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The Wanderer

Veteran Driver IV
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3 Truck?

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About The Wanderer

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    1t Caravan

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  1. Going along the Calais/Duisburg road, there's a sharp, down-hill S-Curve. I was in a Skoda going up the hill, and another Skoda was going down the hill. Both of us going at about 120 (waay before the speed limiting patch) and smashed into each other whilst airborne. Ended up flying out into a field. I landed on my roof and he landed on me the right way up. Sadly didn't get a screenshot, but I was laid on the floor laughing my ***s off.
  2. There are some things here that I strongly disagree with, but I'm guessing that this guide is based for those who live in Europe. When you drive in UK, it's a slightly different system.
  3. This guide is aimed at players who forget to drive on the opposite side of the road when they travel between ports, most notably being the Dover-based Channel Tunnel and the shipping port just outside of Dover. These seem to have no/very little moderator supervision as these aren't constantly busy. It's going to be a long one, but it's to try and get the point across of how to use the roads around these areas, such as the junctions leaving the tunnel and also the roads around the area which is something many players seem to struggle with. As a quick disclaimer, all of these screenshots were taken in offline mode. These are also mostly aimed to those travelling towards the UK, as that's where most players struggle. I've also done this at night-time in-game to prove that it is possible, either in good lighting or not. Please also note that some road positions are ever-so-slightly exaggerated just to get certain screenshots in a good enough quality (my PC isn't particularly beefy.) So, you've crossed the tunnel, you've driven up the ramps and followed it around to the right and driving down that one-way system. So what now? Well, here, I'm planning to walk you through the process to go through when you're leaving. ______________________ So you're nearing the end of the one-way systems, and you see these road markings. ENTER THE LANE FOR THE DIRECTION YOU WISH TO GO. If you don't, you'll cause all kinds of confusion. The best thing to do if you don't, is to carry on and follow the turning, and then find somewhere safe to turn around; Circling through different roads, a roundabout or a service/petrol station. Or, stop and indicate to the lane you need, waiting until it's completely empty to start moving and then enter the lane. ______________________ As you're ever closer to the end, you see these two signs, bright red. THESE MEAN STOP. You must stop your vehicle to a complete stop here and check there is no traffic coming. Vehicles move erratically here, as to why you often see them with their hazards on in this area. Note that there is not designated stop sign; Different vehicles have different sight lines, obstructed by door pillars and similar. Pull out just enough to meet the edge of the road or until you can see clearly. ______________________ Straight in front of you, you can already see this big blue sign. The sign, at this point, is literally telling you where to drive. Listen to it. If you go the wrong way, don't be surprised if you come to the game a day or two later and find yourself temporarily banned. However, people's video settings don't always aid in seeing this sign, so there's even more you can go off to figure out where you should be driving: ______________________ Lighting is poor, but you can still clearly see these arrows on the floor here. You can also see the back of a road sign; If you see this, that means you need to drive on the opposite side of that sign. If the sign is on the right side of the road like that, and it's blank to you, you need to drive on the left. ______________________ On the point of road signs, there's a give-way sign here, and it's on the left. Therefore, we can completely confirm that we need to drive on the left. Also, whilst we're at this point, check on your navigation panel or check the road signs in front to decide where you need to go. Once you know where to go, position yourself at this junction correctly. This is what a lot of people do wrong. Below are two pictures to show the correct location to position yourself at junctions like these, in this case, if you're turning right; ______________________ Here, you can see that the base of my wing-mirror is lined up with this junction line, which means the bonnet of my vehicle will be no further forwards than that. You will need to experiment with your vehicle to see where you can make this reference. ______________________ In this picture, you can see that my bumper is no further forwards than the two lines, and you can also see that I'm not on the wrong side of the road; I'm as far right as is safely possible. This is regarded as perfect road positioning for this junction. No vehicles are able to hit you here and it allows vehicles behind you turning left to do so. Now, once you've left the area entirely, here's some more quick checks you can do in case you're doubting yourself after all of this. ______________________ Look at the side of the road again. It's pretty much a repeat of earlier on; look for any road furniture such as road signs, which will show you which side you're meant to be on. This 'No Overtaking' sign and the speed limit sign up ahead are visible to you. ______________________ Another major giveaway are these gantry signs. If you're driving the wrong way, you'll be able to tell straight away that 1) These road markings aren't going the right way and 2) You'll not see anything on the gantry, or the gantry will be on the opposite side of the road. This what you would see if you were going the wrong way; The road signs are grey; You can't see the sign's markings because this is the back of the sign. The gantry is on the left, whereas you're on the right. This is a major giveaway that you're going the wrong way. The white markings on the left show the lane splitting off into a left turn for the tunnel entrance, whereas this side, it's cross-hatched. This applies to ALL PORTS/CROSS-CHANNEL CROSSINGS, and some of these tips will help you in general if you ever find yourself straying by accident. So, to bullet-point this guide, here's a list of quick checks to make: What road markings are there? Follow the ones pertinent to you. What road signs are there? Can I see them on my side of the road? If the sign isn't showing their image on the side of the road you're on, you're on the wrong side of the road. If a sign in blue gives you an instruction, follow it. These are mandatory. Where is my vehicle in relation to the road? Make sure your vehicle is positioned as far forwards and to the side you're planning to travel as is safely possible without causing a collision with other players or road furniture. If you're turning right, position your vehicle as far over as possible so people turning left, can. What are the road signs saying after the junction? Make sure you can see the road signs again, as a double-check you're going the correct way. Hopefully, this guide will minimise the amount of people making these basic mistakes. If this stops even one player from making these mistakes, I'll deem this guide a complete success.
  4. Yet the command only works when you have a trailer, which personally makes no sense to me.
  5. What I want to say, is the polls, to be worth anything, need at least a 95% turnout of regular users (those who've been on the game within, say, a week and have been playing for a while) or have a threshold limit for the votes The /fix command was great driving around; other car drivers who are intending to troll or just drive around only on cars ram other car drivers because they most likely think it's fun among other car drivers. This is annoying, and the /fix commands saved this for me as a car. Now, they've limited it to only those with trailers, which makes no sense to me. The fix command, allowed to everyone unlimited times, would eliminate those blocking the roads saying they've got too much damage to start their engines. There's always someone in the middle of the road stalling a bunch of times stopping traffic from flowing. Furthermore, the function of cars in a truckers game is to add life to the traffic; The cars are very easy to damage for some strange reason, even touching the kerb ever so slightly would nail an extra 15-30% damage in my experience. This would fix this. In fact, I would say to remove the /fix command and just stop damage. Ramming would still be a bannable, heavily-frowned-upon offence, but no one would take damage, or you'd only take specific damage, keeping the engine and tyres taking no damage whilst the rest of the truck WOULD take damage. This would eliminate stalling repetitively and would also eliminate people blocking the road because of such. The cars would not really be able to do much trolling with ramming so much, as all that would happen is that you'd stop instantaneously as it always happens, and would merely be able to troll by blocking, which is almost always dealt with by administrators within 10-15 minutes. The time spent trying to make this fair would be nothing if everyone decided on keeping the truck's and car's engines 'immortal' of damage and/or setting the /fix command to work on only the engine and tyres. That's the only problem you really get as a trucker; engine stalling out constantly and tyres getting damaged to the point of sliding. A common thing that people do is crash their car into a wall a bunch of times, go to service station and repair everything but their tyres and repeat until their tyres are at 100% damage, then go driving really fast, hitting the handbrake button for a second or two whilst pinning the throttle and then letting off the handbrake; An easy way to drift in the game, though only if you're skilled enough to know how to maintain a drift.
  6. Sorry for my lack of experience, but is there a way we can see what stage/step the developers are at during any one time, sort of like a progress bar that's live-adjusted by the devs to tell everyone a rough estimate of how long left? Cheers!
  7. Thought the admins put a big announcement at the top of the forums saying to NOT make a thread about that problem...? As Cap'n said, it's an update which I'm only guessing is due to the influx of people around chirstmas time and new years, and also to push out the new update for ETS2 from SCS.
  8. I've got mine working thanks to a suggestion from someone on another thread. That worked, try it and see if it worked!
  9. That's fixed it for me, thankyou!
  10. Doesn't work, still pops up with same error. Also, the download page has NOT been updated. Still shows the 0.2.1.4.0 patch.
  11. Cheers everyone, this worked, I can now join the servers! (Can be added to SOLVED, not sure if I can do it myself...)
  12. Well, I've downloaded and installed the new update. 0.2.1.3.5 does NOT work. When you start the game (as admin), it says "Game is not supported, requires 1.26.2" So, I attempt to upgrade to find I've already got it set at that. So I try again."Game is not supported, requires 1.26.2". So at this point, I'm VERY annoyed. EXTREMELY! I ran the installer as admin, I ran the game as admin and the game (both MP and ETS2) are to the correct versions. Just before no one believes me, I have a video here. The game does not work for me now. Yay(!) Please help, I've spent an hour trying to fix this.
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