Everything posted by mth.
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Reduce train frequency according to CD Road occupancy
mth. replied to Labaou [FR]-FL's topic in Rejected
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Reduce train frequency according to CD Road occupancy
mth. replied to Labaou [FR]-FL's topic in Rejected
Hello @Labaou [FR]-FL, This is unfortunately not something we can do. Please look at my answer to this past suggestion for more details: Thanks! -
Hi @devdebt1, Thanks for your suggestion! Please note that we normally decline suggestions to support specific mods or vehicles, as this doesn't fit our broader strategy regarding mod support. Thanks for your understanding!
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I suggest adjusting the map towards Calais.
mth. replied to (-_-) Editor Map (-_-)'s topic in Rejected
// Rejected -
I suggest adjusting the map towards Calais.
mth. replied to (-_-) Editor Map (-_-)'s topic in Rejected
Hello @(-_-) Editor Map (-_-), We don't intend to make any meaningful changes to the C-D road, as this area will likely be reworked by SCS Software in the foreseeable future. Therefore, we will decline your suggestion. Thank you! -
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- 3 replies
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- suggestion
- commands
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Hello @Leοn, Thanks for your suggestion! The autocomplete feature already allows you to type /r and press enter once to autocomplete the command to /reply, and then type your message and press enter to send it. The autocomplete feature has been rolled out to all the command system, so changing it for one or a few commands is not really desired. For these reasons, we will decline your suggestion. Thanks for your understanding!
- 3 replies
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- suggestion
- commands
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(and 2 more)
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Hello @F1TAN1K, Thanks for your suggestion! While I totally agree that hitting a city speed limit while driving on the highway can be annoying, there is not much we can do to change it. The speed limit areas are linked to how the game defines when you are in or outside of a city. To override this, we'd have to manually select which roads do and don't have speed limits. This is not feasible at the current time. Therefore, we'll have to decline your suggestion. Thanks for your understanding!
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// Rejected
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Hello @TTV TMP_Malinois, Thanks for your suggestion! We don't believe that such a restrictive approach would be beneficial. Instead, we’d prefer to focus on efficient server moderation and on ways to improve that moderation. Therefore, we will decline your suggestion. Thanks for your understanding!
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Hello @DanRiuS, Thanks for your suggestion! I am going to decline it since we do not generally cater for “Please add this mod” suggestions on the forum. Note that it is a long-term goal of ours to have a friendlier relationship with mods but I am unable to provide any sort of update or timeframe at the moment. Thanks for your understanding!
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// Rejected
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Hello @Sunstrider, Just like with Calais or the rest of the C-D road, we don't intend to make any major change to the Duisburg area in the foreeseable future. Smaller tweaks could be considered to ease the flow of traffic, but not a entire second road to enter or leave the city. Thanks for your understanding!
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Hello @NoahTheGamer, Thank you for your suggestion! While ideas like this work well in real life, we anticipate it would have little impact here. The reality is that many players on this area may not adhere to road markings in the game, particularly those who might benefit from them the most! Instead, we’d prefer to focus on efficient server moderation in this area, as well as exploring alternative ways to improve traffic flow. For these reasons, we will decline your suggestion. Thank you for your understanding!
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Improve accessibility of Promods-Modul "The Great Steppe" in TruckersMP
mth. replied to JoergHuber's topic in Rejected
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Improve accessibility of Promods-Modul "The Great Steppe" in TruckersMP
mth. replied to JoergHuber's topic in Rejected
Hello @JoergHuber, We believe this idea would better be implemented by the Promods team directly as a part of their mod. Feel free to submit your suggestion to them directly. Thank you! -
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Hello @Sassy_UK, After careful consideration, we don't believe this suggestion is for TruckersMP to implement. Feel free to submit your idea to SCS Software directly. Thank you!
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- 7 replies
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- beacon lights
- beacon
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Hello @Ka_Tray, This suggestion is not really for TruckersMP. This would better fit a standalone mod, otherwise you could also submit your idea to SCS Software directly. Thank you!
- 7 replies
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- beacon lights
- beacon
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(and 3 more)
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// Rejected