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Revision of non-collision zones required
Glөbetrөtter posted a topic in CompletedSuggestion Name: Revision of non-collision zones required Suggestion Description: As the title suggests Any example images: No Why should it be added?: A few weeks ago at the start of Promods at TMP, as I boarded a boat smaller than those used in the base maps in a port, confident that I was entering an NCZ, when by my astonishment it hit a truck parked inside the boat, By chance, it was a game moderator, when I hit the truck slowly and without causing damage, I was teleported by the moderator to the nearest garage with the message that I rammed ... Regardless of this, I notice that Promods, NCZs are too small. The collision areas should be defined to be broader, identical to those used in base maps, or better than it is currently. I also note that some workshops are not covered by NCZ, and also within some companies in some cities. It is hard to describe which ones, as I watch as I play. I think it is necessary to review this situation, which can sometimes lead to complications in traffic management in these places. I also notice that some players are beginning to wait for them to get out of Promods boats, the players inside them. This is if anyone remembers to leave, because some of them when they have just made the trip, remain static inside the boat for some time, making it impossible for others to enter. Thanks
Suggestion Name: Collision vs Non-collision handling Suggestion Description: I think that the collision of trucks outside of non-collision zones with trucks inside non-collision zones can be improved to help with the chaos in front of these zones, and the incapability of players to form a queue for entering and exiting such zones. Especially for company areas where trucks drive onto the parking dialog field and stop, with their trailer still reaching out of the zone. Currently non-collision only works for trucks within the zone, as trucks outside of the zone still collide with those that have no collision, which sounds like a paradox in itself. It would be helpful if all truck were unable to collide with trucks in a non-collision area. I am aware of the gameplay setting of always choosing a delivery spot automatically, but it seems that most players do not know of this option and so every time someone drives onto a company area to deliver their trailer they will block all other players from entering until they've picked their spot and accelerated again. This causes an unnecessary line and people start overtaking while others are trying to exit and suddenly you have Calais-like traffic for no good reason. If you'd like an example of such situations you just have to watch a random Idiots on the road, there's always at least one clip of trucks flipping and stuff because they collide with trucks that are inside the non-collision area. Any example images: As you can see on this image, truck A is standing on the delivery/pickup dialog trigger (white square) inside the non-collision zone, and is therefore in non-collision mode. However if truck B tried to drive onto the area, it would be blocked by the trailer of truck A, because truck B is not in non-collision mode yet. Instead truck B should be unable to collide with truck A in this situation. The same is true for exiting. Often a truck leaves the non-collision zone but the trailer is still partially inside the non-collision zone. Many players do not realise the implications and queue up touching (or being inside) the trailer, which usually results in flipping the truck that is currently leaving, even tho the truck that causes the flip is still inside the non-collision area. And too often does truck C think that truck B is stupid or something and tries to overtake which results in even worse situations. Why should it be added?: Take this suggestion as a follow-up improvement of this one: Extending the non-collision zones would not help this situation at all, the problem would still be the same, but just move to somewhere else. Instead I am positive that if collision detection is changed, it would make entering and exiting non-collision areas much less frustrating and less prone to bad drivers.
NCZ Extenstion on Scandinavia
DJ Jefferz posted a topic in NewSuggestion Name: NCZ Extension on Scandinavia Suggestion Description: Extend the non-collision zone due to double trailers update. Any example images: Why should it be added? As seen in the video due to limited space trailers are being damaged in certain areas. Maybe a small extension of NCZ would help.
Missing No Colission ZoneMod Version: Version 188.8.131.52 Controllers Used: MOMO Logitech Description of Issue: Can hit the trucks inside the company Konstnorr, Between Dinamarca and Suecia. How to reproduce: After enter the company to locate trailer or new job. Screenshots / Videos: Thanks.
bug New Double Trailer Collision Zone BugHello, with friends we noticed that non colizion area didn't work in polaris lines in esbjerg. We crushes our trucks in this ''non colizion area''.