Posts posted by Xiolin
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4 hours ago, ŠunKeliS said:
Hello! I get ban for one week already pass 3 days and the player still didn’t show video evidence so please is be time to unban me !!!!
if guy doesn’t can’t show evidence is means admins give me a free ban whiteout some evidence !!!!!
In-game bans, initially, may not have proof attached. If you submit an appeal, the banning admin will reply and attach the proof if they haven't already done so. If you receive no response to appeal within 72 hours (3 days), you can submit a Feedback ticket to Game Mod Management regarding the ban.
Ban appeals can be filed here - https://truckersmp.com/appeals
Feedback can be submitted here - https://truckersmp.com/feedback-
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2 hours ago, MickeyMouse44 said:
Hey Team, I am looking forward to get the Greece and West Balkans DLC. As these DLC add cargo and new trucks to the game...I was just wondering that if i take the cargo/ trucks/ trailers which was added in these dlc to countries in base game, will the players be able to see my cargo who do not own the dlc. Also if they do not own the trucks(front) / trailer that i got with dlc...what type of truck/ trailer will they see. Thankyou.
Other users will be able to see the Trailer/Decal/Livery DLCs, even if they don't own them. They just can not use the DLC themselves if they do not own it.
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7 hours ago, Goliath_Racer said:
Hello,
Is it allowed to use Cheat Engine ONLY for more money?
I want more, because of other players (crash, ...) I lost much.
Just to get an answer out of someone on the moderation team:
Cheat Engine is fine if you are using it solely to increase money and/or experience. As mentioned by another user, you can do this in Single Player which is recommended. Money/Experience adjustments does not affect other users in any way.
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Gonna agree with Bean here. While sympathetic to wanting in-game handled more, the distinction wouldn't be there. Report Moderators are still essentially a game-moderator in training, since the ability for promotion is there.
In-Game reports are handled essentially live time. It's a lot harder for a Report Moderator to be asking questions, or getting suggestions if they were to handle it in game. Web reports have the ability for additional feedback or questions. You would need a separate role pretty much, to sort out the Report Moderators that are ready to handle things more live time, from those that are not. And at that point, if they were ready to handle stuff in-game they'd be ready for the Game Moderator role anyways.
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1 hour ago, Sunstrider said:
As demonstrated at the Rotterdam/Brussels Interchange, players will still fly through the speedbumps. I've seen cars speed through them and treat them as actual speedbumps.
I'd rather a city enforced speed limit of 20 be applied to the gas stations. That way, if anyone wants to bypass, they'll have to suffer through slow speeds or stick to the main road.
With how City Speed limits work in-game, this would not really be the solution you are hoping for. Trucks are already going 90+ on CD road. When they hit the city limit, they would still maintain that speed, and maybe drop 10kph before getting to the gas station. That would still leave trucks going about 100kph (if they are going the max 110kph) once they got to the station, depending on where the city limit starts. To actually get them down to the 20kph, you'd have to start the city limit all the way from the interchange on the West side, and the dam on the East side. While I like that in theory (cause who wouldnt want calm driving on CD road), it's not practical overall.
Though with your wording, you are suggesting just the gas station itself, which wouldn't work at all. Trucks would essentially be unaffected by the city limits, given they can be going 110kph. They still be able to fly in at speed, and fly out the other end at maybe 105kph. City limit would only be effective if the trucks actually slowed down.
Most effective way, if it were ever at all possible, would to be force a slowdown through the road layout it self. Instead of the straight shot that it is, it gets reworked to where entering the station forces you on a S shaped path lined with guard rails. You'd have to slow down for the turns, or risk not making it at all.
Barring a road rework, speed bumps would not be a terrible idea. Yes, people still fly through them, but I've been through them. They aren't easy to control on at normal speeds, let alone high speeds. It would at least serve as a deterrent, and slow down some drivers more then them not being there at all.
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24 minutes ago, RedNub said:
Hello there, @Sunstrider
First of all, I would like to thank you for your suggestion, it's nice to see that many people around helps to the community make a new suggestions, ideas that might be improved / creted in the future.
I don't really think that what you wrote here would be a solution. I can realistically imagine that as soon as scout and other cars are removed for players who don't have a Patron, these players will then get into trucks and start doing exactly the same thing they did with the cars. So for me, it's not really a solution; on the other hand, not everyone has enough money to pay for a membership.
Simply said, trolls will never be out of this game, there is always somenoe who likes trolling other players.
Regards,
RedNub
TruckersMP Patron Master Trucker.Honestly can't be said better then this. Taking the Skoda away would not do anything. They can easily enough use a truck for trolling if the Skoda is removed.
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While I get its an idea to add something new and give an avenue to doing something else within the game, this would be a no from me if I had any sort of vote on the matter.
This would change pretty much nothing. If it doesn't have blue flashing lights, it will just be ignored. Even then, the blue lights also get ignored from time to time. All this is doing is adding unnecessary traffic/lag to an area. And I do say unnecessary, because you are proposing this for high traffic areas such as C-D Road, Duisburg, Alpine Road. These are already areas that are well-known to be dangerous, and should be driven with caution by all users. Yet, there are still people that want to act like its a personal raceway. By the time any danger is recognized, it will most likely be cleared up by the users affected, or an admin. If a crash scene regularly lasted more then 15 seconds, maybe. But even then, would still file it under the unnecessary column. Heck, you could probably line the whole road with flashing yellow warning lights and it might make a 0.1% difference, at best.
Dealing with and handling any dangerous situations is better off dealt with by an admin in these cases.
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Weather like rain and storms is local event, not server ran. This will mean that the weather is not synced with everyone else, which can lead to it raining for one person, sunny for another. The thunder and lightning does happen, it is just a rarer circumstance then only rain.
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Mix of TruckersFM and NoCopyrightSounds, if I'm recording actively in-game.
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There's already an in-game report feature. If you want admins to handle a situation that occurred with a user/users, use that feature. It is essentially the "911, 112, etc" of TruckersMP in-game. These are already handled by staff as much as possible, and will also highlight any troubled areas in the process.
Any other feature outside of this would be unnecessary.
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2 hours ago, GH-Sponsor said:
The problem is that I didn't evade any ban. Did he do it intentionally or unintentionally?
I just looked up accounts on the public end, and even without the TMP backend stuff. I can tell you evaded permanent bans on previous accounts.....
Stop trying to play the victim. You evaded bans, you receive the consequence for doing so.-
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3 hours ago, GH-Sponsor said:
The question is, my current administrator actually forbids me to appeal and can't give feedback. What's the logic? Is this bullying us Chinese?
From your ban history (public), you were Permanently banned for Ban Evading, not for having 5+ bans within a 1 year period.
As stated in the news post, this only applies to Bans placed under Rule 2.8. Your ban is placed under Rule 1.2, and therefore is not subject to being lifted and will remain in place. This has nothing to do about nationality. This has everything to do with you evading a validly placed ban. -
2 minutes ago, Ibrahim Ceylan said:
the old rule was better now the banned trolls will come and bother people
They already came back through ban evasion. This change will literally make little to no difference, other then the possibility that now, they know they come back in 90 days instead of being permanently removed. So some may actually wait the 90 days out, rather then making a new account and causing trouble 2 days after being banned.
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This is, fine.
You can never have a perfect system when it comes to banning, or removing people from an online community. Someone, somewhere, is always going to have their two-cents and complain about it because it affects them.
Overall, its good that there is no longer permanent bans for multiple offenses. There were some who got caught up in it, even with slight mistakes. So them being able to come back and enjoy the game is a good thing.Also, this allowance, may actually have some of those who try to avoid their ban, not avoid it, now knowing that they are going to be able to come back after 90 days rather then suffer permanently being removed.
All this being said, I don't think it will make too major of a difference. There were trolls before, and there will still be trolls after regardless of this change. This at least opens up to people who do make the honest multiple mistakes, either through lag or whatever.
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EDIT: Done streaming for now. Had a call came in. Will leave this here for reference though.
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On 11/4/2018 at 6:55 AM, grundi2601 said:
I've a question for this:
Will any Staff member or user able to apply for this position or does anyone have to be promoted for the position?
And: Will the team Leaders continue to exist or will they all get a promotion (or will moved into) for the HR-team?
Surprised there isn't an answer for you yet. Human Resources is an Upper Staff position. Recruitment for the position is done internally with staff. As it stands, it will not be available for general users to apply to the position.
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1 hour ago, Maka_paka said:
Hi Soul Knight and NicktheOne,
My settings are exactly same with those on youtubers and still doesn't work. And my sensitivity went to max while non linearity set to 0. I just played four days and suddenly the fifth day, the steering went loose when turning. I will show you in youtube once i upload the video.
Cheers
I had some slightly similar issues with my G29 earlier before. You'll want to go into your LGS program, and check the following for the settings.
1. Select your wheel on the bottom bar.
2. Select Default Profile within your profiles. Then click on the steering wheel option. Wheel Operating Range should be set to 900 degrees, and for me, I have Centering Spring enabled and set to 100% with a Wheel Sensitivity of 50% (You can play around with it and adjust from there to your liking)
3. Select your Euro Truck Simulator Profile at the top, and adjust to the same settings you set for Default.
I recommend setting both Default and the ETS profiles, as LGS is a bit picky and will sometimes pick one, or the other, for ETS. Also, not sure why the guy in the video recommends 400 degrees... ETS recognizes 900 degree rotation as 1:1 steering.
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Do you have the ATS game linked in your profile settings for TruckersMP? You can check at the following link https://truckersmp.com/profile/settings
Make sure that your Steam Profile is visible to the public, as well as your Game Details. Also make sure that the check box is blank for "Always keep my total playtime private even if users can see my game details.", so that your game time is public as well.
If you have done all that, and it still isn't working, post any screenshots of errors you are receiving.
EDIT: Bossik beat me to it
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2 hours ago, grundi2601 said:
@Prime this update is very very bad for many users who have a really big reputation & are known by many many players.
Example because the system is bad:
Until 2015 every user could be banned with reason "AFK at EP" or "Overtaking at EP". Now you cannot get banned for this.
Please @Prime, edit the system, that all bans until 2016 or 2017 will not counted because there were many old and unnecessary rules. "Parking at EP" shouldn't be a reason for count this in the maximum of 3 bans which everybody can have to apply in recruitments!
CD Road of 2018 turned into the EP of 2016. Not too sure about AFK (though I believe AFK/Parking is just a kick now? Don't quote me..) but Inappropriate Overtaking on CD (and anywhere for that matter) still leads to a ban, which is what Overtaking bans at EP in 2016 were aimed at as well.
And just because it isn't a rule now, doesn't mean it shouldn't count as a ban...you were banned because you violated established rules at the time. Doesn't matter when that time was, at one point there was a rule and you violated it.
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I approve of the change.
People will hate it people will love it. Personally, if you have aspirations of being an admin, you should know the rules and be following them all the time. They allow up to 3 mistakes. By the time you receive your second ban, even your first, you are made aware of the rules you violated, and should do your best to read the rules and follow them, especially if you are going to plan on applying for a staff position.
Again, while people hate it, it makes sense to a degree, especially with the volume of apps they already receive. If this reduces the load, and helps narrow down the best of the best, then I'm for it.
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Can you please elaborate on the issue you are having? What sort of error are you getting when trying to start the game? If you are able to, can you provide screenshots?
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Hello!
Please make sure you have the latest version of ETS2 Downloaded.
- Open your Steam Application
- Goto ETS2 in your Library, and open Properties
- Goto the BETA tab, and ensure you have NONE - Opt out of all BETA programs selected.
It should start to download the correct, 1.32 version. Once downloaded, you should be good to go!
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Hello!
Please goto your Euro Truck Simulator 2 Properties on Steam. From there, goto the BETA tab and ensure you have the NONE - Opt out of all beta programs selected. It would then process the update to your game.
If that does not work, I would recommend downgrading again to the Temporary_1_31 BETA, then upgrade again to the NONE - Opt out of all beta programs. You may need to restart your Steam Client and/or your computer for the update to work as intended.
Cities and City Speed Limits
in Archive
Posted
With how SCS made the maps, and how the speed limiter works, unfortunate it would not be an easy feat, especially with city speed limits. Unfortunately, some city zoning does extend out to the highways in places, which is where you get the speed reductions in unusual places. This is not something that can be readily changed. Speed limits will be an ongoing discussion, however it was found the sweet spot for it would be 110 on all major highways, with appropriate speed reductions nearing city and in city limits.