project. Today marks the day where we take the first steps towards that focus! Read more: https://truckersmp.com/blog/167

    1. Der Joey

      Der Joey

      that is not normal anymore.:huh:

  13. Wheezy

    Road to Simulation

    Hello Truckers, Today marks quite a special day for TruckersMP. We have only recently launched support for 1.35 and we have are now also announcing a few monumental changes to help make us the best possible multiplayer modification. That means that we are now focused on what the original ETS2MP project set out to do… To enhance trucking simulation as we know it. As you are already aware, we are known for our large player base but with this, it is also known that simulation has sadly moved to the side and trolls take up a percentage of that player base. With the changes that we are announcing here, this hopefully should now change. We have decided that we want to put a greater emphasis on the simulation side of things and really bring the game and mod back to the roots of creating a simulation or arcade environment for all of our players to choose from. With this being said, we have decided to launch 2 different types of gameplay across our server network. These 2 game modes are simply called “Arcade” and “Simulation” but they are very different. What are the differences between the 2 styles of servers? If you choose to play on an Arcade server… You will notice the following: Your name will show as “< Your Name> (A < ServerID >)”. For example: Wheezy (A 756). The speed limiter will be inactive so that means that you will be able to go any speed that you like. Collisions will be inactive so the server will be fully non-collision and you will be able to drive through other players without causing a collision. The command /fix does not have a cooldown so if you crash, you can use the command without having to wait for the commands cooldown timer to reset. You will be able to use the Scout car provided by TruckersMP on these servers. If you choose to play on a Simulation server… You will notice the following: Your name will show the same as it has been in the past. < Your Name> (< Server ID>). For example: Wheezy (756). For ETS2, the speed limiter will remain active however will be the same as EU#1 currently (110km/h / 68mph). On the other hand, for ATS, this will be 130km/h (80mph) as there is no dedicated arcade server. We have made this decision as we feel that 110km/h is more suitable for generating the trucking environment. Collisions will remain active for the server and the only zones that will be NCZ are the same as they currently are (depots, ports etc). The command /fix does have a cooldown that will remain the same time as what it currently is (600 seconds from spawn and previous use). For the time being, you will be able to use the Scout car provided by TruckersMP on these servers however this is on a trial basis. More information on the results of this trial will be provided at a later date once completed. You will also have noticed that these changes have gone LIVE and we have also changed the name of all of our servers to abide with what has been mentioned above. Our new server layout is as follows: Euro Truck Simulator 2 TMP servers: Simulation 1: 4200 slots Simulation 2: 2300 slots Arcade 1: 2300 slots Arcade 2: 2300 slots. American Truck Simulator TMP servers: Simulation: 1500 slots US Simulation: 1500 slots. Does that mean I can’t get banned if I play on an Arcade server? No. Arcade servers are non-collision, so driving-related rules are not applied. However, there are still some rules that you must follow whilst playing on the network. They are as follows: §1.3 - Spamming or Abuse §1.5 - Inappropriate use of language, communication and impersonation of any kind §1.6 - Law and piracy (sharing of links in-game chat) §1.7 - Backseat moderation §1.8 - Incitement §2.1 - Hacking/Bug/Feature abusing §3 - Save editing rules except §3.3 - Floating and clipping parts For the full list of rules, in more detail, please see https://truckersmp.com/rules We have also decided to rebalance the save editing rules in tandem to the main simulation updates. In the past, the save editing rules have become confusing, but have also allowed things which go completely against simulation. While many save edited trucks are unlikely to exist in real life, they are physically possible, unlike some other save edits. What are the major changes? Parts which float away from the vehicle are not permitted, example; floating cargo models, even if only part of the model is floating, are no longer allowed. Parts which clip into each other are not permitted, example; cargo models which majorly clip into the trailer(s) or truck cab are no longer allowed. Minor clipping between parts on hybrid trucks is permitted. Only default trailer combinations are allowed, trailer type does not matter, example; triples are no longer allowed in ETS2 Double or triple trailers must not be longer than the largest default combination; for ATS, the "turnpike double", for ETS2, the "HCT" Duplicate parts are now permitted, however abusing this by adding an excessive amount is not allowed (see below) Mods found to be affecting other players in any significant way, for example, lag caused by a large number of duplicate parts is not allowed - if you are banned for using a mod that causes issues, your ban will only be lifted once the parts have been removed. For the full list of rules, in more detail, please see https://truckersmp.com/rules We do hope that you agree with the simulation changes and also the save editing changes, however for whatever reason you do not agree, please send in a feedback ticket to the Game Moderation Management or Project Management and the dedicated team members will reply as soon as they can. This is only one of the first steps that we are taking to improve the modification! More to come later on down the line. We would like to thank you for your loyalty towards the modification and for being a part of an amazing, awesome and unique community. Happy Trucking! TruckersMP Team View post on homepage
  14. It's time for a new image as we enter into July and what better than a shot from the last Real Operations event and our heavy haul escort that consisted of 2 locomotive parts!


    1. Mike Dragon

      Mike Dragon

      *has war flashbacks*






      Jk. :P That was a lot of fun!

  15. Great News! The new update for ATS is now supported by the mod! We thank you for your patience! Please update your game on Steam and then update TruckersMP through the launcher! Happy Trucking!