Posts posted by mth.
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Hello @Leοn,
Thanks for your suggestion! The autocomplete feature already allows you to type /r and press enter once to autocomplete the command to /reply, and then type your message and press enter to send it.
The autocomplete feature has been rolled out to all the command system, so changing it for one or a few commands is not really desired.
For these reasons, we will decline your suggestion.
Thanks for your understanding!
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Hello @F1TAN1K,
Thanks for your suggestion! While I totally agree that hitting a city speed limit while driving on the highway can be annoying, there is not much we can do to change it. The speed limit areas are linked to how the game defines when you are in or outside of a city.
To override this, we'd have to manually select which roads do and don't have speed limits. This is not feasible at the current time.
Therefore, we'll have to decline your suggestion.
Thanks for your understanding!
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Hello @TTV TMP_Malinois,
Thanks for your suggestion! We don't believe that such a restrictive approach would be beneficial. Instead, we’d prefer to focus on efficient server moderation and on ways to improve that moderation.
Therefore, we will decline your suggestion.
Thanks for your understanding!
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Hello @DanRiuS,
Thanks for your suggestion! I am going to decline it since we do not generally cater for “Please add this mod” suggestions on the forum.
Note that it is a long-term goal of ours to have a friendlier relationship with mods but I am unable to provide any sort of update or timeframe at the moment.
Thanks for your understanding!
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Hello @Sunstrider,
Just like with Calais or the rest of the C-D road, we don't intend to make any major change to the Duisburg area in the foreeseable future. Smaller tweaks could be considered to ease the flow of traffic, but not a entire second road to enter or leave the city.
Thanks for your understanding!
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Hello @NoahTheGamer,
Thank you for your suggestion! While ideas like this work well in real life, we anticipate it would have little impact here. The reality is that many players on this area may not adhere to road markings in the game, particularly those who might benefit from them the most!
Instead, we’d prefer to focus on efficient server moderation in this area, as well as exploring alternative ways to improve traffic flow.
For these reasons, we will decline your suggestion. Thank you for your understanding!
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Hello @JoergHuber,
We believe this idea would better be implemented by the Promods team directly as a part of their mod. Feel free to submit your suggestion to them directly.
Thank you!
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Hello @Sassy_UK,
After careful consideration, we don't believe this suggestion is for TruckersMP to implement. Feel free to submit your idea to SCS Software directly.
Thank you!
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Hello @Ka_Tray,
This suggestion is not really for TruckersMP. This would better fit a standalone mod, otherwise you could also submit your idea to SCS Software directly.
Thank you!
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Hello @SteamNOC,
This suggestion is not really for TruckersMP. Feel free to submit it to SCS Software directly.
Thank you!
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Hello @BladeWiz,
Thanks for your suggestion! Game Moderation Leaders already make sure reports and appeals are reviewed professionally and quickly, and bans are applied properly.
As outlined in this article, players who disagree with their bans can appeal them. If an appeal is declined and there’s still a disagreement, a feedback ticket can be submitted for a final review by a Game Moderation Manager.
Did I interpret your suggestion correctly? Let me know!
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Hello @Burak Oyunda,
Thanks for your suggestion. We have recently declined a similar idea and are not looking to reviewing our stance at the moment:
Therefore, I will decline your suggestion. Thanks for your understanding!
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Hello @ignores,
Thanks for your suggestion! A similar one is already on hold, so I will decline this thread as a duplicate:
Thank you!
Bring back the /r command
in Rejected
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